|Developer:||Sony Online Entertainment|
|Release Date:||February 09, 2003|
|Monthly Fee:||$14.99 USD|
Welcome to the world of EverQuest Online Adventures: Frontiers, a 3D massively multiplayer fantasy roleplaying game for the PlayStation 2 computer entertainment system. Prepare to enter an enormous virtual environment--a huge seamless world with its own diverse species, economics, alliances and politics. Choose from a variety of races and classes, customize your character and begin your quest in any number of cities or villages in the world of Norrath. Team up with people from around the globe to fight monsters and explore dangerous and spectacular locales.
EverQuest Online Adventures: Frontiers takes place during the Age of Adventure, a time set approximately five centuries before the original EverQuest for the PC. Return to Norrath's past, when the city of Freeport was newly formed and the elves have yet to abandon their ancient homeland completely.
EverQuest Online Adventures: Frontiers takes place in the world of Norrath. The game focuses on a continent known as Tunaria. The landscape of Tunaria is incredibly diverse; there are mountain ranges, foggy swamps, crowded cities, perilous jungles, subterranean dungeons, and many other unique locales.
The goal of the game is to develop your character, complete quests and explore the world. You can do this by adventuring on your own or teaming up with other players. Characters can take up the cause of good or evil. Part of the fun is just hanging out with your friends and enjoying the view. We've built a living world for everyone to enjoy.
The gameplay in EverQuest Online Adventures: Frontiers is focused on character development, questing and cooperative combat. The character system is stream- lined, but combat is faster paced and tactically rich.
The EverQuest Online Adventures: Frontiers combat system focuses on cooperative combat. However, solo players can still have a great time fighting in EverQuest Online Adventures: Frontiers. Your characters can use just about any imaginable weapon to fight monsters. In addition, characters can learn spells and special attacks to gain the advantage in a fight. Your character's statistics help to determine how effective he or she is in a fight.