Iop  

Dofus
Wikibase™
Iops are go-getting Warriors beyond reproach! One thing's for sure: Iops know how to use their weapons. They need to draw first blood at least once a day just to feel alive. Their impetuousness can make Iops the best of knights ... and the worst!

The Iop or Iop's Heart is an excellent damage dealer. He isn't quite subtle, he's here to hit and he does it well! His range is low but his attack power is very high when in close combat. His skills also include increasing his allies' damage or taking Movement Points away from his enemies.

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Class spells


Icon Name Level Element Short description
Brokle N/A
Neutral
Brokle inflicts large neutral damage around you and is the Iop special spell.
Intimidation 1
Neutral
Intimidation inflicts neutral damage and repels the enemy.
Pressure 1
Earth
Pressure inflicts Earth-type damage within a range of 2 squares.
Jump 1 Jump allows the user to teleport 2 or more squares.
Compulsion 3 Compulsion increases the damage inflicted by the target.
Divine Sword 6
Air
Divine Sword inflicts Air-type damage while adding to the damage inflicted by the caster.
Sword of Fate 9
Fire
Sword of Fate inflicts Fire-type damage in a linear path, and can be used to damage multiple enemies. It has infinite range.
Bravery Guide 13 Bravery Guide increases the damages inflicted by the caster and his allies.
Increase 17 Increase increases the damages inflicted by the caster during his turn, but is unreliable despite the low AP cost.
Destructive Sword 21
Fire
Destructive sword inflicts Fire-type damages to an enemy at a high AP cost.
Cut 26
Fire
Cut inflicts Fire-type damage in a linear path and can also remove or restrict the movement of enemies.
Blow 31
Neutral
Blow is a more powerful version of the spell 'Intimidation' for a higher AP cost.
Vitality 36 Vitality increases the vitality of the caster or allies for 20 Turns.
Sword of Judgment 42
Air
Sword of Judgement inflicts Air-type damage.
Power 48 Power adds a percentage increase to the damages inflicted by the caster or an ally.
Mutilation 54 Mutilation significantly increases damage inflicted during a turn at the cost of HP to the caster.
Strengthstorm 60
Fire
Strengthstorm inflicts Fire-type damage.
Celestial Sword 70
Air
Celestial Sword inflicts Air-type damage by throwing flashes of lightning at any player within its area.
Concentration 80
Earth
Concentration causes slight Earth-type damage for a few AP.
Sword of Iop 90
Earth
Sword of Iop inflicts Earth-type damage to several enemies.
Iop's Wrath 100
Earth
Iop's Wrath inflicts huge Earth-type damage but is unreliable.

Strength Based

Pros: The most powerful Iop spells are Earth. Iop's Wrath has the highest damage range of any class spell in the game.

Cons: There's a lull in Earth-based spells between 31 and 80 that can be difficult to level through.

Agility Based

Pros: Agility-based characters have a greater chance for critical hits and breaking dodge locks.

Cons: Best spell is at level 70 and has small Area of Effect. Leveling can be difficult. This is not a build recommended for beginners, scrolling may be required to make this build fully functional.

Intelligence Based

Pros: Specializes in MP theft via the spell Cut. May have some better options for hammer weapons.

Cons: Best spell is at level 60, leveling can be difficult. This is not a build recommended for beginners, scrolling may be required to make this build fully functional.

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Category: Dofus
This page last modified 2009-08-27 04:32:20.