"There will always be at least 2 types of aluminum, with each type existing on at least 8 of the 10 planets. (you could have up to 12 types)
There will always be at least 2 types of copper, with each type existing on at least 8 of the 10 planets. (you could have up to 18 types)"
yeah yeah, you just have to wait and wait and wait, on bloodfin/naboo we waited 48 hours on copper and aluminum
Resource Turnover and Over and Over
Many of you have discovered the bane that is resource turnover. Some of you have screamed, cried, and pouted at the fact that your beloved resources have disappeared for what seems like forever! Have no fear, a similar resource is near... or at least says Raph.
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RESOURCE TURNOVER - JULY 7, 2003
I've seen a lot of confusion on this issue, so I thought I'd post a little something on how and why resources turn over so that everyone knows how this works.
Resources are not infinite. They do run out, and for any given resource, it takes between 5 and 8 days or so. Resources come classified into types, as you know, and when a resource expires, we generate a fresh resource of that type. After a resource runs out, there might be a period of scarcity before a new resource of that type is discovered.
New resources might not be of the same quality as the old one. In other words, at any given time, you need to keep an eye on the resource market and make sure that you know what's out there and how available it is. There is room in the system to do a bit of market speculation on old resource types that are no longer available.
Tags: News, StarWarsGalaxies