The Elder Scrolls Online: Hands On

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The Elder Scrolls Online has caused frothing at the mouth for many gamers, either those who started flinging their money at the screen as soon as it was announced (hence an upswing in monitor sales before E3 last year), or those who found the whole idea of an Elder Scrolls MMO sacrilege.

Either way, interest for this game is higher than any upcoming MMO and it was with suitable anticipation that I visited ZeniMax Online Studios in Maryland last week. As part of the visit to the impressive locale, I was afforded the privilege of playing The Elder Scrolls Online for a few hours (for my first impressions back in October, read here).

Partly to overcome the staggering number of misconceptions that follow the game around (seriously, if I had a cent for every time I’d been asked if it had a reticule like Skyrim I would have $2.56), the ZeniMax team wanted to put the game in our hands. Whether that would mean the fears of some were assuaged or confirmed would be down to the game itself.