Kits (STO)  

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In most games your character learns spells and abilities, this is somewhat true in Star Trek Online. You do get some abilities as you level (every level ending in 3 and 8 get you space abilities and every level ending ending in 5 gets you a ground ability). However most ground skills you use are from kits.

Kits refine your character's career. For example: A Tactical Officer can use a kit that makes your attacks against NPCs generate more threat so they will be more likely to target you, or that same character can get a kit that allows you to go into stealth mode to avoid damage.

Kits can't be used by bridge officers.

Contents [hide]

Engineering Officer Kits

Kit Effects
Engineering Kit - Shield Recharge Standard Issue Shield Recharge I
Engineering Kit - Phaser Turret Fabrication Mk I Phaser Turret Fabrication I
Engineering Kit - Shield Generator Fabrication Mk I Shield Generator Fabrication I
Engineering Kit - Weapons Malfunction Mk I Weapons Malfunction II
Engineering Kit - Basic Explosives Mk II Transmorphic Bomb I
Chonite Mine Barrier I
Engineering Kit - Basic Fabrication Mk II Phaser Turret Fabrication I
Shield Generator Fabrication I
Engineering Kit - Firearms Engineering Mk II Quick Fix I
Weapons Malfunction I




Science Officer Kits

Kit Effects
Science Kit - Medic Mk II Vascular Regenerator I
Medical Tricorder I
Science Kit - Researcher Mk II Stasis Field I
Tachyon Harmonic I
Science Kit - Scientist Mk II Sonic Pulse I
Gravimetric Shift I




Tactical Officer Kits

Kit Effects
Tactical Kit - Basic Grenades Mk II Smoke Grenade I
Photon Grenade I
Tactical Kit - Firearms Technique Mk II Suppressing Fire I
Focus Fire I
Tactical Kit - Martial Arts Maneuvers Mk II Lunge I
Leg Sweep I

This page last modified 2010-02-18 11:26:09.