Fans of the upcoming Stargate Worlds MMO have generally been patient and supportive as they wait for any glimmer of news surrounding the game, which has had an uncertain future due to Cheyenne Mountain Entertainment's financial woes. But these same fans just got quite a suprise; CME just unveiled its new Stargate Resistance third-person shooter based on the popular franchise.
Stargate Resistance will be available for PC only and is already scheduled to launch in the first quarter of 2010. According to the FAQ, the shooter and MMO "are two completely different games in two completely different genres. ... Stargate Resistance offers a very different experience to our fans than Stargate Worlds, but you can expect to come across some familiar people and places."
So what does this announcement mean for Stargate Worlds? "I know you’ll enjoy the fast-paced action Resistance has in store for you while we continue to work towards SGW’s release," Creative Consultant Chris Klug wrote on the Stargate Resistance site, noting that FireSky will be working to restore the community's trust. You can read his full letter after the jump.
Hello to our fans, and a special hello to any of you I’ve had the pleasure of chatting with one-on-one during the past couple years. I’m glad to be back online! I’m sure it comes as no surprise to you that here at Firesky the last year has been a little rough. The fact I’m here talking to you should tell you there’s a happy ending in sight.
We’ve come through it all with as much excitement and passion for the Stargate franchise as ever (Stargate: Universe, anyone?) and, as you can see from this new website, for now we’re focusing our efforts on an exciting new game for you Stargate fans, Stargate:Resistance. Combining the talents of all our developers, this 3rd-person action title pits teams of Stargate Command personnel against the System Lords and their minions in exhilarating real-time online battles. This new title is the fruit of what we’ve all worked on in the last few months.
The game focuses on three really exciting elements: fluid team-centric play (the classes support one another), fast-paced real-time combat, and wonderful maps designed specifically to bring these two sides into conflict through dynamic hand-to-hand and ranged combat.
Resistance brings to our fans the kind of gameplay SGW never planned to deliver. Resistance delivers the combat, weapons and tactics seen so often on the show that many of you have been asking for. I know this game will excite fans who have longed to go toe-to-toe with a Jaffa as well as those who always wanted to dominate the galaxy in ways the MMO could only hint at, and I’m proud to have been part of this team and prouder still that Firesky is bringing this product to you. Everyone working hard on this title is equally proud, and well they should be.
As well as building this new exciting product, paramount to Firesky’s long-term future is restoring your confidence and trust in us. While we’ve never lied to you about our circumstances, many times we were silent while our critics had their fun at our expense. We chose to remain quiet during those times, because, honestly, we often didn’t know what our future was day-to-day, sometimes even hour-to-hour. As a group we chose to not say anything until we knew something.
Moving forward, think of our relationship as one we need to re-build; imagine this conversation is the first one we have over a cup of coffee in Starbucks where I ask you to give us a chance to restore what we had and enjoyed together.
Continue to stick with us. I know you’ll enjoy the fast-paced action Resistance has in store for you while we continue to work towards SGW’s release.