Guild Wars 2: Feature Pack

Find out what is coming to Guild Wars 2 in the big feature patch on April 15th.

PvP

  • New Map – Name unannounced
    • Will not have conquest capture points
    • Designed for Team Deathmatch
    • Supports 1v1 up through 5v5
    • Will only be available through Custom Arenas
  • Water combat in PvP is being removed
    • Raid of the Capricorn map is being removed entirely from the game
  • New PvP Build Window
    • Can be opened with a new context button in the top center of the screen while in PvP
    • Builds can be changed while in the lobby and while out of combat in Hot-join or Custom Arena matches
    • The PvP Build window cannot be opened while in an arena match
    • Allows changing traits, sigils, runes and amulets
    • New traits need to be unlocked for PvP
      • Already unlocked if unlocked on that character in another area of the game
      • The original ‘Vanilla’ traits will always be unlocked for all characters in PvP
    • Most sigils, runes and amulets will be unlocked for PvP
      • Some and all later added will need to be unlocked for PvP by spending gold in the Build Window
  • Runes will be a single Rune Set item in PvP
  • Amulets will no longer have an upgrade slot, the gemstone stats being built into the amulet itself

  • PvP Reward Tracks
    • New reward system that gives rewards for playing in PvP
    • With the patch there will be 1 PvP track, 5 Region Tracks and 8 Dungeon Tracks
    • Reward tracks have 40 tiers
      • Each tier gives a reward
      • Every 5th tier gives a larger reward
      • The 40th tier gives a major reward
    • Basic reward for the PvP tracks include loot boxes, crating materials, transmutation charges, skill points and Tomes of Knowledge (instant character level up)
    • Many reward tracks are repeatable
    • Region Tracks will give loot boxes and rewards that can be found in that region
      • Regions include Ascalon, Kryta, Shiverpeaks, Maguuma and Orr
    • The PvP Reward Track is the Balthazar Back Item track
      • The Major reward is the Balthazar Carapace back skin which will only be obtainable in PvP through this reward track
      • This is the only reward track as of the patch that is not repeatable
    • Dungeon Tracks include a track for each of the game’s 8 dungeons
      • Players will need to complete story mode after the patch to unlock that dungeon’s reward track for the account
      • Dungeon Tracks will be on a rotating schedule, with only one dungeon track open for a 2 week period
        • Progress made on a dungeon track will be saved for the next time the track is available
      • Dungeon tracks give the dungeon specific tokens as some of the basic rewards, the dungeon’s weapon skins as larger rewards and armor for the major reward
        • Only one weapon skin or armor skin may be selected when the respective tier is reached
    • The reward track system is expandable with hints of Holiday and Living World reward tracks becoming available during their respective releases
    • With the Wardrobe, Legendaries will be available for PvP and Reward tracks will also give many of the items needed for crafting a legendary

  • PvP Ranks
    • The amount of rank points need for Ranks 39+ are being reduced
    • With the patch, rank points will apply toward the new rank values
      • This will bump many players up to higher ranks
      • Players with rank 54+ will now be a Dragon (rank 80)
    • After reaching rank 80, ranks will become repeatable (like levels past 80 in other areas of the game) allowing top ranked players to continue earning rank up chests

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