FINAL FANTASY XI Update (Jul. 19)

Wow, this thing is huge. [Event-Related] *A new chapter has been added to "Chains of Promathia." *A new quest called "The Fellowship Quest" has been added. Upon completion of this quest, the player will receive an item used to call an NPC. -The NPC may not be called during NPC escort quests, but may be used along with beastmasters' pets, summoners' avatars, and dragoons' wyverns. -The NPC may only be called in certain field areas. -The NPC may fight monsters, gain experience, and level up with the player. -A player fighting with an NPC fellow will receive only 70% of the usual experience points gained for solo battles. -The NPC may be called only when there are less than six members in the player's group. A party may contain a maximum of three NPC fellows, along with the three players who have called them. -If the NPC's level exceeds that of the player, its status will be adjusted to match the player's level. -The NPC's equipment will occasionally change after fighting several battles. -The NPC will leave if the player: -temporarily logs out to PlayOnline -logs out -enters a different area -is KO'd -All NPCs in a party will leave if the party attempts to increase its total number of players and NPCs to seven. *Several new quests have been added, including: -A quest in which the player may acquire headgear that resembles various beastmen -Rematches with mammets and the Mithran sin hunters And more! *An NPC that tells the player's fortune regarding titles and other "elements" has been added in Mhaura. *Character title selection has been changed in the following ways: -It now costs less gil to change a player's title. Also, it now costs no gil at all to check the player's list of available titles. -The NPC bard that changes player titles will now sing out the player's title just before changing it. -After changing the player's title, the NPC bard will sing out the new title. Nearby PCs will also be able to hear the new title. -The player will now have the option to have a random title selected for him or her at no cost once each day (Earth time). -Titles earned by defeating NMs are now available for selection not just at Selbina and Mhaura, but also at Kazham and Rabao. *A chocobo riding game has been added. The player must deliver a chocobo from the chocobo stables where the quest was offered to a designated nation. *Players are now able to talk to an NPC and check the remaining time until they are able to reenter the battlefield for the ENM quests "Pulling the Strings" and "Automaton Assault." *"Return Ring" and "Homing Ring" have been added to the list of items that may be earned by exchanging conquest points. *If a player has completed the quests to get a pair of Mannequin Pumps or a Minstrel's Dagger but disposed of the item he earned, the player may now reacquire the item at the same place he attained it. *Mythril Plate Armor has been added to the list of equipment that may be stored as a key item. *A new NPC that will trade items for treasure earned by defeating Lumorian monsters has been added. [Battle-Related] *Players are now able to earn experience from monsters of a wider level range than previously possible. Experience points earned by defeating "decent challenge" and "easy prey" monsters will also increase in some instances. *Experience chain bonuses in level-restricted areas of Chains of Promathia are now determined by the level of the player while in that area, rather than the player's actual level. *Monster locations have been adjusted, particularly in Chains of Promathia areas. The following areas will be affected: Bibiki Bay, Uleguerand Range, Attohwa Chasm, Newton Movalpolos, Promyvion – Holla, Promyvion – Dem, Promyvion – Mea, Promyvion – Vahzl, Lufaise Meadows, Phomiuna Aqueducts, the Sacrarium, Riverne – Site #A01, Riverne – Site #B01, the Garden of Ru'Hmet, Ro'Maeve, the Boyahda Tree, the Den of Rancor, the Shrine of Ru'Avitau, Kuftal Tunnel *The damage and accuracy of a player's ranged attack are now calculated based on the distance of the player from the monster. This determination varies from weapon to weapon, as does the ideal distance for maximum damage. In addition, the higher the monster's level is with regard to the player, the less damage will be dealt with a ranged attack. *The player's enmity now decreases when a shadow image created by Utsusemi is absorbed by an attack. *Weather will no longer have an effect on the distance a player can be detected for monsters that detect based on the use of magic. *Several new notorious monsters have been added. *Creatures summoned by monsters (excluding elementals) have had their names changed to "(Monster's name)'s Avatar" for consistency. *The strength of monster techniques has been adjusted, particularly in Chains of Promathia areas. *A player who is KO'd, revived, then while still in a weakened state KO'd again will now, after a second reviving, temporarily experience a weakened attack and accuracy loss for magic and ranged attacks. *Before the update, a player who fought a monster without using auto-attack would retain his claim on the monster, even if he was KO'd in battle due to poison, etc. This has been fixed so that when the player dies, the monster becomes unclaimed. *Before the update, a monster that was claimed by a party or alliance would occasionally go unclaimed when magic or a weapon skill was used on the monster as the monster moved out of range before the magic or weapon skill could strike. [Item-Related] *Trading a wijnruit and 99 ninja tools to a certain NPC can now earn the player a toolbag. This item may be gathered in stacks of twelve, essentially increasing the player's ninja tool inventory capacity twelvefold. *New synthesis recipes have been added. *Prices at guilds have been changed to reflect the amount of each item the guild