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EverQuest
EQ Update #24

Here are the updates since September 21st.

Drewinette has been busy updating a ton of different things and helping keep new comments up to date.

Grizabelle updated a ton of poison recipes.

The VoA Armor wiki page has been finished with all the armor pieces and new html tables were put in place of the wiki tables to make it a little easier to look at.

I've started work on changing up the personal tribute wiki page since the tribute changes.

 

Click Read More to see all the updates.

EverQuest II
Update Notes: Tuesday October 1, 2019

ZONES / POPULATION
  • Fabled Temple of Rallos Zek: Foundations of Stone [Raid]
    • Enraged Flame of War adds in the Supreme Imperium Valdemar encounter have had their maximum health reduced further.
QUESTS
  • Familiars Wild - Monkeys in Sinking Sands no longer believe they are cats for this quest.

ITEMS
  • Lordly Blue Diamond Bracelet is now named Lordly Blue Diamond Girdle, since its big enough to wear as a belt.
  • The Prefix Title: Thraex is now purchasable from the Soldier of Discord

EverQuest II
Update Notes: Tuesday September 24, 2019

ZONES / POPULATION

  • Fabled Temple of Rallos Zek: Foundations of Stone [Raid]
    • Supreme Imperium Valdemar: Enraged Flames of War have had their maximum health reduced.
    • Statue of Rallos Zek: Backlash of War's power drain has been reduced slightly. It should be roughly 25% of power drained and is no longer affected by potency or able to critical hit.
  • Fabled Throne of Storms: Hall of Legends [Raid]
    • King Tormax: Ancient Energy Tap's power drain has been reduced slightly.
    • King Tormax: Diaku Warmongers have had their maximum health reduced.
  • Fabled Kael Drakkel
    • Vindicator Soren's "Vindication of Rallos" spell damage to power lowered.

ITEMS

  • Hunter's Union effects with stat bonus now correctly scale with level.
  • The Power Overwhelming effect now grants Fervor instead of base Spell and Combat Art Damage (potency).


QUESTS

  • Spark's Aflame - Spark Augren will now inform you if you have lost necessary ingredients to make the fireworks.

EverQuest II
Update Notes: Tuesday September 10, 2019


ZONES / POPULATION
  • Raid buff packages for avoidance and resolve on raid targets should now be visible in the applied spells window.
  • Cave of Knowledge - You will always find either a Giant Desert Scorpion or a King Cobra somewhere within the cave.
  • Deep Chelsith: Vault of Omens - Once opened, vault door will now remain open, even if player exits zone.
  • Deep Chelsith: Vault of Omens [Heroic] - Corrected a bug that prevented Munchler Shriekenstein from dropping treasure.
  • Soren the Vindicator and other Fabled Kael t4 mythical raid encounters will now drop all of their possible treasure tables 100% of the time.
ABILITIES
  • Corrected an issue that prevented Odyssey from transporting its target back to their bind location.
QUESTS
  • Piercing the Darkness: Carving A Legacy - The "sublime pulverulence" fuel, gathered in The Duality's Vigilant Sanctum is now gathered in stacks.
  • Light Amongst Shadows: The Vault of Omens - Freed D.I.R.T.Y. researchers now update properly for groups.
ITEMS
  • Belt of the Vigilant, Cloak of the Vigilant, and the Girdle of the Vigilant will now transmute and salvage correctly into Chaos Descending components.
  • Removed the erroneous zoom factor from several Fabled Kael weapons.
  • Corrected a bug that caused the Fire Quacker to cast its cure component on the target encounter instead of the group.
  • Corrected a bug that prevented the familiars Emerald Fathomlurker, Ceffyl Grazer and the Construct of Decay from summoning
LIVE EVENTS
  • Mantle of the Vigilant has been renamed "Cloak of the Vigilant".
  • Raw planeshard, annealed ethereal thread, unblemished quadrolite, and sublime pulverulence are all now marked harvested items and can be placed in harvest bags.
  • Astral Transposition Fibril, Metamagic Attuning Prism, Quadrolith Glyph Key, and Luclinite Propylon are all now marked as Handcrafted items.

 

EverQuest
EQ Update #22

Here are all the updates since August 17th.

 

Click Read More to see all the updates.

EverQuest II
Update Notes: Tuesday August 27, 2019

CARNAGE IN KAEL
Centuries of war against the children of Veeshan have made the Kromzek giants master tacticians and warriors of unrivaled strength, but now the power and ruthlessness of their nation has been magnified by the presence of their god, within their very midst! Intruders to their mountain fortress are sure to be swiftly met with the giants' zealotry and their merciless blades. Could the untold fortunes and celestial blessings that lie behind the frozen walls of Kael Drakkel be worth the bargain of your very life? Do you have the skills and mettle necessary to challenge the infamous giants of Velious?

Storm your way into Fabled Kael Drakkel from the Prophecy Portal Gallery of Myrist, the Great Library, and go toe to giant toe with the Kromzek!

