4 New TL Reports

4 more TL reports surface:
  • Ranger team leader, LarianLeQuella, posted the "Ranger TL Report 1.70" over on the Vault's DAoC TL Reports Forum.
      Spec line Issues: 1. Pathfinding: a. This specline is still considered vastly and grossly sub-par. Not useful enough for a large number of players to even bother specing in it. 2. Stealth: a. Archers receive nothing aside from the base skill for specing in this. Many ideas from safefall, tracking, or a type of wilderness lore have been suggested.
  • Bishopknight, Druid team leader, posted the "Druid TL Report v1.70" over on the Vault's DAoC TL Reports Forum.
      Overview Druids are a very solid class, however New Frontiers has introduced problems for our pets and and several bugs with our new RR5 ability, Natures Womb. We would prefer to see the bugs fixed first and if possible, some resolution to land pets not being able to submerge and follow underwater. Lastly, Druids feel they got the short end of the Shear stick when it came to spell levels and bonuses.
  • Sorcerer team leader, Yosarian, posted the "Sorcerer TL report - v1.70" on the Sorcerer message boards "The Academy of Sorcery."
      The sorcerer is a strong class that is generally performing well in New Frontiers. Sorcerers form a key part of Albion’s RvR forces and are popular in groups. However they are somewhat lacking in group desirability for PvE, especially for epic mob encounters. Whilst sorcerers can contribute to sieges, many lament the decline of open field combat and the adrenalin rush of ‘having to win mez’, until recently the defining role and challenge of the class.
  • Andro, Scout team lead, posted the "1.70 Scout Report" over on the Crit Shot Forums.
      Specline issues Longbow: a) 250 Qui cap: Scouts are extremely limtied when trying to decrease drawtime. The results of removing the Qui cap or adding diminishing returns after 250 can be seen here. b) A mathematical analysis of archer DPS within NF can be found here. Shield: Vs DW/CD/LA our block rate is reduced by 50% (as opposed to having the penalty scale itself via Shield spec). Combined with the 50% evade penalty to DW/CD/LA and the ability to block only 1 attacker with a small shield this too often creates a pre-determined outcome when facing DW/CD/LA.

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