PvP Changes update for WotLK

So there is a new update to the upcoiming honor changes we have found. Per Eyonix, due to honor being wiped and whatnot, there are some upgrades and special rewards coming in the next patch to offset this change to the PvP system. Read on for more details.

As many of you know we will be featuring a new Battleground, a dedicated world PvP zone and all new PvP items in Wrath of the Lich King. In order to make the transition from The Burning Crusade to Wrath of the Lich King flow as smoothly as possible, all accrued honor points will be reset at the launch of the expansion. We do this to ensure select players do not have an unfair advantage at level 80 from stockpiling honor to instantly purchase the newest Wrath of the Lich King PvP rewards. For those with unspent honor points prior to the release of the expansion, we will be offering a few upgrades and special rewards in next content patch solely for purchase via the honor system.


Cloak of Certain Reprieve
Binds when picked up
Back
130 Armor
+42 Stamina
+18 Intellect
Requires Level 70
Equip: Improves your resilience rating by 28 (0.71% @ L70).
Equip: Restores 8 mana per 5 sec.
Equip: Increases spell power by 33.

Sergeant's Reinforced Cape
Binds when picked up
Back
130 Armor
+42 Stamina
+26 Intellect
Requires Level 70
Equip: Improves your resilience rating by 30 (0.76% @ L70).
Equip: Increases spell power by 33.

The Gladiator's Resolution
Binds when picked up
Back
130 Armor
+42 Stamina
Requires Level 70
Equip: Improves critical strike rating by 26 (1.18% @ L70).
Equip: Improves your resilience rating by 20 (0.51% @ L70).
Equip: Increases attack power by 56.
Equip: Increases your armor penetration rating by 18

Volanthius Shroud
Binds when picked up
Back
130 Armor
+42 Stamina
Requires Level 70
Equip: Improves critical strike rating by 19 (0.86% @ L70).
Equip: Improves your resilience rating by 28 (0.71% @ L70).
Equip: Improves haste rating by 18 (1.14% @ L70).
Equip: Increases spell power by 33

Battlemaster's Resolve
Binds when picked up
Trinket
Requires Level 70
Equip: Increases attack power by 120.
Use: Increases maximum health by 1750 for 15 sec. Shares cooldown with other Battlemaster's trinkets. (3 Min Cooldown)

Battlemaster's Courage
Binds when picked up
Trinket
Requires Level 70
Equip: Increases spell power by 70.
Use: Increases maximum health by 1750 for 15 sec. Shares cooldown with other Battlemaster's trinkets. (3 Min Cooldown)

Battlemaster's Celerity
Binds when picked up
Trinket
Requires Level 70
Equip: Improves haste rating by 60 (3.8% @ L70).
Use: Increases maximum health by 1750 for 15 sec. Shares cooldown with other Battlemaster's trinkets. (3 Min Cooldown)

Battlemaster's Aggression
Binds when picked up
Trinket
Requires Level 70
Equip: Improves critical strike rating by 60 (2.72% @ L70).
Use: Increases maximum health by 1750 for 15 sec. Shares cooldown with other Battlemaster's trinkets. (3 Min Cooldown)

Comments

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Even out the playing field
# Sep 24 2008 at 4:57 PM Rating: Decent
I like the ideas posted but would offer a slight change, that being rather than have higher levels with lower levels.. keep the levels seperate but add a modifier to put twinks with twinks and lower geared players with same. That would certainly make the BGs more equitable and enjoyable for those of us who don't have hours to spend grinding for pvp gear but would like to participate. Also changing the levels, to a smaller range would be good as there are huge differences between 0-4 and 5-9 just in talents and abilities.
Sapph
# Sep 24 2008 at 3:03 PM Rating: Decent
Pitting lower lvls with high quality gear for their lvl and high lvl players with crappy gear is pretty much what twinking comes down to. They have the lvl brackets to keep low levels in their range, with your suggestion a lvl 30 with say all blues, + a lvl 50 with lvl 40 gear, the level 50 would still win. It all comes down to, level, gear, and skills. Yeah at the lower brackets, you get a taste of pvp, WSG, 10+, AB 20+, AV 50+(could be wrong here), 61+ Eye of the Storm. The brakets all run from x1-x9 in levels so when you sign into a BG you will only get those players. Yeah they do become cannon fodder at lower levels mainly because the highest bracket is x9 then + twinks make it like you are up against an elite mob all by yourself lol. Now here's my suggestion, make 2 brackets between each lvl range of x1-x9 after lvl 10. Make it x1-x5 and give honor equivilant to the bracket i.e. someone in the 61-65 bracket in AV gets maybe 1/3 less honor than someone in 66-70 bracket.

