Forced internet is a no-no. I know security tends to be the fallback, but it usually winds up being a hassle to the user more than a benefit. D3's been hacked to hell, for example, and all legit players have is a ****** economy to work with since nothing ever drops. Meanwhile, Gamesharking it up does have some legitimate benefits, like making a harder game playable for a kid or getting an item from some obscure timed quest 40+ hours in you'd never know about without a FAQ guiding you. Sure, purists will ***** for the sake of ********* but as long as competition isn't involved, who gives a ****? That's when those who want to esport or whatever can opt in to specific checks a given company could make to make sure a console is legit and not running exploits. And yeah, people will find a way around that, I'm sure, but this seemingly neverending war against piracy and even used games isn't going to stop as long as ****'s overpriced and of sup-par quality. Hell, I miss the days when bonus features in games weren't paid DLC.
More specific to a possible PS4, it just needs ******* games. This console generation has been miserable for me as a jRPG fan, of which the genre has seemingly migrated to handhelds. I want to sit in front of my big-screen and play, not squint at an awkwardly designed handheld with limited battery life. So, don't be "too hard to code for" this time around, or there might not be a PS5 a decade from now.
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Violence good. Sexy bad. Yay America.