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EverQuest
Bonus XP, Rare Spawns and more

 

https://www.everquest.com/news/may-2017-bonus-xp-experience-promotion

 

 

Summer is almost here so what better time to celebrate than with greater rewards for your adventures in Norrath?  

From 12:00PM PST (Noon) on Friday, May 26, 2017 through 12:00PM PST (Noon) on Tuesday, May 30th, 2017, all servers will have bonus experience! Progression servers this means you too!

Not only that but you'll also receive bonus rare spawns and faction as well! In addition, the Hero's Forge character feature is on sale in the Marketplace for 50% OFF! 

Start your weekend strong and enjoy this bonus weekend!

*Convert to your local time.

EverQuest II
Update Notes: Tuesday May 23, 2017

All EverQuest II Servers will be brought offline on Tuesday May 13th, 2017 at 7:00 AM PT (14:00 UTC) for an update. Estimated downtime is less than 2 hours.
Update notes for this downtime can be found in the Game Update Notes forum once they're available.

PROVING GROUNDS
General
  • The "All Hands on Deck" and "Nature's Fury" incrementing buffs cast by many of the non-boss NPCs in Battle upon the High Seas and Battle for Felwithe now apply 5.0% strikethrough per increment.
Battle upon the High Seas
  • Corrected an issue that granted extra hit points to human Brokenskull pirate's on the blue side.
  • The number of pirates answering Cap'n Ketch's calls has been reduced.
  • Turbulent spirits (drakes) will no longer attack groups not engaged in combat.
FAMILIARS
  • Five new familiars are now available from different merchants around Norrath: Sarya Val'Sara, and Scribbleclaw in Obulus Frontier, Jasper Sodtiller in Kelethin, Naris T'Vaska in Neriak, Durbain in Thalumbra, and Far'Saethe Dom in the Proving Grounds lobby.
  • The Hordemother Vespid Familiar's deaggro proc will no longer trigger on fighters in defensive stance.
POPULATION / ZONE PROGRESSION
Fixed an issue that prevented non-members from entering the following zones after the membership restrictions were lifted.
  • City of the Nayad [Advanced Solo]
  • City of the Nayad [Heroic]
  • Scourge Keep [Advanced Solo]
  • Scourge Keep [Heroic]
  • The Fabled Antechamber of Fate [Raid]
  • The Fabled Cavern of the Crustaceans [Raid]
  • The Fabled Chamber of Immortality
  • The Fabled Nizara
  • The Fabled Nizara
  • The Fabled Ruins of Varsoon
  • The Fabled Sanctum of Fear
  • The Fabled Temple of Cazic-Thule
  • The Fabled Xux'laio's Roost [Raid]
  • Zek, the Scourge Wastes [Heroic]
  • Zek, the Scourge Wastes [Solo]
  • Zek, the Scourge Wastes: The Siege [Raid]
Chamber of Rejuvenation [Raid]
  • If the Reet Ritualist gets removed from the encounter a warning message is now generated to avoid confusion.
  • When Massive Jawing is removed any debuff components applied by the spell are also removed.
  • Trakanon’s eyesight has been improved so he no longer attempt to kill already dead players and spam the raid with the message.
  • Players chosen for the specific challenges involved in the Trakanon encounter should more reliably be able to do damage to their respective targets.
  • Trakanon’s summoned challengers should no longer be permanently rooted.
  • Descriptions have been added to Fetid Cloud and Toxic Tempest.
  • Poison Spray should now grow in damage quicker.
  • Using teleport to target type spells or abilities on Trakanon should no longer result in teleporting under the world.
  • Adds in the Trakanon encounter have had their health rebalanced for recent buff package changes.
ABILITIES
  • Ulla's Resolution will no longer heal hostile targets.
  • Most fighter threat snaps are now unresistable.
  • Corrected an issue with wards that allowed some ward types to reduce damage without losing ward amount.
  • Increased critical damage across the board for both Sorcerer classes by between 8% and 17%.
ITEMS
  • Enchanted Slobberjaw Eye may now be used from inventory.
  • Glomalin Divining Rod will now equip automatically when double clicked.
  • Prestigious Wand of Power no longer requires ammo.
Stormhold
  • Several of the red focus adornments available from Kal'Jeketh can now be added to additional equipment slots.
QUESTS
  • Toxxulian Flora collection pieces are now spelled correctly.

