Patch Notes

Sony has posted in their news the changes that have been made to the game since release. I copied it below, or you can go to their post to read them. Quest Notes: Arion Redmoon will now correctly recognize the orcish war medal for the level 15 Cleric and Elven Paladin Quest. Reduced the difficulty of the level 3 Monk Quest. Dwarf Paladins should now be able to collect their rewards for the level 17 Highbourne and Halas side quests. Gnome Magicians should now be able to collect their rewards for the level 17 Klick`Anon side quest. Altered several quest dialogues for clarity of content and directions. The level 15 Erudite Cleric quest should now reward the correct ability. The level 20 Elf Cleric, Elf Bard, Elf Paladin, Elf Magician, and Elf Enchanter quests should now reward their proper specialization abilities. For the two quest corrections above, we are adding an additional quest to allow those who have done these quests and not received a reward, to obtain the missing reward. Should all go well with this correction on Test, we will post more details tomorrow. Travel Notes: Previously, Erudite, Gnome or Human Shadowknights or Necromancers were shunned by the coachmen, merchants and bankers of Qeynos. They now pay less attention to your character and more to the color of your coin. Warrior and Monk Sprint abilities should no longer cancel when a player takes damage. World Notes: Reduced spawn times in the Frosteye Valley goblin lair. Adventuring there should now match the intended difficulty. Should you come across a strange situation in game or observe abnormal behavior by a NPC, please make use of the in game Support menu or visit the Contact your GM page to send us your input.

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