GENERAL
  • The Battleground and Proving Grounds servers have been removed and will no longer be accessible. Any player that was logged out on these servers will be returned to their home server.
MOUNTS
  • The maximum mount level has increased to 20, bringing with it 3 new mount gear type slots, and 2 more barding slots!
FAMILIARS
  • Season Six familiars are now available in game and on the marketplace! With this season a new simplified buff format is being introduced that displays the total stat for that level of familiar, instead of having an entry for the base familiar and the leveled bonus.
  • The top tier of familiars have been re-labeled as Celestial. This is a labeling consistency change, and does not change buff amounts, how much experience a familiar is worth when consumed, or how much they take to level.
TIME-LOCKED SERVERS
  • Desert of Flames hunters missions are now available on Kaladim.
DAYS OF SUMMER
  • Yun Zi has some new and interesting ideas in what it means to be a great explorer, find him in Sundered Frontier to find out what that crazy Hua Mein is up to now.
ZONES / POPULATION
General
  • Removed the numeric values listed in Chaotic Leech as they could be misleading in some expert zones. This removal is temporary while we deploy a new method of dynamically updating the examine information to have the correct values.
  • Removed a flag that could prevent players from entering Chaos Descending Public Quest zones other than the first unless they were grouped.
Desert of Flames
  • A new fabled mount drop has been added to some of the Desert of Flames Instances on time-locked servers.
Anchorage
  • Tile of Foolhardy Tiled Marble has been added to Barrius Nam'terin once all four Public Tradeskill Apprentices have been completed.
  • Tile of Mischievous Tiled Marble has been added to Barrius Nam'terin once all four Public Tradeskill Apprentices have been completed.
New Fabled Zone: Fabled Kael Drakkel
  • Contest the Kromzek’s ownership of their ancestral home from the Prophecy Portal Gallery of Myrist, the Great Library!
Fabled Temple of Rallos Zek: Foundations of Stone [Raid]
  • The infamous Statue of Rallos Zek looms over this temple, followed and worshiped by some of the most fierce of the Kromzek giants! Bring your raiding party and test your determination to acquire new powerful loot. There are five major encounters with some new tricks, ranging from middle-tier difficulty all the way to top-tier in this all new fabled version of the popular Velious raid. You can access the raid zone from the Prophecy Portal Gallery in Myrist, The Great Library.
Fabled Throne of Storms: Hall of Legends [Raid]
  • Do you and your raiding party have what it takes to stand before the mighty King Tormax? New loot and five major encounters with some new strategies await you, ranging from middle-tier difficulty all the way to top-tier in this all new fabled version of the popular Velious raid. You can access the raid zone from the Prophecy Portal Gallery in Myrist, The Great Library.
ITEMS
  • Many more house items can now stack, including ornate spoon, ornate knife, wooden table setting, Teir'dal shot glass, and Teir'dal cocktail glass.

EverQuest
Producer's Letter and August Patch

Source

Hail Norrath! My friends!

We’ve had a thrilling first-half of the year thanks to you! After the 20th Anniversary game shenanigans and the thrill of the Comic-Con Museum exhibit in San Diego, we got right back into working on the next expansion coming this December!

Speaking of which, here’s a sneak preview of one of the as-yet-to-be-named-and-announced locations in a very icy place that may feel vaguely familiar.

One big difference? After 20 years EverQuest finally has an ice shader! It might seem silly, but those kinds of changes to a decades-old code base are significant and I’m so proud of the team! We hope our fans enjoy the chill!

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And here are some frosty giants!

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Speaking of expansions, when we release in December, we will be going up to level 115! With that in mind, last year’s expansion, The Burning Lands, is 50% off starting August 21. Go to everquest.com/expansions and prepare for level 115!

Earlier this year, I mentioned putting together a fan event which we are exploring for next year. We have a survey here we’d love you to respond to here: LINK. We want to get an idea of how many players are interested and a couple of other questions. Please participate if you are interested in hanging with your EQ friends and family!

Also on tap this year is EverQuest II’s 15th anniversary on Nov. 9 which we will support in EverQuest with a new take on a progression server. Players will start as Level 85 Heroic Characters with experience gain at the same rate as live servers. Content up to the House of Thule expansion will be available at launch with expansions unlocking every 2 – 3 months. We’ll release more details as we get closer to that date!

For all those folks on the Mangler progression server, get prepared for the Scars of Velious expansion to unlock on August 28!

Also, the mystery Troll Heritage Crate is now available in the marketplace with armor sets, mount and more. I’d advise plugging your nose, eyes, and ears before opening one….

And finally, Labor Day is coming at the end of the month so look for an in-game bonus that weekend, ahem. Double down!

Until next time, Norrath, which won’t be long, I promise you!

