Allods Online Version 5 Released; Servers Renamed

The fourth Allods Online closed beta test doesn't end until Feb. 3, but that hasn't stopped the team from squashing bugs and adding new content with the launch of the version 5 update. You can read the lengthy patch notes after the jump. We still have keys available, so grab one today if you'd like to take part in CBT #4 before it ends next week.

In addition, gPotato has renamed the servers. Server One is now known as Tensess, while Server Two goes by the name of Nezeb. Which server are you on?

v. 1.0.05.33

General

• Added the ability to switch your PvP Flag on or off
• Added tooltips that display the current state of your PvP Flag and its duration
• Added introductory quests that explain the usage of PvP Flags
• Performing any action on a player that has their PvP Flag on now turns your PvP Flag on
• Changed the death mechanics. Increased the time spent in Purgatory for characters above level 15. The time spent in Purgatory does not increase when a character dies multiple times. After leaving Purgatory a character will receive the “Fear of Death” effect. This effect lowers a character’s offensive stat. Each time a character dies, they will receive another Fear of Death effect that can stack up to 4 times. The effect duration changes based on the character’s level. In order to remove this effect, a player needs to talk to a Servant of the Light and get their blessing. The effect can also be removed using perfume
• Players whose Halos are active when they die will not receive the Fear of Death effect
• Players whose Halos are active when they die will not lose the effects of Item Shop potions
• Players with the third level of patronage whose Halos are active will receive a 15% discount on myrrh
• Players with the fourth level of patronage whose Halos are active will receive a 30% discount on myrrh
• Players with the fourth level of patronage whose Halos are active will spend less time in Purgatory
• Fixed the quests for the second and third level of patronage and reduced their requirements
• Reduced the casting time on Perfume
• Added the ability to automatically use Perfume when your Halo runs out if you have Perfume in your inventory
• Quests for treasure chests can now normally be completed once a day
• For each level of patronage, the quests for treasure chests can now be completed an additional time per day
• Now when a player receives a very rare item from a Curious Chest, a special message will be sent in world chat informing all players of the event
• Deactivated world chat in the starting zones
• Messages sent in /say will now be visible to players within 100 yards
• Added buttons to change the font size
• Added the ability to link items in chat
• Fixed and reworked chat functionality
• Now all trinkets that increase a character’s stats have a shared cooldown
• Reworked the abilities of wolfs, muskir, ogres, turtles, cyclops, and yaks
• Reduced the duration of the rats’ Laceration ability
• Reduced the duration of the bees’ Deafening Buzz ability
• The combat log now shows properly reports the names of spells
• Fixed the /emote command
• Fixed a bug where player’s pets spoke lizardmen phrases when fighting lizardmen
• Fixed the visualization of shirts
• Fixed the Magical Power on certain wands
• Fixed the guild interface
• Fixed multiple map issues
• Fixed the messages about fatigue for characters below level 5
• Increased the amount of health that bandages restore
• Characters now turn their heads to look at the target that is selected
• Added the ability to hide the quest tracker
• Added an indicator for client performance as well as a ping indicator
• Added new item icons
• Now when a player leaves a group while in an instance, they will automatically be teleported out of the instance after 1 minute
• Fixed various geometry bugs
• Fixed the graphics of various hanging objects
• Added new Portal Keepers and fixed old ones
• Fixed a bug where the Portal Keeper interface was not closing correctly
• Astral Essences now restore mana over 20 seconds instead of 10
• Fixed a bug where stat points could not be spent
• Dead monsters can no longer talk
• Monsters in instances now have larger aggro ranges
• Fixed the visualization of Adventurer’s Stones
• Changed the models of Yasker and Aidenus
• Added fortunetellers to the capitals
• Fixed the entrances to Lab Thirteen and the Heart of Tensess Temple
• Fixed a bug where the beginning instance could be completed while retaining the invulnerability buff
• Fixed the hotkeys for selecting group members
• Fixed various bugs with forming and disbanding raids
• Fixed a bug where group leadership wasn’t transferred to another group member when the leader left
• Fixed various bugs with the inviting and kicking players from groups
• Added the ability to move players into different groups within a raid
• Fixed a bug where the mana and health bars of raid members were not reporting properly after relogging
• Fixed a bug with sharing quest loot in a group and a raid
• Fixed a bug with the loot threshold in group loot
• Loot rolling is no longer restricted by distance
• Fixed a bug where players were able to loot items without rolling on them when group loot was enabled
• Fixed the quest “Trouble at the Bank” and “Banking Crisis”
• Added various quests to kill elite monsters
• Heroic instance quests can now be abandoned
• Fixed a bug with the repeatable crafting quests
• Fixed bugs with daily quests