EverQuest
Unscheduled Patch May 18, 2017

May 18, 2017
_____________________


*** Items ***

- The Reassuring Strike II spell on Darkened Mrylokar's Helm now only requires level 105.
- Darkened Bracer of Wrath now fits on wrists instead of heads.


*** Quests & Events ***

- Kar'zok (Raid) - Added safeguards for the functionality of the frost sphere so that if it can't find a valid target it will move to the center of the cave.
- Maria Starforge in the Loping Plains no longer gives out a Rain of Fear task.


*** AA ***

- Bard - Fixed a bug where rank 2 of Flurry of Notes was not extending the duration of the ability as intended.


*** NPCs ***

- Basilisk NPCs that had an alligator head now have a basilisk head.
- Guardian Adew no longer spawns in the Arena.


*** Progression Servers ***

- Plane of War - Gorod's Medallion will once again spawn in Frostcrypt.


*** Miscellaneous ***

- Fixed an error that caused many scripts in the game to fail to run correctly.


- The EverQuest Team

EverQuest
May 17, 2017 Patch Notes

May 17, 2017
_____________________


*** Items ***

- Corrected a bug where some types of throwing items could not be placed in bandolier containers.
- - Bandolier containers will now increase the speed of throwing attacks in the same fashion that quivers increase the speed of archery attacks.
- - The 'Bandoleer of Luclin' has been renamed 'Bandolier of Luclin' and has had its weight reduction reduced from 100% to 10%.
- Corrected a bug where 'Darkened Blackburrow Trinket' could only reach 98% of its potential power.
- In classic zones (Velious and earlier), many weapons, shields, and other held items have reverted to their classic appearance.


*** Tradeskills ***

- Non-Progression servers can now create Imbued Black Sapphire Silver Necklaces.


*** Quests & Events ***

- Fixed an issue where a number of achievements (primarily those from The Rain of Fear expansion) would not complete as expected.
- Atrebe (Raid) - Reworked the way the event works to ensure that the Everything Reborn achievement will function and the event will be easier to understand. Now there will only ever be four Haulers. They will try to pick up every ancient iksar or iksar skeleton corpse, rather than leaving some as they did before.
- Atrebe (Mission) - Reworked the way the event works to ensure that the Everything Reborn achievement will function and the event will be easier to understand. Now there will only ever be four haulers. They will try to pick up every ancient iksar or iksar skeleton corpse, rather than leaving some as they did before. So to get the achievement you must allow them all to be animated by Atrebe. As a minor fix, the haulers will visibly pick up their burdens rather than just making them disappear.
- The anniversary decorations in the Plane of Knowledge will take no more than one minute to populate or depopulate when the anniversary has started or ended.
- Demi Lich Skullcap (Quest) - It is no longer possible to have quest or dialogue interactions with Ixpacan or Harbinger Glosk related to this quest until you have handed in the Necromancer Skullcap to Ixpacan.
- All Necromancer Skullcap (Quests) - Quest steps that require handing in a skullcap can no longer be multiquested.
- The details and dates of many seasonal, anniversary, and other special events have been changed. See the in-game calendar for details under EQ->Alerts->Event Calendar or by using the /calendar command.
- - Nights of the Dead events will now run for four weeks instead of two. The festivities begin two weeks earlier and end at the same time.
- - Hardcore Heritage events have been consolidated. The newest zone runs for four weeks and the eight pre-existing Hardcore Heritage events run for two weeks in two distinct phases.
- - Living Legacy has been consolidated into a single event. 
- - Stone Cold Summer has been consolidated into a single event.
- - Hardcore Heritage, Brew Day, Living Legacy, Stone Cold Summer, Death Death Death!, Nights of the Dead, Raid Raid Raid!, and Bristlebane Day now end on a Tuesday instead of a Wednesday.
- - Hardcore Heritage events now begin on June 7th.
- Bane of Decay (Mission) - The skulls will no longer have a massive amount of hit points.


