Ghostcrawler Compiles List of Paladin Changes

Greg "Ghostcrawler" Street has been discussing a lot of paladin changes lately, so he's consolidated them all into one list on the O-Boards. Here's one of the changes that stood out to me:

All paladins receive a single-target taunt (name TBD) as a base ability.

Can't go wrong with that. The full list can be found here or after the jump. They'll all be coming in the next minor content patch.

We have already announced or suggested all of these changes would be forthcoming in the next minor content patch. I thought I would list them all in one place for ease of use.
Divine Shield: Penalty changed so that all damage done is reduced by 50% instead of a attack speed penalty.

1) Divine Protection no longer causes an attack penalty. Divine Shield's penalty was changed to 50% less damage done by the paladin.

2) Sacred Duty: This Protection talent no longer affects the attack penalty of Divine Shield and Divine Protection, but grants additional bonus Stamina.

3) Avenging Wrath, Divine Shield, Divine Protection, and Hand of Protection have a shared, 30-second cooldown. The Forbearance effect is no longer triggered by Avenging Wrath.

4) Judgement of Wisdom now returns a percentage of base mana instead of a percentage of max mana.

5) All mana drain effects now return a percentage of max enemy mana (making mana drains less punishing to paladins and other characters without large mana pools.)

6) Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.

7) All paladins receive a single-target taunt (name TBD) as a base ability.

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# Nov 24 2008 at 11:12 PM Rating: Decent
6) Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.

45 points in the holy tree to get more soloing damage? no thanks. I use this on a boss to judge them every minute or so for the casting bonus...now it's just worthless to any raiding holy paladin.
more nerf
# Nov 24 2008 at 2:06 PM Rating: Good
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3,896 posts
Quote:

4) Judgement of Wisdom now returns a percentage of base mana instead of a percentage of max mana.


Another kick in the face for holy solo. When are they going to stop nerfing us?

With all these rounds of nerfs to paladin (Is this the 4th round or the 5th since the last patch???) I wonder if they really saw mistakes they had made with their original ideas or if they are just doing something to appease the people whining because they got killed by a paladin in pvp.

If the latter then they obviously won't stop until paladin is "lolpaladin" again, and then I bet us paladins whining that we can't do anything because we're so freaking nerfed won't actually get them to change us.

Didn't they say in their last round of nerfs something like they realized that this impacted on holy too but maybe they would do something in the future? So the something in the future was more nerfs?



more nerf
# Nov 25 2008 at 12:06 AM Rating: Decent
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1,882 posts
Seriously getting sick of the paladin nerfs. For a split second I thought we actually would be advantageous. Now they just keep nerfing and nerfing and nerfing. Hunters were obviously OP and nearly brainless to play for how much of Burning Crusade and yet they never received any sizable nerf? Yet a class that actually has some purpose and multi-use purposes is getting nerfed every time there is an update now... *sigh*
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