currently has in stock. The cost may rise to a maximum of five times the original price. *Some of the treasure items earned from notorious monsters in the Boyahda Tree have been changed. *The way that the following items are acquired has been changed: Archer Ring, Leaping Boots, Emperor Hairpin, Peacock Charm In addition, players may receive an EX/Rare or EX item with the same attributes from the monsters who previously dropped each of the above items. *The effects of the following items have been altered: Poison Potion, Venom Potion, Paralyze Potion, Sleeping Potion, Silencing Potion, Blinding Potion, Vitriol, Instant Warp, Bastok Mines gate glyph, Bastok Markets gate glyph, Port Bastok gate glyph, Eastern San d'Oria gate glyph, Western San d'Oria gate glyph, Northern San d'Oria gate glyph, Windurst Waters gate glyph, Port Windurst gate glyph, Windurst Woods gate glyph, New Year's gift, Cantarella, Black Drop, Muting Potion, Invitriol, Warp Cudgel, Trick Staff II, Treat Staff II, Teleport ring: Holla, Teleport ring: Dem, Teleport ring: Mea, Teleport ring: Vahzl, Teleport ring: Yhoat, Teleport ring: Altep, Memento Muffler, Gargoyle Boots, Zoolater Hat, Root Sabots, Aries Mantle, Anubis's Knife, Oscar Scarf, Kinkobo, Carpenter's Belt, Blacksmith's Belt, Goldsmith's Belt, Weaver's Belt, Tanner's Belt, Boneworker's Belt, Alchemist's Belt, Culinarian's Belt, Fisherman's Belt, Counter Earring, Tactical Ring, Wing Gorget, Healing Feather, Spirit Lantern, Astral Pot, Homing Ring, Return Ring, Absorbing Shield, Tavnazian Ring, Ducal Guard's Ring, Maat's Cap, Kingdom Stables Collar, Republic Stables Medal, Federation Stables Scarf, Cursed Beverage, Cursed Soup *The item "Timepiece" has been added to the list of special items a player may receive 100 days after participating in the Vana'diel Adventurer Recruitment Program. *The following item names have been changed in the English version: Panzer Mask -> Panther Mask Panzer Mask +1 -> Panther Mask +1 Amemit Mantle -> Amemet Mantle Amemit Mantle +1 -> Amemet Mantle +1 *The item name "Comet" has been changed to "Little Comet." *An attribute of the following item has been changed: Darksteel Pick +1 Delay:312 -> Delay:303 [System-Related] *Region Info may now be viewed from all areas. *Messages may no longer be sent using /tell to a player on the user's blacklist. *Along with the introduction of the Fellowship Quest, players may now combine text commands with to target their NPC fellows and execute their desired actions. Only the player who called the NPC may target it using . [Other Content] *The following changes have been made to Ballista. -If one side of an official match is low on members, entry into that force is now possible even if a match is already underway. In this case, experience may still be gained if certain conditions are met, just as if the player had entered the match from the start. Also, if a player enters during a match, both forces will receive a message notifying them of the new entry. The player must have the following in order to enter a match already underway: -A Ballista License -Enough gil to enter the match -The minimum level required for the match being played -A player who has just entered an official match or a match in Diorama Abdhaljs-Ghelsba that was already underway will temporarily be placed under "Preparing for Battle" status. -Players may now borrow the key items "Ballista Earring" and "Ballista Band" free of charge from the Pursuivant in Ru'Lude Gardens. Ballista Earring: When in possession of this item, the player will receive information about the next Ballista match and the entry registration time when entering San d'Oria, Bastok, Windurst, or Jeuno from one day prior to the match (Vana'diel time) until the end of the entry period. Ballista Band: When in possession of this item, the player will be given the choice of whether to keep or throw away the first Petra he quarries. Ownership of a Ballista License is not required to borrow the above items. The player may return the items simply by speaking to a Pursuivant. -Players are no longer able to adjust Petra selection settings in Diorama Abdhaljs-Ghelsba. The player will be given the option of what to do with the first Petra quarried only when in possession of the new key item "Ballista Band." -The following rules have been changed from special rules to standard rules. -Camp locations will change when the number of participants in a match is 40 or less. -The number of Rooks will be reduced to two when there is a significant difference in the number of players on each side. -Players will now receive experience points for participating in an official match. -The system of "Open Entry" for official matches, in which all adventurers were allowed to join the force with the smallest number of participants, has been done away with and replaced by a system called "Temporary Entry," in which players may join a force regardless of allegiance. However, the player's entry is temporary, and similar to Diorama Abdhaljs-Ghelsba's "Auto-Balance" feature, the players may be redistributed for balance when the match begins. -In Ru'Lude Gardens, the player will be able to view Diorama Abdhaljs-Ghelsba's reservation status. Reservations for the next two days (Earth time) will be shown. -The NPC Tillecoe will now inform the player of the match's level restriction when a match at Diorama Abdhaljs-Ghelsba is set to allow general participation. -Temporary items will now be distributed at the start of official matches held at the Pashhow Marshlands. -A section of the Ballista rulebook that is read out by the Pursuivant has been changed. -The rate of success for Foe Lullaby and Horde Lullaby has been lowered for players with bard as a support job. -A limit has been imposed on the amount of HP that can be absorbed by Bloody Bolts' HP Drain effect during Ballista.

