What's the deal with them? I'm really starting to get sick of joining a group in the Duty Finder and finding out they want to speed run the dungeon.
Not so much the speed running by itself. I can appreciate the need for efficiency. But lately every group i've run into on a multitude of jobs (i108 NIN and i105 BRD) seems to absolutely suck at it.
For instance my last three groups of Sastasha (Hard) have been this way, the same with my last two groups of The Stone Vigil (Hard).
1) The dungeon would start, we would say hello.
2) The healer would buff us and the tank would start running.
3) Picks up the first group,
4) Picks up the second group,
5) Picks up the third group and starts fighting there.
6) We manage to kill a few before we wipe.
R) We revive, start over at 1...
2-3 wipes and repeats later we'll make it to the first boss wasting a good 10 minutes. And people blindly accept this.
If you were to start the dungeon and take them on one-by-one you'd be at the boss quicker, efficienter, without danger or stress, and everyone would still be happy. Well, that's supposed to be the case, but meanwhile you'll get shouted at to pull more (and most likely wipe when you do).
It isnt a case of Gear or Player skill, it's them blindly doing it because; "That one group that runs Coil who know what everyone on their team can do with their eyes closed does it this way, so we will bloody well do it this way as well". And they'll get there, sure. Everyone will be pissed off at each other, names will have been called, maybe people will even have left, but they'll get there.
But seriously? Is it really worth it? Cant we just get rid of this speed run mentality and just do things the old fashioned way one group at a time? At most you're going to be 5 minutes slower doing it this way, atleast compared to a speed run where no one dies (which would be a miracle as of late).
Arent you guys sick of speed runs already as well?