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House of Thule Information & Guides:An Overview | Group Progression & Task List | Raid Progression | Visible Armor
House of Thule is EverQuest's 17th expansion.
- It was announced on August 6, 2010, with an official launch date of October 12, 2010.
- The initial announcement may be found here and the expansion release patch message may be found here.
- +5 Level Increase (to Level 90)
- More than 800 AAs (or unofficially, about 1200 more)
- In-game Housing
- Check out the Sunrise Hills accessed through the Guild Lobby
- New Housing Trophy System
- Display your trophies and receive statistical benefits
- Hundreds of new housing items to decorate your house to your own style
- 18 Raids
- Collect valuable rewards from all new adventures
- 13 Zones
- Be the first to discover untouched lands of Norrath
- 450+ Spells
- Exponentially add to your caster's arsenal
- 17 Missions
- Experience intriguing lore and immersive Missions
- 120+ Quests
- Challenge your skills and gather useful loot
- Inventory increase
- Indulge the packrat in you and collect even more game goodies
- Check out this link for a list of zones in the House of Thule expansion.
- There are four difficulty Tiers in this expansion:
- Tier 1 (equivalent to Underfoot's Tier 8)
- Feerrott, the Dream
- House of Thule, the Lower Floors
- Tier 2 (a small step above Underfoot's Tier 9)
- Erudin Burning
- The Grounds
- The Library
- The Well
- Tier 3
- House of Thule, the Upper Floors
- Al'Kabor's Nightmare
- Miragul's Nightmare
- Fear Itself
- Tier 4
- Morell's Castle
- Sanctum Somnium
- A screenshot of the in-game map of zone connections can be found here.
- There are three ways to get to the House of Thule expansion:
- Click on the statue on the banks of low level Feerrott's Greenblood River (ports you to the new Feerrott).
- Use the Guild Hall portal to port to the new Feerrott.
- Wizard and Druid port spells to The Grounds.
- Rank I Spells
- These spells are vendor-bought.
- Vendors are at location -1375, 665, 2 in the new Feerrott (southern boundary outside the House of Thule zone).
- Rank II Spells
- These spells result from Nebulous Dream Fragment turn-ins.
- Fragments are droppable. Spells are NO TRADE.
- See Kaelynn Stearns in the Feerrott (location 520, 2800, 30). You can request a task from her to do your spell turn-in and actually choose which spell you want.
- Note: Some Rk. II spells may require amiable Dream Delvers faction.
- Rank III Spells
- These spells result from raid turn-ins.
- Fragments and spells are NO TRADE.
- See Spensur in the Grounds (location -60, -1685, -100). As with the Rank II spells, you request a task from him and can actually choose which spell you want.
- Note: Some Rk. III spells may require amiable Dream Delvers faction.
This page last modified 2014-12-18 23:13:39.