Classes

General

• Characters now move their head in the direction of their aim
• A Paladins’ canons and a Warden’s potions can no longer be stored in the bank

Mage

• Icy Grave now correctly cancels the effect of Fire Arrow
• Sanctuary now correctly teleports the caster’s group to the beginning of the instance

Paladin

• The combat log now correctly displays the damage done by barriers

Psionicist

• Temporal Acceleration now only reduces the cooldowns of magical spells
• Erase Memory now causes additional threat
• The correct number of Psychic Shock effects are now removed from the target when damage is dealt to them
• Reduced the duration of Choke by 1 second
• The combat log now correctly displays the damage dealt by Destroy Consciousness
• Fixed bugs with context actions that occurred after breaking Mental Link
• Fixed a bug where the Rapid Metabolism effect was not displaying correctly

Scout

• Improved the crossbow animation of Rapid Fire
• Improved general bow and crossbow animations
• Crossbows now shoot bolts instead of arrows

Summoner

• Putrefy now makes monsters aggressive when they receive the effect instead of when they first receive damage from the effect
• Fixed the Rise from the Dead spell
• The number of Drops of Blood in your Blood Pool are now saved after exiting the game

Warden

• Wardens that are resurrected by players no longer lose their pet
• Fixed a bug where pets would get stuck in the Ether after teleporting
• Fixed a bug where pets would not attack while in friendly territory
• Pets’ health bars are now saved after exiting the game
• Now pets will receive invisibility when they are in the Ether
• Fixed the Scare 'em! spell
• Fixed the Hold 'em! spell

Warrior

• Added visual effects to Malicious Blow
• Added visual effects to Hasty Blow
• Added a new icon for the Die Hard ability
• Changed the icons on Renewed Vitality and Adrenaline Rush

World

Lightwood

• Fixed the map marker for the quest “Beauty Contest”

Oreshek Fortress

• Nearby monsters no longer kill the Fugitive Troll
• Timur Dustrov has gained a new skill

Siveria

• Reduced the respawn rate on the monster needed for the quest “Goblin Invaders”
• Reduced the respawn rate on the monster needed for the quest “Poachers in the Way of Progress”
• Flint, the Tiger Tribe Shaman, can no longer be attacked
• Fixed the mechanics for the quest “The Rebels' Plans”
• The Tiger Rage effect now disappears when exiting the zone
• Changed the mechanics for the quest “Drifting Down the Stream”

Darkwater

• Fixed the quest “The Hunt for the Great Gray Wolf”
• Fixed a bug where a lot of termites would spawn after the Termite Queen was killed
• Reduced the respawn rate on the chest for the quest “The Xadaganian Rug”
• Fixed the quest “The Spirit of the Aviaks”
• Reduced the respawn rate on the termite mounds needed for the quest “Wilds on Fire”
• Extended the spawn time of Gordei the Wise
• Fixed the map marker for the quest “From the Frying Pan into the Fire”
• The effect caused by the quest “The Ritual in the Witches' Circle” no longer affects players who do not have the quest

Castle Blight

• The chalk now works properly
• Increased the damage from the spell Circle of Shadows, but decreased its duration

Tenebra

• Fixed the quest timer on the quest “On the Other Side of Darkness “. Additionally, it is no longer a group quest