*** Spells ***

- Most lower level Druid and Shaman DoT spells now do as much or slightly more damage as the equivalent spell plus the two spells before it when the spells originally stacked. Mana costs of these spells have increased accordingly.
- - These changes apply to the shaman Curse, Blood of Saryrn, and Breath of Ultor lines and the druid Sunscorch and Stinging Swarm lines.
- Corrected a bug that prevented some combat abilities that trigger a short-duration buff on the caster from being usable while a discipline was running. Ex: The Monk ability 'Drunken Monkey Style' or 'Breather'.
- The Fulmination components of Empires of Kunark Alliance spells have been adjusted to generate less aggro.
- Monk - The Doom component of Curse of the Thirteen Fingers has been adjusted to generate less aggro.
- Berserker - Frenzied Resolve has been changed to function as a discipline and has been renamed 'Frenzied Resolve Discipline'.
- Necromancer - Converted Chaotic Contagion, Corruption, and Liquefaction to cast the highest ranks you know of the component spells. Ranks 2 and 3 now have higher chances to cast both DoTs in addition to the base debuffs.


*** NPCs ***

- Fixed a kobold that was spawning outside the world in Nagafen's Lair.
- Classic monsters across Norrath, celebrate! In classic zones (Lost Dungeons of Norrath and earlier), many creatures have reverted to their classic appearance. This change affects the following models: skeleton, bat, rat, snake, spider, drake, orc, goblin, puma, lion, kobold, zombie, mummy, basilisk/alligator, spectre, and wolf.


*** Mercenaries ***

- Mercenaries will now automatically get suspended if you join a raid.


*** Progression Servers ***

- The Enchanter spell Apathy is now available when Planes of Power unlocks.
- Agents of Change on the Agnarr server will take on a more thematically appropriate appearance.
- Calendar events on the Phinigel and Agnarr servers will show when future expansions will unlock.
- Maestro of Rancor (Raid) - Pre and post revamp versions of Maestro will now have Mitigation of the Mighty and can use Mark of the Old Ways.
- Innoruuk (Raid) - The post revamp version of Innoruuk can use Mark of the Old Ways.


*** Miscellaneous ***

- Addressed an issue where Replay Timers were sometimes improperly increased.
- Addressed an issue that could cause Real Estate Anchors to not properly function.
- Hunter and Raid achievements have been added for original EverQuest and Ruins of Kunark zones.


*** UI ***

- Added an event calendar that displays all of the event alerts for the year:
- - The event calendar can be accessed via the command /calendar or via the EQ Button in the Alerts sub-menu.
- - The event calendar lists all active events with beginning and end dates.
- - The event calendar displays your localized start and end time for each event.
- You can now toggle the potion belt UI on and off using the EQ menu.
- Added the following commands to the menu that is displayed when left clicking a player's name in the chat window: Send tell, invite to group, invite to raid, task add, and add to dynamic zone.
- Setting a custom chat timestamp color will now automatically cause timestamps in that chat window to display in that color, rather than also requiring you to disable the 'Match Chat Color' setting.
- Made a number of adjustments to heroic stat labels in the item display window:
- - Corrected a bug that prevented items that have negative heroic stats from displaying these stats.
- - Heroic stats increased or decreased by power sources will now display their value in green/red the same way that base stats do.
- - Adjusted the spacing of base stat and heroic stat labels to better support items with 3 digit heroic stat values.
- Fixed an issue where newly created characters weren't properly loading their default Hot Buttons.


