Patch Notes for May 25, 2011
Here are the patch notes from this morning's game update (taken from the patcher):
*** Items ***
- House of Thule Tier 4 group armor AC was a bit lower than it should have been. It has been raised to the proper level.
- Circle spells such as Guardian Circle I will now only land on players, their pets, and mercenaries.
- The Vicious Rabbit will no longer benefit from AAs that affect swarm pets.
- Changed the focus effect on Recondite Rageblade Gauntlets, Ambiguous Rageblade Gauntlets, and Lucid Rageblade Gauntlets to Bubbling Rage. They were incorrectly using the raid focus effect.
- Items that increase skills now have a cap on how much skill they can increase. For existing items, this cap has been set to be equal to its current effect at maximum level.
*** Quests & Events ***
- The First Creation - Corrected a problem with the raid that could cause some players to crash and prevent the First Creation from leaving a corpse.
*** Spells ***
- Bard - Decreased the damage added by Lyrin's Psalm of Potency slightly but added the ability to affect both fire and magic DoT spells.
- Beastlord - Lowered each rank of Focus of Emiq by one HP so it will no longer overwrite Exigent Focusing.
- Beastlord - The positive and negative effects of Nevir's Aggression and Nevir's Protection have been increased.
- Berserker - Shared Bloodlust and Shared Brutality now share a timer.
- Magician - Spear of Magma has been increased in damage but will be less efficient.
- Monk - Drunken Monkey Style should no longer interfere with other combat abilities.
- Necromancer - Moved Ninavero's Swift Lifedraw to its own timer.
- Rogue - Increased the backstab damage done by Battery.
- Shaman - Idols of Malos are now less intrusive.
*** NPC ***
- Translocator Narrik should now have better aim if you ask him for assistance in travelling to Butcherblock Mountains.
- Bindral Argaff in Plane of Knowledge will now accept the Madness of Stomple item.
- Mooto in Al'Kabor's Nightmare should now be less elusive.
- The Summoned Tribute Master is now available to veterans of at least 13 years.
- Removed the illusion component of many AA based form changing abilities/buffs. The stat/effect bonus is unchanged. The illusions are planned to be added as separate triggered spells in an upcoming update. The affected abilities are:
- - Beastlord - Bestial Alignment
- - Beastlord - Pact of the Wurine
- - Necromancer - Gift of the Grave
- - Ranger - Guardian of the Forest
- - Ranger - Group Guardian of the Forest
- - Shaman - Group Pact of the Wolf
- - Shaman - Rabid Bear
- - Shadowknight - Visage of Death
- Beastlord - Bestial Bloodrage and Divine Companion Aura no longer have a timer conflict.
- Beastlord - Reduced the reuse timer on Diminutive Companion to 1 second.
- Cleric - Purify Soul no longer shares the timer with Group Purify Soul.
- Druid - Fixed a bug with Nature's Fury that was allowing druids to remove the detrimental aspect of the ability.
- Enchanter - Mental Contortion should now (correctly) debuff all weapon skills instead of just 1hb.
- Enchanter - Phantasmic Reflex should no longer conflict with Cleric's Vie line or Shining Rampart. The damage absorbed has also been increased slightly.
- Enchanter - Beguiler's Banishment and Directed Banishment root effects should no longer conflict with Ranger's Flusterbolt line.
- Enchanter - Edict of Command's new ranks are now available for purchase.
- Magician - Increased the min/max damage bonus for Fire Core starting with Rank 2 scaling up to Rank 5.
- Necromancer - Embalmer's Carapace and Dead Man Floating will no longer have conflicting refresh timers.
- Rogue - Precision has been restructured to actually function the way it was intended now, noticeably increasing backstab accuracy. You may begin rejoicing!
- Wizard - Cryomantic Snare will no longer bypass run speed immunities.
- Wizard - Acute Focus of Arcanum should now correctly focus spells up to level 90.
- Wizard - Third Spire of Arcanum Rk 3 should now correctly focus spells up to level 90.
*** Progression Servers ***
- Iksar-only equipment will not drop in the Plane of Hate on Progression servers until Kunark is available.
- Opal H'Rugla in Neriak is now available on Progression servers.
- The Bloodsaber Defiler's head will now drop on Progression servers.
*** Miscellaneous ***
- Fixed a server time out issue with certain container items.
- Tweaked server code to better handle load.
- Fixed a problem that occurred when transferring a plot to someone already on the access list for the plot (the new owner would be locked out).
- Fixed an animation issue when certain mounts were in full gallop.
- Fixed an issue where some data was not properly appearing on the Welcome Screen.
- The "My Plot" search will now only show what you actually own instead of everyone with a similar name as you.
- Fixed an issue that caused some textures that had been down-sampled to never be up-sampled again even when they came within the up-sampling distance.
- Fixed a problem related to texture time-outs always using the far time timeout value, causing them to timeout much faster than they should have.
- Fixed a grouping issue with players changing their names.
*** UI ***
- The Marketplace now has a preview tab so you can instantly preview the items.
- Fixed some crash issues when using a custom UI that doesn't have the "MKPW_Subwindows" element in the Marketplace window.
- Fixed a bug that was causing certain windows to not properly resize when inside tab windows.
- Fixed a bunch of display issues regarding lighting, scaling, and camera angles with the preview window.
- Fixed a bug where the item window wasn't properly displaying the skill mod stat for blunt weapons.
- Fixed a resizing bug where if a window was resized to smaller than its min size during a single cursor move (or to larger than its max size), then no resizing would be done, rather than it being resized to the min/max size. It will now be resized to the min/max size in that situation.
- Changed -
EQUI_Animations.xml
EQUI_MarketplaceWnd.xml
EQUI_Templates.xml
- The EverQuest Team