Nezebgrad

• Fixed a bug with the game client crashing after completing the quest “A New Craft”
• Changed the mechanics for the quest “The Shamans’ Test of Strength”
• Changed the mechanics for the quest “Nezeb’s Fifth Feat”
• Added new decorative objects
• Police Officers no longer attack monsters as easily
• Improved the Sewers
• Improved various NPCs

Igsh Military District

• Reduced the respawn rate on the monster needed for the quest “Defective Destroyer”
• Added more monsters that drop the items needed for the quest “Helping the Hospital”
• Added more monsters that drop the items needed for the quest “The Importance of a Belt”
• Reduced the respawn rate on the monster needed for the quest “Slimecrawler”. Additionally, when the quest is completed in a group, all group members get credit
• Improved the landscape geometry
• Improved the visualization of Termitka Prison
• Added Servants of the Light to the area near The Gamekeeper’s Camp
• Fixed the map marker for the quest “Checking the Totems”
• Fixed the quest “Defective Zombies”

Severny Steppe

• Improved the strength of Shaky Bones
• Changed the mechanics for the quest “The Cowardly Skeleton”
• Fixed the quest “Kill the Corpses”
• Fixed the quest “Forces of Nature”
• Fixed the quest “Experimental Opponents”
• Added Servants of the Light to the area near Mondovi Fortress

ZIT Headquarters

• The quest “Elemental Energy” has been fixed
• The amount of sparks needed for the quest “Spark Busting Marathon” has been increased
• The quest “Sparkton Pack 2.0” has been fixed
• Improved the visualization on the Astral shores

Lab Thirteen

• Egor Smazhin can no longer be killed twice

Asee-Teph

• Added training quests about the War Banners
• The quests “The Mercenary’s Escape” and “Escape from Captivity” have been fixed
• The Sites of Power now turn a different color depending on which faction controls them
• The quests “Helmets for the Recruits” and “The Fashionable Army” have been fixed
• The central Stygian Passage has been moved
• The quest “The Goblins' Dark Artifacts” has been fixed

Eljune

• The quest “Yasker's Emissary” has been fixed
• The quest “The Last Day of Itsmal” has been fixed
• The quest item for the quest “Operation Holy Cloak” can now be obtained by killing all of the goblin pirates
• The quest “A Trial of Faith” has been fixed

Kingdom of Nature

• Fixed the visualization of various creatures
• Fixed quests for gathering reagents

Professions

General

• The artisan guild leaders now sell special potions that allow you to remove your current profession
• Added additional training quests for gathering professions
• Corrected the prices on various reagents

Herbalism and Mining

• Improved the context action for gathering resources

Disassembling

• Added levels to the items that are obtained from the training kits
• Now all training kits can stack up to 10 times

Alchemy

• Fixed the properties of various solvents
• Reduced the effect of the Strange Mixture
• Added a cooldown time to the Poisonous Grenades
• Corrected the vendor prices of various potions
• Increased the amount of armor gained from Armor Potions
• Fixed the recipe for Divine Resistance Potions
• Increased the cooldown time of Illusionist’s Potions, Invisibility Potions, Glue Bombs, and Poisonous Grenades to 10 minutes
• Fixed the effect of Astral Potions
• Astral Potions can now be boiled more than once
• Fixed the prices of high level alchemy potions

Leatherworking, Tailoring, and Blacksmithing

• Changed recipes for various high level items
• Added new crafting components
• Weak Copper Base can now be correctly sold and auctioned
• Changed the amount of coal charcoal needed to make high level bracers

Item Shop

• Added new potions that increase a character’s stats
• Potion effects no longer disappear after exiting the game
• Added a larger deposit box
• Added an Astral Courier which allows you to access your bank from any location
• Megaphones can now be traded to other characters
• Myrrh, megaphones, and crafting improvement items now appear in the character’s inventory and move to the currency tab after use
• Fixed the Distress Signal

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