Now yes the epic gear for PvP is always better than instance gear mainly because the huge boosts to stength, agility, stam, int, AP, resiliance, SP, BH, Crits etc. But at that level, spirit is useless, it pretty much becomes useless at the start of the game unless you want less downtime between rests. You'll either have to do heroics, which even then that gear doesn't always stack up to PvP sometimes, but Raid gear is better than most PvP gear unless it's Arena, then the tier 5-6 gear is generally the best of the best, even compared to most Arena Gear. So you just gotta ask yourself, what's your style, PvP is a good way to step up your game for your stats. But when WotLK comes out you'll be up against many strong mobs, probably like outland was to BC, the mobs will be 2 lvls below the lvl cap now. Having Epic PvP gear now is just going to get replaced next patch and also with WotLK when that gear comes out.
My issue w/ Equipment in BG
# Sep 24 2008 at 2:41 PM Rating: Decent
Part of my problem with BGs is that the equipment is VERY overpowered compared to what the average person can get in the PvE environment. A person can get mostly blue and some purple items, but still not remotely compete against someone in all Epic PvP gear. A problem I encountered with games like Magic: the Gathering was that the one with the most money usually tore up... well, in WoW, it's the kids with the most time. Those that work for a living an can only play for a couple hours don't stand the chance, while the kids with 6+ hours during the week, and 12+ hours on the weekend just dominate.
My issue w/ Equipment in BG
# Sep 24 2008 at 10:55 PM Rating: Default
PVP gear is not overpowered in the least. Lets start with tanks. Any tank past a Druid Bear tank should not have a full set of PVP gear. I refuse to run with tanks who attempt this because it's just about the most ignorant thing a tank can do. Healers who have full PVP gear only go so far. You MIGHT be able to do a decent heroic with it. The list of heroics you could do is limited. However PVP gear is not meant for the type of endurance that PVE demands. Healers have virtually NO mana per 5 when compared to the "equivalent" PVE gear that is required for certain jobs. The endurance that PVP gear is meant for is to take a hit. If your healer is getting hit for long periods of time while in a PVE setting, there's something wrong. DPS PVP gear is dependent upon the role that it plays whether it can pass as okay in a PVE setting or not. If you really know how to play your DPS class then you'll know what kind of stats you need for a PVE setting, again most of the time you are lacking in the right stats. You have some, but not in the right moderation.

The roles aside, there's the issue you brought up with quality. Well duh somebody in blues can't compete against a full epic player. That's just common sense. Assuming the player in epics knows what they're doing of course. And if you got all your gear in a Battleground, I doubt you know what you're doing PVE wise if you've only got PVP gear. Some blues are better quality than epics, trinkets I see time and again have this issue. Some of them have 0 stats but an equip buff, and the buff is laughable. However the case of this happening is VERY slim. Blizzard put out the Badge Buy gear to attempt to fix some of this I think. All you have to do is Kara every week and you get a pile of badges. That's not to much raiding and only takes 10 people. After about a month (or a tad more, I do heroics and don't count every single badge that comes from Kara) if all you do is Kara due to a hectic work schedule, you'll get a chest piece or leg piece (100 badges each). It's not that hard to get your PVE epics if you really want to PVE. The weapons are the only thing that costs more than the 2 above pieces mentioned.

The kids that play 6hrs+ each night with full PVP gear will hit like a truck when attacking someone IN PVE gear, true. However PVE gear does not have Resilience. They're MEANT to hit that hard against you. While they waste their time in battle grounds getting their PVP gear, most won't be welcome into T6 raids unless their guild is willing to carry them. T5 if you have good companions is possible. Few people who have full PVP sets now days know how to properly PVE or play. The "Season 2" gear is called the welfare gear for a reason. It's for people who don't have the skill to get better gear or alts who just hit 70 and need a starting place. PVP gear is not OP in any way and is not meant for PVE so will not perform as well against players with gear from a similar Tier. And as an FYI PVP gear is meant to be equivalent to the PVE gear but for opposite purposes. S1 is meant to be equivalent to T4, S2 is meant to be equivalent to T5 etc. So yes these people in S2 will hit harder than somebody in blues however they do not have the right endurance.

