Raydovus wrote:
some of my guild mates are playing DDO, they like it better with smarter mob's combat with dodging and jump in combat style, SOE doesnt have that kind of game engine like Turbinegames do, SOE still cant do "sitting" as Turbinegames can.
suppose if Turbinegames get those "laid-offs", they would get very dramatic improvements with housing system that is still too restrictive that suffered in LotRO.
I have played LOTRO since alpha (I hold a lifetime subscription and am a founder) and there is so much wrong with the way Turbine engineers games I don't even know where to begin. The root of the problem is that when the player base says "we don't like this aspect of the game", Turbine normally replies "that's the best we can do, (or "that's the way we chose to implement the system"), so you need to adjust your play style to work with it".
This is the MMO version of "Get over it" / "Get used to it" and it is the opposite of the way SOE deals with player complaints. When confronted with a player complaint, SOE usually changes or adjusts the game mechanic to appease those players who were unhappy. They're not always successful but they almost always try!
With that fundamental difference in play, I don't think even an influx of ex-SOE employees would help the situation. In all likelihood, the new employees would be required to work the same way the existing staff does - "do what you're told and ***** what the customer base thinks they want"!
Glad you and your friends are enjoying DDO though... best of luck and so long! Oh, yeah... I almost forgot... enjoy sitting on stuff ...