EQ:Overseer Quests Military 1  

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Level 1 COMMON Military


COMMON

Dock Work

  • Duration: 12h
  • Base Success: 69%
  • Finish Now Cost: 27
Quest Party:
  • Soldier (1)
    • Bonuses: Dwarf, Warrior
    • Negatives: NONE
    • Incapacitation Risk: 2% - Shaken (9 h)
  • Soldier (1)
    • Bonuses: Paladin
    • Negatives: Shrewd
    • Incapacitation Risk: 2% - Shaken (9 h)
Rewards:
  • Character Experience: 0.50% + 0.89% Mercenary AA
    • (0.75% + 1.33% Mercenary AA Critical)
  • Tetradrachms: 500
    • (750 Critical)
  • Mercenary Experience: 12.75%
    • (19.13% Critical)
  • Ornament Dispenser
    • (2 Ornamentation Dispensers Critical)
COMMON

Guard for the Day

  • Duration: 12h
  • Base Success: 69%
  • Finish Now Cost: 27
Quest Party:
  • Soldier (1)
    • Bonuses: Bold
    • Negatives: NONE
    • Incapacitation Risk: 2% - Shaken (9 h)
  • Diplomat (1)
    • Bonuses: Attractive
    • Negatives: Cleric
    • Incapacitation Risk: 2% - Banished (9 h)
Rewards:
  • Character Experience: 0.50% + 0.89% Mercenary AA
    • (0.75% + 1.33% Mercenary AA Critical)
  • Tetradrachms: 500
    • (750 Critical)
  • Mercenary Experience: 12.75%
    • (19.13% Critical)
  • Ornament Dispenser
    • (2 Ornamentation Dispensers Critical)
COMMON

Guard the Goods

  • Duration: 12h
  • Base Success: 69%
  • Finish Now Cost: 27
Quest Party:
  • Soldier (1)
    • Bonuses: Gnome, Warrior
    • Negatives: NONE
    • Incapacitation Risk: 2% - Shaken (9 h)
  • Marauder (1)
    • Bonuses: Hardy
    • Negatives: Human
    • Incapacitation Risk: 3% - Wounded (4 h)
Rewards:
  • Character Experience: 0.50% + 0.89% Mercenary AA
    • (0.75% + 1.33% Mercenary AA Critical)
  • Tetradrachms: 500
    • (750 Critical)
  • Mercenary Experience: 12.75%
    • (19.13% Critical)
  • Ornament Dispenser
    • (2 Ornamentation Dispensers Critical)
UNCOMMON

Secure the Shipment

  • Duration: 12h
  • Base Success: 62%
  • Finish Now Cost: 35
Quest Party:
  • Soldier (2)
    • Bonuses: Elemental, Monster
    • Negatives: NONE
    • Incapacitation Risk: 2% - Shaken (9 h)
  • Marauder (1)
    • Bonuses: Magician, Human
    • Negatives: Orc
    • Incapacitation Risk: 3% - Wounded (4 h)
  • Soldier (1)
    • Bonuses: Warrior, Benevolent
    • Negatives: Regal
    • Incapacitation Risk: 2% - Shaken (9 h)
Rewards:
  • Character Experience: 0.67% + 1.18% Mercenary AA
    • (1.00% + 1.77% Mercenary AA Critical)
  • Tetradrachms: 667
    • (1000 Critical)
  • Mercenary Experience: 17.00%
    • (25.50% Critical)
  • Ornament Dispenser
    • (2 Ornamentation Dispensers Critical)
RARE

Rolling Bath

  • Duration: 12h
  • Base Success: 56%
  • Finish Now Cost: 43
Quest Party:
  • Soldier (2)
    • Bonuses: Ancient, Monster
    • Negatives: NONE
    • Incapacitation Risk: 2% - Shaken (9 h)
  • Harvester (1)
    • Bonuses: Bard, Exotic
    • Negatives: Drake
    • Incapacitation Risk: 2% - Exhausted (9 h)
  • Artisan (1)
    • Bonuses: Clockwork
    • Negatives: Ranger, Mummy
    • Incapacitation Risk: 3% - Discouraged (4 h)
Rewards:
  • Character Experience: 0.83 + 1.48% Mercenary AA
  • Tetradrachms: 833
  • Mercenary Experience: 21.25%
  • Ornament Dispenser
ELITE

Bar the Way

  • Duration: 12h
  • Base Success: 50%
  • Finish Now Cost: 50
Quest Party:
  • Soldier (3)
    • Bonuses: Monstrous, Enchanter, Vampire
    • Negatives: NONE
    • Incapacitation Risk: 2% - Shaken (9h)
  • Diplomat (3)
    • Bonuses: Necromancer
    • Negatives: NONE
    • Incapacitation Risk: 2% - Banished (9h)
  • Soldier (1)
    • Bonuses: Monster, Ancient
    • Negatives: Worg, Fairy
    • Incapacitation Risk: 2% - Shaken (9h)
Rewards:
  • Character Experience: 1.00% + 1.77% Mercenary AA
  • Tetradrachms: 1000
  • Mercenary Experience: 25.50%
  • Ornament Dispenser
Note: Experience gain % is based on going from Level 85 to 86

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This page last modified 2020-11-10 01:47:47.