Long story short: Blues will rarely win against epics in the first place. There's nothing OP about it.
My issue w/ Equipment in BG
# Sep 24 2008 at 10:49 PM Rating: Decent
PVP gear is not overpowered in the least. Lets start with tanks. Any tank past a Druid Bear tank should not have a full set of PVP gear. I refuse to run with tanks who attempt this because it's just about the most ignorant thing a tank can do. Healers who have full PVP gear only go so far. You MIGHT be able to do a decent heroic with it. The list of heroics you could do is limited. However PVP gear is not meant for the type of endurance that PVE demands. Healers have virtually NO mana per 5 when compared to the "equivalent" PVE gear that is required for certain jobs. The endurance that PVP gear is meant for is to take a hit. If your healer is getting hit for long periods of time while in a PVE setting, there's something wrong. DPS PVP gear is dependent upon the role that it plays whether it can pass as okay in a PVE setting or not. If you really know how to play your DPS class then you'll know what kind of stats you need for a PVE setting, again most of the time you are lacking in the right stats. You have some, but not in the right moderation.

The roles aside, there's the issue you brought up with quality. Well duh somebody in blues can't compete against a full epic player. That's just common sense. Assuming the player in epics knows what they're doing of course. And if you got all your gear in a Battleground, I doubt you know what you're doing PVE wise if you've only got PVP gear. Some blues are better quality than epics, trinkets I see time and again have this issue. Some of them have 0 stats but an equip buff, and the buff is laughable. However the case of this happening is VERY slim. Blizzard put out the Badge Buy gear to attempt to fix some of this I think. All you have to do is Kara every week and you get a pile of badges. That's not to much raiding and only takes 10 people. After about a month (or a tad more, I do heroics and don't count every single badge that comes from Kara) if all you do is Kara due to a hectic work schedule, you'll get a chest piece or leg piece (100 badges each). It's not that hard to get your PVE epics if you really want to PVE. The weapons are the only thing that costs more than the 2 above pieces mentioned.

The kids that play 6hrs+ each night with full PVP gear will hit like a truck when attacking someone IN PVE gear, true. However PVE gear does not have Resilience. They're MEANT to hit that hard against you. While they waste their time in battle grounds getting their PVP gear, most won't be welcome into T6 raids unless their guild is willing to carry them. T5 if you have good companions is possible. Few people who have full PVP sets now days do not know how to properly PVE or play. The "Season 2" gear is called the welfare gear for a reason. It's for people who don't have the skill to get better gear or alts who just hit 70 and need a starting place. PVP gear is not OP in any way and is not meant for PVE so will not perform as well against players with gear from a similar Tier. And as an FYI PVP gear is meant to be equivalent to the PVE gear but for opposite purposes. S1 is meant to be equivalent to T4, S2 is meant to be equivalent to T5 etc. So yes these people in S2 will hit harder than somebody in blues however they do not have the right endurance.

Long story short: Blues will rarely win against epics in the first place. There's nothing OP about it.
will changes to PVP effect me? probably not...
# Sep 24 2008 at 2:26 PM Rating: Decent
18 posts
After reading the last few days about the upcoming changes to the PVP system with the expansion pack, i thought about whether this would effect me, and decided it really wouldn't since I rarely play in the BGs or Arena.

My play is mostly RP because I was discouraged early on with the BGs. With the current system of grouping by levels, there is a vast disparity in the players. It is generally useless for any player levels x0-x7 to participate and even for players at the higher end of the level scale, unless they have seriously added high level equipment and enchantments to their gear, they have little chance of performing well or surviving a battle. This pretty much relagates them to be cannon fodder and not able to complete daily PVP quests. This tends to be very discouraging to new players.

The BGs would be much more exciting if there was a system that match players of a common equipment spec rather than levels. Then you would have a more balanced set of players competing. Low levels that had hyper-geared would be competing with higher level players with lesser quality gear and vice versa.

I would be happy to hear comments from experienced PVP players as well as those like me that have pretty much given up on the PVP system as it stands.

thanks
will changes to PVP effect me? probably not...
# Sep 25 2008 at 8:44 AM Rating: Decent
It seems to me that it would be improbable or impossible to match players based on gear ratings. The system would have to really do some intelligent calculations to figure it out. They would have to basically assign each item in the game a rating but even then the rating is subjective. I might wear a set of bracers that have +20 INT (causing them to have a higher rating) but that doesn't really do me any good if I'm a warrior. Then what if I equip crap gear to get into the BG and then switch gear out?

I think that grouping equivelantly matched players is a good idea but I think they could simply do this by lifetime honor rankings.
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