Hotfixes!

Herald has been acting very sporadically, so I'll post the 3/4/09 and the 3/5/09 hotfixes here.  Check after the jump for the full list!

3/4/09:

Tanks

  • Taunt and Challenge: Fixed an issue that prevented these abilities from generating the Hate they should be.

3/5/09:

  • Rally: This ability will now require line of sight to the target you wish to resurrect. The range on this ability has been adjust to 30 feet
  • Nepenthean Tonic: This ability will now require line of sight to the target you wish to resurrect. The range on this ability has been adjust to 30 feet

 

3/4/09:


General Changes & Bug Fixes

  • Players will now only be able to have one pet of any type active at a time.

Capital Cities

  • Players will no longer be placed under the terrain when leaving the main door in the Contested Inevitable City.


Combat and Careers

Archetypes

Tanks

  • Taunt and Challenge: Fixed an issue that prevented these abilities from generating the Hate they should be.

Archmage

  • Walk between Worlds and Dissipating Hatred will no longer combine effects to fully ignore damage.

Swordmaster

  • With the extensive career changes in patch 1.2, all Swordmaster characters have been given a full re-spec. Please visit your Career and Renown trainers to set your abilities.


Content

  • Weapons of the Fallen will no longer drop from Doombeard Slayers or Red Fang Choppas until all tasks associated with the Bitter Rivals event are enabled.
  • The Bitter Rivals Live Event task “Soar 50 Leagues in the Twisting Tower Scenario” now properly gives full credit upon a single use instead of five uses.


Items

  • Armor of Mayhem: Fixed an issue with this item which was giving Swordmasters an incorrect three-piece set bonus.
  • Sentinel armor set shoulder pieces for the Bright Wizard will now drop in the City High Level Dungeons.
  • The Witch Hunter items Gale-Runner’s Shankboots and Gale-Runner's Coursegloves are no longer trading places.
  • The Engineer item Alrik’s LR has been restored to its former glory.
  • Nepentheon Tonic: This item can no longer be used to resurrect allies while the player is affected by the Terror debuff. In addition the cooldown for this item is 15 minutes


Guild Crafting Merchant Price Adjustments

  • Fixed an issue where components sold by the Guild Crafting merchants had significantly reduced prices. These items will now have the appropriate increased price mentioned in the patch notes.


Guild Exclusive Potion Price Adjustments

  • Fixed an issue where the new guild exclusive potion components had an extremely low price. These items have been adjusted to bring them in line with their desirability. This includes the following items:
    • Alchemical, Terrestrial, Elemental, and Aggregate Compounds will now cost 1g 
    • Energizing Compound will now cost 5g 
    • Revivification Compound will now cost 15g


Quests and Public Quests

Quests

  • Taking Flight: This Bitter Rivals quest can no longer be shared. Each player must now complete the quest individually.Getting off the Ground: This Bitter Rivals quest can no longer be shared. Each player must now complete the quest individually.
  • Fixed an issue that was preventing players from completing the RvR quest chain "Stompin’ Stunties  in Kadrin Valley".


Realm vs. Realm

  • The contribution settings for Keeps and Fortresses have been modified.  The new values will help to ensure that any players who participate in the capture of a Keep or Fortress will be in on the loot roll.  The new values will also help to ensure that there is greater variety between players/groups/warbands in the contribution values given based on the participation by that player/group/warband.
  • Cities will now degrade in rank when they have been pushed into a captured state. The number of ranks removed will be determined by how much damage the enemy does to the city. Realms who have their King captured will find that their city is reduced to Rank 1.
  • The restrictions on entering the fortress areas for players below level 37 will now be lifted when a corresponding city enters a contested state.
  • Rally Master Kazza has returned to his proper place in Muggar’s Choppaz Warcamp in The Badlands.
  • An issue was fixed that caused Keep Lords to spawn pets of the incorrect realm.
  • The Twisting Tower scenario has been adjusted to allow only 18 players per realm.

3/5/09:

General Changes & Bug Fixes

  • Fixed an issue with keep/fortress doors that could in some cases result in a crash.
  • Fixed a few minor text-related issues with Auction messaging and searches
  • The mail message display limit has been increased.
  • We have corrected an issue that prevented correctly ranked guilds from seeing the appropriate exclusive crafting recipe items.

Capital Cities

  • The Altdorf War Quarters scenario will no longer launch with an imbalanced population.
  • Guards have been repositioned in contested Inevitable City to better protect the Order spawn-in location.

Combat and Careers

General

  • Rally: This ability will now require line of sight to the target you wish to resurrect. The range on this ability has been adjust to 30 feet
  • Nepenthean Tonic: This ability will now require line of sight to the target you wish to resurrect. The range on this ability has been adjust to 30 feet

Shadow Warrior

  • Takedown: This ability will now reduce the targets run speed by the correct amount.


Quests and Public Quests

Public Quests

  • The Bitter Rivals event PQ now appropriately offers Disciples of Khaine a reward for winning a green bag.

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