- Changed -

EQUI.xml 
EQUI_Animations.xml 
EQUI_EventCalendarWnd.xml 


*** Previously Updated ***

- Magician - Fixed a bug that prevented Monster Summoning pets from being reclaimed.
- Valdoon Paladin 2.0 (Raid) - Lowered the minimum number of players necessary to request this raid from 10 to 6

EverQuest
Server Downtime May 17, 2017

https://forums.daybreakgames.com/eq/index.php?threads/server-downtime-weds-may-17-5-30-am-pdt.240491/#post-3538466
[IMG]
All EverQuest Live Servers will be brought offline on Wednesday, May 17, 2017 at 5:30AM Pacific* for a patch. Servers will be unavailable for approximately five hours.

Once available, notes for this update can be found here.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.

*Convert to your local time

EverQuest II
Update Notes: Thursday May 11, 2017


All EverQuest II Servers will be brought offline on Thursday, May 11th, 2017 at 7:00 AM PT (14:00 UTC) for an update. Estimated downtime is less than 2 hours.
Update notes for this downtime can be found in the Game Update Notes forum once they're available.
PROVING GROUNDS
  • Rewards are now granted upon leaving a match if any were earned by completing objectives.
  • When the 2nd objective is completed (on either team), neither teams' numbers can be reinforced by anyone outside the match.
  • After the first team completes the final objective, the opposing team's group count will be checked periodically. If their group total falls below 3, the match will end.
POPULATION / ZONE PROGRESSION
Vaedenmoor: Realm of Despair [Raid]
  • You should no longer occasionally get spammy messages regarding progression within the zone.
Raids
  • Adds in tier 4 raid boss encounters have had their health slightly increased. It should still be less time to kill adds from previous to update 103.
ABILITIES
  • Adornment Reclamation will now remove orange adornments.
ITEMS
  • Procs on familiars will now be modified by stats.
  • Familiars no longer conflict with Deity pets.
  • Wantia adornments that have been removed from a piece of gear have had their proper slots restored.
  • The Awakened Sedition, Sword of the Bloodmoon now grants Max HP and Armor Mitigation increase.
QUESTS
  • The Siege of Zek: Rise of The Sanctifiers - The enchanted Green Hood vessel in Antonica is now available to non-members.
  • Light of the Destroyer: Adventurers should now be able to help their friends in the final battle, even if they are not currently on this quest. The instance should pull in the group, as long as the quest holder clicks on the entrance.
TIMELOCKED SERVERS
  • Corrected an issue that granted players on the Timelocked server a Tears of Veeshan era hit point buff as soon as they hit level 90. This buff is now locked behind Tears of Veeshan being live on the server.

EverQuest II
GU103 Date Change and Bonus XP

Hail Norrathians,

We’re grateful for your patience as we worked through some technical issues with our servers. While our fixes seem stable so far, we want to take more time to test and verify our changes before launching GU103: The Menagerie. Since we want to ensure that the launch of our next game update is as smooth and stable as possible, we’ve decided to move the launch of GU103: The Menagerie to Tuesday, May 9, 2017.

To thank you for your patience and support, we’ll be activating Triple XP (AA, Adventure, Tradeskill) for ALL players and ALL servers starting now. This will run until Sunday, April 30, 2017 at 11:59PM PDT (07:00 UTC).

In addition, we’ll be activating Double Ascension Scrolls starting on Monday, May 1, 2017 at 12:01AM PDT (7:00 UTC). This will run through Sunday, May 7, 2017 at 11:59PM PDT (07:00 UTC).

--

We’ve updated the dates of GU103: The Menagerie, our next stream, our AMAs, and the level 100 character boost promotion.

  • Our next stream will be the morning GU103 launches, Tuesday, May 9 @ 10AM PDT (17:00 UTC). We’re streaming on www.facebook.com/EverQuest2
  • For an updated list of AMA dates/times, see the post here.
  • The Level 100 Boost Bauble offer will begin on Tuesday, May 9 around noon PDT (19:00 UTC) and end on Monday, May 22, 2017 at 11:59PM PDT (07:00 UTC).

We’ve also updated dates in these posts. If you haven’t seen these posts about what we have coming up for EverQuest II, check them out here:

In the meanwhile, while we continue to monitor the performance of our servers, if you have any issues with servers please report them in the thread here.