Tactics: Support Classes Comparison Guide

Know you want to play a support class in TERA but need help deciding which?

Comparison of Skills by Category

Attacks

Universal:

  • “Elemental Shot” and “Light of Retribution.” Same power, cast-time 0.6s (CT), cool-down 0.5s (CD), 10 meter range and MP cost of 3. The basic starter attack which hits a single target. Weak damage when compared to other classes but that is to be expected of support classes.

  • “Curtain of Retribution.” CT 0.4s, CD 2.5s, MP 10. This is a close range frontal fan-shaped AoE which is the solution for taking down groups of weaker mobs.

Priest:

  • “Divine Explosion.” CT 1s, CD 4s, MP 8, range 3m. Priests have an additional close range frontal AoE. This one creates a sphere and if it hits multiple targets, the damage will be split. They need all the close range help they can get because, unlike a mystic, they do not have a get-away type skill such as Teleport.

MP Recovery

Universal:

  • “Mana Boost.” Staple MP recovery skill. With a long CT, you likely will only be able to use this when you are at least somewhat safe. Using it while under threat of pressure is quite a gamble. After the casting finishes, you channel a small amount of recovery... 12 MP/1s over 20s. Using a skill or item or being hit will interrupt the effect.

  • “Magic Power Extraction.” Emergency MP recovery skill. With a CD of 300s, you can only use this sparingly. You must also have a “magical item” in your inventory. If you are ever in a pinch for more MP, this is the skill that you will want to save for those occasions.

Knockdown Recovery

Universal:

  • “Soaring Attack.” A wakeup reversal universal among classes. Can be used at any point during your get up animation and it is possible to throw off baits and punishes by varying the timing. Has a small AoE and high rate of knock-down, but minimal damage. Has a CD of 12s so you may not always want to use it immediately in the event of people backing off temporarily.

Movement

Mystic:

  • “Teleport.” CT 1.5s, CD 5s, MP 12. This is mystic's get-out skill that teleports them in the direction they face. The distance of travel is quite significant, enough so that if necessary you can play keep-away nearly indefinitely if you make smart use of terrain and don't get cut-off.


Page 1: Roles: Similarities and Differences
Page 2: Attacks, MP Recovery, Knockdown Recovery and Movement
Page 3: Healing, Cures and Resurrects
Page 4: Buffs, Crowd Control and Utility

Comments

Post Comment
not just healers!
# Apr 23 2012 at 2:25 PM Rating: Default
I feel like I chose the wrong server as all people invite mystic for is healing, they can chunk out decent dps, while supplying buffs. Best party I had for dungeon BAMs so far had priest healing mystic dps/buff/offheal and then tank and 2 dps. Mystic can heal no problem but people are missing the boat if they think thats all that they are. Was able to Duo all the BAMs up to lv33 with a slayer yesterday in OB. Fun stuff, just watch aggro and keep your thrall up.
Mystic
# Jul 28 2010 at 9:06 PM Rating: Decent
Mystics are looking better and better, and truly do seem like a viable support class. I'm not such a big fan of Essence of Rejuvenation, as it would probably be awkward in PvP to have to run around picking those up - but excellent spells like Sanctuary of Leach, Binding Shot, and Flash Shot are great party skills that look perfect for groups that want to PvP. If the healing of a Priest can't counter the use of those skills, I might be forming most of my groups with Mystics.
Mystic
# Jul 25 2010 at 2:50 PM Rating: Decent
This is the first piece mentioning the Mystic that's made the class seem interesting to me.
Mystic
# Jul 25 2010 at 5:43 PM Rating: Excellent
*
137 posts
What about other pieces make mystic not seem interesting? I happen to like mystic a lot, they have a lot of cool uses and support. Of course, priests have their own strengths too.
Mystic
# Jul 26 2010 at 1:58 AM Rating: Decent
I hadn't heard about auras before, or that more than one could be used at once. This is also the only place I got any details about Essence Leech. I guess they left out details and that made the class seem less interesting.
Mystic
# Jul 26 2010 at 8:29 AM Rating: Excellent
*
137 posts
It seems that people are more commonly biased toward preferring priest, perhaps because of their numbers and skills but overlooking the trade off of their potential output vs mobility and other utility in actual uncontrolled situations.
Post Comment

Free account required to post

You must log in or create an account to post messages.