NY Times: Council of Stellar Management Coverage

It's not often we see positive coverage of our genre in the mass media, so I was excited to see coverage of CCP's recent Council of Stellar Management in the New York Times!

Yet mere planets were beneath the concern of the nine leaders — warlords, religious crusaders, industrial tycoons, freedom fighters, university dons and banking moguls — who temporarily set aside their differences last week and gathered here under a banner of peace. After all, they had an entire galaxy to consider.

Of course that galaxy does not really exist. Yet for the more than 200,000 players of the science-fiction game Eve Online; for the company here that created it, CCP; indeed for the broader concept of how companies relate to their customers, the inaugural meeting of the Council of Stellar Management was a watershed in the evolution of online democracy.

I take offense to calling Trinity not existing, but I'll take any positive looks at the team work that MMOs can bring to players!  Hurray to the Times, and to the players who are representing all of our needs to CCP!  Huzzah!

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