Comments

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I want my FFXI... /cry
# Jul 19 2005 at 9:17 PM Rating: Decent
*
107 posts
K I know nobody really wants to read another one of 'these' threads... not trying to complain it's just... I need SOMETHING to do while waiting to download ^^

Anyway, I'm going on 9 hours of trying to get in (not continuous mind you, been breaking to play Atelier Iris: Eternal Mana. Great RPG btw, I highly recommend it to anyone with a PS2). Last time I actually got to the download screen I had about 700 files left... but that was nearly 5 hours ago. This is by far the worst trouble I've had with a version update since I started playing, but what really bothers me is these massive server problems ALWAYS happen on my day off from work!

Ah well, that's the real price we pay for free content updates I suppose. See ya all soon... I hope!
>.< omfg, this f’ing game.....
# Jul 19 2005 at 9:16 PM Rating: Decent
>.< omfg, this f’ing game has come to the point where I’m just about done trying to deal with it. I mean damn, the in game support sucks, the GM’s are script reading bots, and these updates are ridicules. Going on 24hours plus now and the network is still busy. So basically I have to log in and download / install the hour+ update but I still can’t freaking get in >.<

This is my first online game but I have been playing Final Fantasy all the way back to Nintendo’s FFI. Is this just how it goes??

Thank you for listening to my rant, sorry for sounding like a game addicted cry baby =(

This got but far down the list. I just wanted to bring it back to the top again. Please take the time to sign the petition. Who knows, it may make a change:

http://www.petitiononline.com/ffxise/petition.html

Has a petition regarding SE and there update difficulties.


Edited, Tue Jul 19 22:27:30 2005
RE: >.< omfg, this f’ing game.....
# Jul 19 2005 at 10:02 PM Rating: Decent
Another thing they could do to maybe sooth
This process so people get less pissy is give everyone some kind of compensation. WoW does it by giving rested experience, which means you get double exp on mobs that are killed for X amount of time. Or they could hook up some gil or something there are ways to set it up to where we get something for waiting so long for a paid service...
ouch!!
# Jul 19 2005 at 9:13 PM Rating: Decent
i just talk to a friendlist of mine he said his been trying it for 18hrs now lol he just got 2 hrs sleep...i'm just wondering how many ppl here doesnt have enouch sleep just waiting for the download...? If you answer above 18hrs you are a FFXI mania if not...I wish u luck too coz i think this will take longer than we all expect!!(i'm still trying to get the download)/cry
RE: ouch!!
# Jul 19 2005 at 9:50 PM Rating: Decent
lol i got you beat in time 19-20 hours here and i have 2 comps to load on and still not evn half on either
ahh
# Jul 19 2005 at 9:10 PM Rating: Decent
I can't believe it still cuts off once I manage to get the download started, TEN HOURS later. I don't care about paying for this bs, but I'd expect better server management from a free game ffs.

- Implementing a queue that would tell you how long you have to wait before you're assured of a download, WITH NO RANDOM CUTTING OFF MID DOWNLOAD, is what SE should have done long, long ago, and it would prevent everyone from hitting retry a million times.

- Let PC users download the patch from mirrors and leave the limited POL bandwidth for PS2 users.

