Devs List Changes to Disciple, Necromancer Classes

It looks like the Vanguard development team has been busy working on some class balancing issues, and the first two classes to be tackled were the Disciple and the Necromancer. The long list of changes was outlined in the most recent edition of the Telonian Tribune on the game's official Web site.

Necromancers received a ton of changes, including a bunch to minions. For example, minions will now last up to 24 hours and have had their HP values doubled. Also, level 53+ Necromancers may now have up to three minions. The Disciple changes include updates to Inner Light, Feign Death, Paralyzing Sweep and other abilities.

Check out the all of the changes for both classes after the jump.

Disciple Changes

  • Inner Light has been fixed to work as an aura.
  • Inner Light should now properly heal life, energy and endurance.
  • Feign Death refresh timer has been reduced from 60 seconds to 30 seconds.
  • Paralyzing Sweep will now stop auto attack.
  • Increased the damage on the Ra’Jin Flare line.
  • Reduced the amount of Jin needed for Ra’Jin Flare II & III.
  • Fixed the tooltip for Kiss of the Slug in the spellbook. It will now display the correct damage and strength amounts.
  • Removed the Endowment of Balance secret chain. The effects from this endowment have been moved to both Celestial Tiger and Immortal Jade Dragon forms.
  • Endowment of Mastery & Endowment of Enmity have had their durations increased from 10 minutes to 20 minutes.
  • Increased the aggro reduction amount slightly on the Soul Cutter line.
  • Increased the heal amount slightly on the Lao'Jin Flare line.

Necromancer Changes

  • The following abilities no longer require an npc corpse to work:
    • Plague Bringer's Ritual
    • Ritual of the Guardian
    • Ritual of the Servant
    • Ritual of the Slayer
  • Level 53+ necromancers may now have up to 3 minions.
  • Minions will now last up to 24 hours. (Excludes Ritual Animatus)
  • Minions have had their HP values doubled. (Excludes Ritual Animatus)
  • Minions now have 75% aoe mitigation. (Excludes Ritual Animatus)
  • A 6 slot bag designed to hold grafts only are now for sale on the necromancer instructors around the world. Additional bags have been added to the necropsy tables for every 10 levels.
  • Increased the damage on the Bone Spike line.
  • Reduced the initial delay on the DoT portion of Bone Rail to 2 seconds.
  • Increased the damage slightly on the Drain Life line.
  • The nuke portion of Death Touch has been removed.
  • Death Touch now requires the npc to be below 10% health to work.
  • Reduced the refresh timer on Death Touch to 3 minutes, from 30 minutes.
  • Increased the return ratio on Life Draught to 75%.
  • Necros now have both Lich and Wraith forms, and may switch between them. A form switch timer of 5 seconds has been added. The Guise of Mortality forms have been renamed to fit which form they represent. Switching forms will kill all your minions. Forms cannot be switched during combat.
  • The necro form quests have been removed.
  • The minion summon abilities have been added to the trainer.
  • Removed the endurance costs from the forms.
  • Ghastly Revenge and Necrotic Clutch are now openly available without flag restrictions. With this change, they will not stack with each other on the caster.
  • Removed the levitation effect from the Wraith forms. In response, a new self levitation ability has been added to the trainer called Weight of the Ghost.
  • Increased the duration on Ritual of Necropotence to 30 minutes, from 5 minutes.
  • Poison Burst has been renamed to Noxious Malady.
  • Noxious Malady (Poison Burst) will no longer be an aoe nuke. It now is a single target nuke with a 25 second debuff to accuracy, critical hit chance and spell mitigation at the highest level.
  • Increased the duration on Devouring Shadows to 60 seconds, from 24 seconds.
  • Increased the duration on Grasp of the Grave to 60 seconds, from 36 seconds.
  • Increased the duration on Plague of Infestation to 60 seconds, from 24 seconds.
  • Increased the duration on Torment to 60 seconds, from 32 seconds.
  • Reduced the refresh timer on Sealed Fate to 30 seconds, from 3 minutes.
  • Increased the HP on the abomination by a large amount.
  • Necrotic Clutch now properly displays in the buffs window instead of debuffs.
  • Ritual of the Slayer will now summon a caster version if you are in Wraith form.
  • Increased the damage on the Slayer minions.
  • Removed the wraith version Plague Bringer’s Ritual and added its summon to the lich version. When in wraith form, clicking it will summon the wraith version.
    • Removed the lich version Ritual of the Servant and added its summon to the wraith version. When in lich form, clicking it will summon the lich version.
  • Removed both Advocate’s Ritual spells.
  • Vile Ritual will no longer attempt to give your abomination energy and will give it health instead.
  • Vile Ritual cast time has been increased to 5 seconds.
  • All necro pet heals now scale past level 50 up to level 55.
  • Increased the healing amount on Blood Rite.
  • The return effect on Rite of the Master has been reduced to 33%. This is due to the abominations health increased by a large amount.
  • Increased the damage on Detonate Corpse.

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