Interesting...

Darn, I liked that crate removing xp!
    Update Notes: 9/17/03
  • Fixed issue causing manufactured items to grant crafting xp when removing them from a crate
  • Fixed issue that would allow players to harvest resources without permission
  • Restored creature resource harvesting to previous levels
  • Ranger areatrack changes
  • no longer lists you when you look for players.
  • has a much shorter delay in returning results.
  • displays non unique NPC names correctly.
  • displays the 50 closest results in crowded areas.
  • no longer displays items with an invalid distance of -1m
  • ignores pets and vendors.

Comments

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#Anonymous, Posted: Sep 17 2003 at 7:37 PM, Rating: Sub-Default, (Expand Post) shut up
Pretty game but released way to earily
# Sep 17 2003 at 7:18 PM Rating: Default
Ok I have to say that so far the game is beautiful for there is absolutely NOTHING TO DO!!! I dont have any desire to craft till Ships come out, and even then unless they add an ability to become a rebel fighter or Tie fighter pilot right away I mostlikley will leave the game completely.

I hate the new mission system. (and no I wasnt doing exploits to make uber cash). But at least the old set up was letting me feel like I was accomplishing something. I have spent so much time now just running around looking for the creature that I need to hunt that I have lost interest. Serious work is needen on this game to regain my interest.

Heres a little list of what I would like to see.

1. Profession POD RACER.
2. Race course Designer.
3. GET VEHICLES IN THE GAME ALREADY!!
4. Update the mission system to be worth while. The way it was before was passible but boring, now spending 6 days looking for Kervols on Naboo, is Im sorry INEXCUSABLE!
5. Space ships and fighters.

There are others but #4 is by far the MOST important, I really dont think crafting is that fun and as it is hunting is next to impossible or the Risk/Reward is just not worth it, Killing gungans may bee fun but blowing my faction with them for a mere 800 credits is again NOT worth it.
RE: Pretty game but released way to earily
# Sep 18 2003 at 2:10 AM Rating: Excellent
The missions in which you have to kill a certain number of animals are called explorer missions, and the regular mission terminals are still around. You don't have to take missions from NPCs, and you can tell what kind of mission it is before accepting from their description. If you liked the old lair destroy missions, use the terminals, take two at a time in the same direction, and kill anything you can along the way for more experience.
The developers are working on the creature mounts and vehicles will probably follow soon after. You can see a movie of the beta dewback mount at http://www.starwarsgalaxies.com/

And to whoever said "shut up," you shut up! These forums are for voicing questions and comments, and if you don't agree with someone's opinion, at least give a reason and don't just cowardly say "shut up"!
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