- Use a smarter update system, PLEASE. People shouldn't have to download the same version info over and over (nice waste of bandwidth), and sit through a long filecheck, every time it fails.

It's a simple fact that when a download starts, it should finish no matter how congested the server is, albeit at a low speed. IT SHOULD NOT CUT OFF DURING THE DOWNLOAD AND DO NOTHING UNTIL YOU HIT CANCEL. Who wants to bet SE learns nothing this time as well?
RE: ahh
# Jul 19 2005 at 9:39 PM Rating: Decent
Even with this new DDoS news, how hard would it be for them to offer mirrors, really? They put the files on mirrors for PC users to download, it extracts the files to the appropriate folders, then when you log on it'll do the usual version info and filecheck and see that you already have all the files... why can't they do this?
RE: ahh
# Jul 19 2005 at 9:16 PM Rating: Decent
27 posts
Well as history shows, the updates only get worse every other one. Im willing to bet that the next one will take a week to clear up.

I know SE is new to the MMORPG fanchise but man this is to much i rather be killing lizards for sheep skins i might have a better chance of that then getting done today.
RE: ahh
# Jul 19 2005 at 9:13 PM Rating: Decent
Repost...

"I bet you 100 gil right now that by the end of the week, they will be revising their update systems so that it limits the number of people that can update at a time. This allows the people with faster connections to get in, get their updates, and get out, with less time, less aggravation, and less dissaray.

Think of a theme park entrance. Yeah, people are at times in lines that stretch pretty far back, but people are constantly moving to the gates, ya know? Not standing in the same place for 16+ hours...."
- Me
Wtf?
# Jul 19 2005 at 9:08 PM Rating: Decent
still downloading its been at 96% for like 2 hrs

>.<
RE: Wtf?
# Jul 19 2005 at 9:11 PM Rating: Decent
It's stalled. Exit the download and get back online...
update
# Jul 19 2005 at 9:07 PM Rating: Decent
well i have been trying since about 2 am this morning and i still cant get the main update to go, i got the first update of like 17 files but the "Big" one just won't start /cry almost been 22 hours now /cry well good luck to those also trying and congrats to those that got it
update
# Jul 19 2005 at 9:07 PM Rating: Decent
well i have been trying since about 2 am this morning and i still cant get the main update to go, i got the first update of like 17 files but the "Big" one just won't start /cry almost been 22 hours now /cry well good luck to those also trying and congrats to those that got it
RE: update
# Jul 19 2005 at 9:11 PM Rating: Decent
sorry for the 2x post hit enter twice lol
>.<
# Jul 19 2005 at 9:04 PM Rating: Decent
lol it freeze already and didnt get even to 50%>.<back to waiting again!!!lol this really funny trying hard to get download,but im really worried about my plants lol
ARGH!!
# Jul 19 2005 at 9:04 PM Rating: Decent
I've been trying to start the download for over 10 hours and i havent even begun yet.... S-E's download system it terrible. They really need to do something about this
The one way to end the chaos
# Jul 19 2005 at 9:03 PM Rating: Decent
27 posts
I wanna know how many people agree with me on this. As far as i see the only problem i see with this is when the connection disconnects it takes you back to step one. How many of you think that this is the problem that should be fixed? At least if you can resume people wont be screaming when it d/cs at 99.99999% done.
RE: The one way to end the chaos
# Jul 19 2005 at 9:14 PM Rating: Decent
Yeah it does resume (look at the amount of files remaining). It always start back at 0% though, which can be misleading.
RE: The one way to end the chaos
# Jul 19 2005 at 9:09 PM Rating: Decent
It doesn't take you back to step one... Well, it does, but not entirely. It stores all the files that you have downloaded, so you don't have to re-download the files that you already have. It does, however, have to re-check every file to make sure you haven't tampered with them...
RE: The one way to end the chaos
# Jul 19 2005 at 9:11 PM Rating: Decent
27 posts
not much trust here is there
RE: The one way to end the chaos
# Jul 19 2005 at 9:37 PM Rating: Decent
yea it does....it also re-checks the files every time cause it doesnt kno what files u have already downloaded the time before..that is if u had downloaded any files before! it also checks the files for errors before downloading them..which makes perfect sence!
OMG
# Jul 19 2005 at 8:57 PM Rating: Decent
yes!! i am downloading right now i hope this will go all the way...wish me luck
RE: OMG
# Jul 19 2005 at 9:03 PM Rating: Decent
My first download I got 2 files and then it froze *sigh*
RE: OMG
# Jul 19 2005 at 8:59 PM Rating: Decent
27 posts
may the force be with you
RE: OMG
# Jul 19 2005 at 9:01 PM Rating: Decent
tnx i hope so too!!
bleh
# Jul 19 2005 at 8:51 PM Rating: Decent
*
120 posts
hurrrrr been trying for 14 hours now... just 300 more files to download if I can make it back to that point... >.<!!
This is nuts
# Jul 19 2005 at 8:50 PM Rating: Decent
27 posts
Well i've been tring to get these updates since 11:00 this mourning and this is rediculus. I can get in but the download freezes some way through (note- not the computer). Has this happened to anyone?
RE: This is nuts
# Jul 19 2005 at 8:53 PM Rating: Decent
Well, if you haven't noticed the 977 OTHER threads about this... YES THIS IS HAPPENING TO EVERYONE ELSE!!! ,,l,, (^_^) ,,l,,
RE: This is nuts
# Jul 19 2005 at 8:54 PM Rating: Decent
27 posts
Well sorry i just signed in, havent had time to read tha the 1587 other posts.
RE: This is nuts
# Jul 19 2005 at 8:56 PM Rating: Decent
Well, now ya know :P
lol this the longest day!!!!!
# Jul 19 2005 at 8:48 PM Rating: Decent
1st congratz to all the ppl had downloded...me yesterday i can't get into POL and i quit(waited 8hrs tho :() and went to bed...(so when i woke up i hope i can log in)but still i get the ERROR POL 1160!!!lol...what wrong with the access...I'm really waisting my time waiting but don't have anything to do i guess just wait again lol..Question.What can craft at lv23 woodcrafting skill to skill up?
LOL
# Jul 19 2005 at 8:37 PM Rating: Default
19 files to go.....
Petition
# Jul 19 2005 at 8:37 PM Rating: Decent
http://www.petitiononline.com/ffxise/petition.html

