For a list of Hotshot missions that reward a Infector Mod Cache, see Category:Infector (Defiance Mod Cache Type).
Infectors come in a few basic styles with very different uses in combat. Most are short range, so are best used by those in a support role. When a person is infected it tends to distract them a wee bit ("Get 'em off me!!!"). Except for the
Canker model, when an infected person dies, three parasites (
Innoculator can make more
Targeting Reticle
than three) spawn from the corpse and swarm on nearby enemies. If the bugs cannot find a target host (10m range) *
Afflictor: - Spawns bugs whenever a target has been hit five times.
The Targeting Reticle displays three darts at the top. As you fire they fill in indicating how many darts have already infested the target.
- Canker: - Does not make bugs but infection damage increases over time. Oddly, the stats say this model has the highest Bug DMG but also says it does not make bugs.
- Immunizer: - Extended range, good as a sniper secondary weapon. Bugs created have four times the normal range to find a host (40m).
- Infector: - Immediate parasitic infestation which then bursts, releasing bugs.
- Innoculator: - Semi-automatic fire, each shot can create a bug (even if more than three).
- Invader: - Full-auto fire for quick infection
This page last modified 2013-04-30 12:15:23.
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