Sincerely, as ever,

Holly “Windstalker” Longdale

 


 

August 21, 2019
_____________________


*** Items ***

- To alleviate confusion with the 'Purified Nest Water', we updated the item not needed for progression to have the name 'Potable Nest Water'.
- Added equipment slots to Stone Eye of the Guardian from Stillmoon Temple.
- Added drakkin to many classic game items.
- Added vah shir to Hynid-Hide Bag and Tarnished Halberd.
- Fixed lore errors in The Burning Lands subsumptions and transmogrificants.
- Fixed some item spell descriptions that reported zero effect.
- Fixed the lore text for Inventor's Handbook.


*** Tradeskills ***

- Fixed many inconsistencies found with the spelling of recipes and items associated with those recipes.
- Aneuk NPC that can drop Aneuk Eye now drop it much more frequently.


*** Quests And Events ***

- Savage Lord's Totem (Beastlord Epic 1.5) - Moved the rares in Siren's Grotto that shared an encounter with the Ailing Walrus to a different encounter table and different spawn points. This should prevent rare spawn bonuses from preventing the Ailing Walrus from spawning.
- Origins of the Curse - It's no longer necessary to have a single character loot four Fragments of Zebeker's Bone Chips. They can be handed to Zebeker one at a time by anyone in the task.
- A Goblin's Escort - Made the following changes:
- - After a 13 year hiatus, Higglin Diggerchop has returned to the highest level version of this mission.
- - The escort NPCs are now PC friendly.
- - The escort NPCs now stop at their destination to prevent soft locking the task if they walked away before you interacted with the next escort NPC.
- - Increased the movement speed and health of the escort NPCs.
- - The task now updates when you confirm with an escort NPC that you are ready for them to move, and not on their hail.
- End the Return - Made the following adjustments to the steps that involve using the Glob of Oil or Burning Ember:
- - Increased the range at which these items will work on a nearby target by about 50%.
- - The check for closest valid target will now skip any targets which have already been affected.
- - The Z axis is no longer taken into account when determining nearest target.
- - Widened the valid area in Tomoko's room where the objects can be used so that it no longer says you're not in a valid area when up against the south wall.
- - It's now necessary to oil all the tools before any of them can be burned.
- - Burned tools now disappear.
- - Fixed the bug where you could burn multiple tools with one use of the ember but only get credit for 1.
- Restored the darkwater piranha spawn in Nektulos Forest so that Roary Fishpouncer's Kerran Fishing Spear quest can again be completed.
- Night at the Museum - Added a speculative fix to prevent the situation where multiple waves spawn simultaneously.
- Breakdown in Communication - It is now possible to complete the quest to receive another Stone of Entry from Councilman Sislono Nislan if you have deleted your Stone of Entry, but don't have credit for completing the Qinimi execution event.
- Rogue Epic 1.0 - Made some changes to Renux Herkanor's dialogues so that they can all be reached and some of the more obscure ones can be found more easily.
- Pyrique Redwing - It's no longer possible to identify the real from the fake Pyrique's Shadow by considering them.
- Keeper's Imbalance Achievement - Fixed the description for this achievement to match the actual requirement. You only have to push the keepers out of balance by 20 percent.


*** Spells ***

- Fixed a bug that was preventing some NPCs from summoning their custom pets.
- Magician - Call of the Hero (including AA versions) can now only be cast on other players.


*** NPCs ***

- Bathouse Manager Hakvar is now Bathhouse Manager Hakvar, because he manages a house with baths and not a house for bats.
- Restored three missing rare spawns from the Broodlands.
- Removed the dragorn box and dragorn chest that would sometimes spawn upon killing an NPC in The Bloodfields.
- Made 1,052 NPCs immune to charm. These are rare NPCs and those with very long respawn times.
- The Bloodmoon Orcs that harry Gnome Memorial Mountain will now give positive faction hits with the Gnomelikes when the orcs are in their were-form.
- Bloodmoon Night-Orcs faction standing can now be viewed in the faction window in the Secrets of Faydwer Category.


*** Collections ***

- Removed an unreachable collection location in the Empires of Kunark version of Droga.
- Corrected an error that was preventing half of the collectibles in Skyfire (Ring of Scale) from spawning.


*** UI ***

- When inspecting a spell on an item, it will now correctly display the spell at the correct level.
- Corrected an issue where augmentation procs would not display the correct damage when viewed inside another item.
- Fixed the issue that broke the ability to invite someone to your DZ or task by clicking on their name in chat.
- Corrected an issue where leaving an item on a corpse would display an unformatted NPC name.
- Made the following changes to the Spell Display Window:
- - Added directional AE degrees, reflectability, and focused spell duration.
- - Added text samples of what is seen when the spell lands on you or others.
- - Increased precision of focused cast time.
- - Fixed a bug where Gift of Mana caused focused mana cost to display incorrectly.
- Cleaned up the tribute related windows. The current tier of a tribute will now be highlighted to clearly indicate which one is available. Each tier will also display information more clearly, much like the item display window.
- Adjusted the default location of the Mercenary Management window and the Tutorial Help window to not overlap with the Task Overlay window.


- The EverQuest Team