Has a petition regarding SE and there update difficulties.
Foolish
# Jul 19 2005 at 9:23 PM Rating: Decent
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61 posts
1: Is invalid, the reasion is, Updates are 95%, just Dat files, which your pc then runs when it receives certian messages from the server. They cant provide it on the net for download, because you would, essiantly, be downloading the entire game. On top of this, if this was possible, the game would then need to stop "checking" your dat files when ever you log in. because it would need to know if any are missing, or modified. Removeing a few dat files here an there, can change a lot of things that happen ingame. Remember the Duplicate Gil trick? Useing lag allowed it, because of a client side glitch. They Fixed it, you remove a dat file, an you can still do it. forceing them to create another Dat file fix, /and/ a server fix which caused item received verification before your char was "saved" possessing the money/items.
It just wouldnt be practical to put a 2-3 Gig "patch" file. Because in the end, thats what it is now. From the day the game came out, to today, Almost every single Dat file has been modified. not to mention new ones added since CoP.

2: If you're refering to world server. They cant do this either. the reasion is. When you log into your account, your in the "Lobby". a Neutral area. You dont actuly log into a server untill after you select a character an click "okay". So.. they cant update by servers in this method either. They have to update all servers at once, simply because, theres no way to seperate one server from another.

3: this one, is somewhat feasible. the only reasion that this wouldnt happen, is because of the actual type of .Dat file. for example, if there armor pictures, monsters, quest info, areas. Its hard to "turn them off" if there already programed to be there. And when it comes to drops, or quests, it could cause things to clash when it tries to drop an item that isnt there to you, or start a quest that is missing pieces to it. How ever, like they did with the event moogles an such, they could still make many things "not there". So this would only effect area an items.. i think. But even so, an update broken into segments before "release of effect" is much more plausible then items 1, an 2.

now, heres some food for thought.

Have you guys, honestly, forgotten all about the DDOS Attacks?
How, there hasnt been 2 days to go by, where the search functions failed because of them? Or been booted from game?
If it was there honest goal to ***** SE over. Dont you think they would, logicaly, Choose to massively attack during the large update? Thus forceing thousands of people being unable to update, causeing them to whine like little Emo children, threaten to quit, an thus, ***** SE over by makeing them all quit, over a problem that isnt SE's fault, At all?

SE has to deal with lawyers (gillseller loophole), manageing accounts, an server info for Japan, England, and America, Script Kiddies an Hacker Attacks, among so many things. An the first thing you guys do, is yell an screem at them?

