More Patching! 1.51 G

1.51 G! ---------------------------------------- Dark Age of Camelot Test Version 1.51G Release Notes. Wednesday, June 19, 2002 ---------------------------------------- NEW THINGS AND BUG FIXES - Berserkers can now eqiup thowing axes (this fixes a Pendragon only bug). - 5th level players who want to join the House of Odin and become Runemasters now are able to. This fixes a Pendragon-only bug. - Monsters who have a Confusion spell cast on them should no longer warp erratically. - /GC AUTOREMOVE should now work properly. This command can be executed by guild leaders only. This command removes the specified player from a guild, even when he is not online. - Group Purge now correctly checks all players affected by it, and if any player in the group has a negative effect removed, the caster's group purge timer is reset. Previously, there were situations where the caster could use group purge without the timer resetting. MORDRED CHANGES - We have removed Guild Alliances from Mordred. Please check out the Camelot Herald (www.camelotherald.com) for details on this change. - You can no longer take a relic from a claimed keep. You must kill the keep lord to revert the keep to unclaimed status before picking up a relic. - When a keep lord is killed you cannot claim the keep for 30 seconds. - When a keep is claimed, for approximately 2 hours, you cannot put a relic in the keep. - When a relic "times out" after being held for two hours it now always returns to the relic keep. - If your guild doesn't own an outpost, you cannot pick up a relic. - The guild commands "/gc enemyadd Enemyguildname" and "/gc enemyremove Enemyguildname" have been implemented on Mordred. They add a guild to your enemy list, and give you the text message that these players are enemies when you click on them. /gc info will display enemies. SPELL SYSTEM NOTES - All DOTs now have their damage based on the caster's primary casting stat. This means that high intelligence (or other prime stat) casters will significantly more DOT damage than they used. - Increased pet-only buffs to last 20 minutes for the Cabalist, Spiritmaster, and Enchanter. - Changed all list-caster debuffs to be instant cast, and on the same 3 second recast timer. Debuffs in this case refer to attack speed debuffs, resist debuffs and stat debuffs. This should make it much more practical to use debuffs in combat, since there won't be a damage tradeoff. Since these debuffs should be more prominent and useful, durations have generally been shortened, and area effect versions have had their power costs increased appropriately. - Increased range on pet heals as part of the healing revision. - Changed Warden pulsing bladeturn into a chant so Wardens can switch between their existing chants and this one in combat. - Changed Shaman Cave spec DD spells so that they upgrade at the same time as the bolt upgrades, changed the names and levels as well. Direct Damage 1 Fungal Mud 4 Fungal Froth 7 Fungal Muck 11 Fungal Slush 15 Fungal Slime 20 Fungal Ooze 25 Fungal Sludge 30 Fungal Ichor 35 Fungal Scum 41 Fungal Mucus - Added point blank area effect direct damage spell to Spiritmaster Spirit Suppression list: 8 Soul Dissipation 14 Soul Dispersal 20 Soul Blast 26 Soul Explosion 32 Soul Banish 39 Soul Destruction 49 Soul Annihilation - Added low level resurrect to Spiritmaster Spirit Enhancement list: 31 Restore Spirit - Changed all concentration based resistance buffs to be 10 minute duration group targetted buffs. They now cost power instead of concentration points. This was done to allow buffers more leeway to provide more buffs on their party members. - Added ground targetted area effect direct damage to Runemaster Rune spec: 19 Mark of Ruin 26 Mark of Havoc 35 Mark of Devastation 43 Mark of Undoing - Added ground targetted area effect direct damage to Eldritch Void spec: 19 Sphere of Negation 24 Sphere of Oblivion 34 Sphere of Annihilation 43 Sphere of Unmaking WORLD NOTES - ALBION: The Gytrash in Albion have had their apperance changed so they look more undead. ITEM NOTES - The Accursed Cloak of Shadows (Albion & Midgard) can now be dyed and emblemized. MORDRED WORLD NOTES - The Keltoi Fogou dungeon level limit will be restricted to players under level 42. Previously the level limit was set too low for players to perfom guild quests. - Albion: Siege Merchants have been added to Castle Sauvage, Snowdonia Fortess, and the opposing realms portal keeps. - Midgard: Siege merchants have been added to Vindsaul Faste, Svasud Faste, and the opposing realms portal keeps. - Hibernia: A siege merchant has set up shop in Druim Ligen and Druim Cain. - Siege merchants have been added to both the Albion and Midgard portal keeps. COMBAT STYLE NOTES - The Staff combat style "Counter Evade" now has a longer movement reduction than it used to. - The style "Niord's Fury" now chains off Frost Cut. Niord's Fury used to be a fumble based style and fumbles don't happen often enough to base a style from. - The Friar Staff "Friend" style has its fatigue cost lowered. Its stun effect has been changed to a movement effect.

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