Yes, we pay monthly for them. But when a problem arises, they do there best to handle it. If there slow, its either because they honestly dont have proof on somthing, or there so bogd down with somthing else, like DDOS, its hard to micromanage resources for such a huge number of people worldwide. I havent been able to play for the past 2+ days either, i'm sure most of the plants on my mules are dead too, an yes it irritates me. But i dont blaim them. Its not there fault.

We asked them to make certian items R/X. they did that. They made Rangers less gods, an back to mortals like us. fixed many other things. an We dont bother to say thank you first, before ******** for more?

Are we honestly at a point where we see snakes in every shadow, that when SE is probly haveing a problem with DDOS, or such. That we all think there sitting in there office, laughing at us, drinking whiskey an rice, an rolling in our money?

Honestly people.... Dont judge an yell at somone, before first sitting down an figureing, /why/ such a thing is happening from there point.

If you see a show preformer, known for his great acts, trip an fall. Would you truely be so heartless an mock an ridicule him?
He, an they, are only human. dealing with (as i mentioned many times before) hackers, and a long list of things.

Please.. Dont add more to the pile. If you want things to truely improve, work on eachother.. Dont misplace your anger on them.

^~Kai
RE: Petition
# Jul 19 2005 at 9:11 PM Rating: Decent
LMAO! A petition? Got any other bright ideas that Square/Enix will ignore?
RE: Petition
# Jul 19 2005 at 8:47 PM Rating: Decent
Guys, honestly. All that will do is **** them off. You think they haven't realized that this isn't working? They can't really change their update systems WHILE people are still trying to update. I bet you 100 gil right now that by the end of the week, they will be revising their update systems so that it limits the number of people that can update at a time. This allows the people with faster connections to get in, get their updates, and get out, with less time, less aggravation, and less dissaray.

Think of a theme park entrance. Yeah, people are at times in lines that stretch pretty far back, but people are constantly moving to the gates, ya know? Not standing in the same place for 16+ hours....
RE: Petition
# Jul 19 2005 at 9:12 PM Rating: Decent
While I applaud your optimism for future updates, I do not believe that you are correct. How many times has this exact situation happened before? Too many.

SE has seen that their update system is insufficient, but this update proves that they are not taking steps to correct the issue.

I've signed the petition. I don't think that it will make a difference, but in the spirit of "You never know", I encourage others to do so as well.
RE: Petition
# Jul 19 2005 at 9:07 PM Rating: Decent
41 posts
You would hope that they would be working to resolve the issue. Other than this is far from the first time they've had this exact same issue; but from what I'm noticing of the trend, each time it gets WORSE, and it takes longer to get back up and running as normal, instead of better.

So I wouldn't consider that to be putting too much effort into resolving the issue or coming up with a creative solution around it.
lol woow 17 files
# Jul 19 2005 at 8:36 PM Rating: Decent
got 17 files downloaded and now down to 130 to get done woooooooooooo
I give up
# Jul 19 2005 at 8:35 PM Rating: Decent
37 posts
Well pretty pointless to stick around the computer, so ill go do something else till 1:00 am hopefully everyone will be done/givin up like me by then and I can get some progress done without being booted mid way gl.
Gardening.
# Jul 19 2005 at 8:32 PM Rating: Decent
32 hours now.... Im not really complaining about the fact I can't log on, but I do wonder what will become of my plants... Tree cuttings that havent been checked since about 14 hours before the maintenance started, I still cant get on.... I do wonder if they will be dead....
T_T
# Jul 19 2005 at 8:30 PM Rating: Decent
i am going to cry if this update takes any longer
seriously...
W00t
# Jul 19 2005 at 8:27 PM Rating: Decent
37 posts
W00t lol this time my bar made it from 0% to 21% at this rate I might actually reach that 100% point in 2 days and then another 2 days and ill be done step 2!!! w00t!
YES~
# Jul 19 2005 at 8:26 PM Rating: Decent
I GOT! I can play! Later
OMG OMG
# Jul 19 2005 at 8:24 PM Rating: Decent
OMFG I FINALLY GOT THEM ALL DOWNLOADED and it only took an entire 16hrs and its been 32hrs since the maintence start
NPC buddy huh?
# Jul 19 2005 at 8:17 PM Rating: Decent
Yay, one less n00b I have to party with...
Yeah
# Jul 19 2005 at 8:17 PM Rating: Decent
Finally get back to downloading again. Got 1 whole file WOW 1 WHOLE FILE and then the timer goes from 7 hrs to 8 hrs to 10 hrs to Unknown yeah weah togo SE at this rate i will have this update in 4 days 18hrs if i dont sleep
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