Treading grey waters with CoH's Paragon Studios

We took the time to sit down with Paragon Studios to talk about their latest expansion for City of Heroes, titled "Going Rogue." Also, we've got free jetpack codes for you all!

Update: We're working on a solution to the free jetpack codes that were promised to our readers. The response we received was more than we anticipated, so please bear with us as we figure out how to distribute the codes. Thanks for your patience, and I hope we can get you your jetpack codes soon.

Note: Posting for the jetpack codes is now over. Further posts will not enter you as a chance to get a key.

When Paragon Studios and NCsoft announced that they would be releasing a new expansion for City of Heroes (CoH), we were intrigued. When it was revealed that this expansion was called "Going Rogue" and it featured the ability for Superheroes and Villains alike to tread all those morally grey waters between "good" and "evil," we became downright excited. After all, when was the last time you had a character that could change their very morality during the course of the game? Probably never!

Either way, we were so excited about CoH's latest expansion, we decided to reach out to Paragon Studios to have a little chat with Matt Miller, lead systems designer, about this upcoming expansion. They were also kind enough to throw in some free jetpack codes for our readers! So maybe you were a fan of City of Heroes and have since taken a break, or perhaps you've always been that massive CoH enthusiast all your life, so why not go rogue with an awesome jetpack? Just make a post in the comments section of this interview about what part of Going Rogue you're looking forward to most (it can be anything!), and you'll have the chance to get a snazzy Jetpack! Enjoy!


ZAM: Hi there and thanks for answering a few questions we had about City of Heroes' (CoH) latest expansion, Going Rogue!

Matt Miller: No problem, we're all very proud of the work we've done on this expansion.

ZAM: There's been a lot of reference to the new alternate world of Praetoria being introduced. How will you be using Praetoria to tie into the game play of CoH? Will Praetoria perhaps make an appearance in endgame content?


Matt Miller: Praetoria and the Praetorian Guard were actually introduced to our players in Issue One. We took the opportunity in Going Rouge to expand upon the lore and really flesh out the characters and areas of that world. We've still got a ton of stories yet to tell in Praetoria, and yes, some of those stories involve max-level characters.

ZAM: One of the key features of this expansion is for players to be able to test those grey waters between good and evil. In fact, this is where Going Rogue derived its name. What really attracted Paragon Studios to the concept of "going rogue" and switching sides?

Matt Miller: We wanted to do side-switching shortly after City of Villains, but were never really happy with the designs we had for it. Eventually we started talking about a "third faction" of Vigilante, the dark hero, and how that could be used as a go-between of Heroes and Villains. Once we explored the stories we could tell, we realized that Vigilante didn't fit the Villain-to-Hero path, and thus the Rogue was born. The rogue is more of a mercenary, a selfish person who is more about getting ahead than doing evil. With all four alignments in place, we've been able to really explore the shades of gray concept that is so classic to comic book storytelling. Players will really have to think about the decisions they face as the choice is rarely as simple as "good vs. evil." We've been very happy with the system's design ever since that day. Everything just fell into place.

ZAM: Are there any rewards for staying "true" to a specific moral calling? For example, what about Heroes who stoically refuse to dabble in the immoral, or Villains who despise doing anything good? What about players who choose to stay as Rogues or Vigilantes because they feel that this fits best with their character?


Matt Miller: Heroes and Villains who "reinforce" their morality (by going through the steps to switch, but instead choosing to remain their current alignment) will receive a new type of currency we're calling Alignment Merits. These can be redeemed for some of the best loot in the game, a reward for staying true. They will also have access to special bases with some pretty cool features.

Vigilantes and Rogues have a different advantage. They can go into the other side's game world and run newspaper/police scanner missions, as well as team up with the opposite faction and run missions with them. The entirety of both games' geography is open to Vigilantes and Rogues. It's a badge hunter's paradise.

ZAM: Will there be penalties for players who constantly flip flop between those moral distinctions, like spending one week as a hero, then another as a villain, and so on?

Matt Miller: When you switch you permanently lose any Alignment Merits you might have saved up. It's not a play style we actively encourage, but I can think of a couple of characters in comics and movies who switch sides so often that it's impossible to pin them as a hero or a villain at any point in time.

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Praetoria
# Aug 11 2010 at 1:28 PM Rating: Decent
Can't wait to try the new content and zones.
excited!
# Aug 11 2010 at 1:21 PM Rating: Decent
definitely looking forward to fighting the fascist Cole!
EPICness!
# Aug 11 2010 at 1:17 PM Rating: Decent
Im looking forward to finally being able to make my villain a hero its going to be so cool!

but i am not looking forward to the mass lag on launch day.
Cant wait
# Aug 11 2010 at 1:16 PM Rating: Decent
Cant wait for GR was looking forward to the incarnate system the most am disappointed ill have to wait but atleast its still going to be added.

After the incarnate system the things im looking forward to the most are switching sides and the Kinetic melee and electric control powersets.

Edited, Aug 11th 2010 3:18pm by sim5728
Side-straddling, not just side-switching.
# Aug 11 2010 at 1:15 PM Rating: Decent
Rogues and Vigilantes mean not having to say "sorry, I only don't have anyone on that side on that server" when your friends want to team up. (And more combinations of archetypes on teams will be fun, too.)
Almost...there...
# Aug 11 2010 at 1:10 PM Rating: Decent
I'll be playing until the servers close for good. CoH has been getting better and better, and I have no doubt GR will continue that trend. Can't wait for the new powersets and new costume pieces.
Loving the new content
# Aug 11 2010 at 1:04 PM Rating: Decent
I've been with COH since Issue 1, and as much as anything else, I'm looking forward to experiencing the new low-level content on live. I've poked at some of it during beta, and it's impressive how much stronger the writing has gotten since those early days -- or even since COV launched.
Can't wait
# Aug 11 2010 at 12:44 PM Rating: Decent
Been playing for 6 years now and it's still fun! My SG is looking forward to the content of GR and then bringing them all hero side and going vigilante so we can do all the TFs and SFs.

Got a Mind/Fire/Fire Dom planned! Can't wait!
Stoked!
# Aug 11 2010 at 12:42 PM Rating: Decent
This looks great! August 17 can't get here fast enough!
Loyalists Report for Duty!
# Aug 11 2010 at 12:41 PM Rating: Decent
One of my favorite aspects of the imminent Going Rogue will be the moral ambiguity. In the fight between the Loyalists and the Resistance, it is very easy to make the case that either is the hero and the other the villain. Is the well meaning Tyrant who enslaves his people "For their own good" the hero? Or the anarchist who would liberate the citizens for his own wicked gain?

Issues of morality have constantly appealed to me, and by all accounts the story delivers on that front. I can't wait to hear, read, and experience the full world of Pretoria.

Going Rogue shall be amazing. ^_^
what ill enjoy
# Aug 11 2010 at 12:39 PM Rating: Decent
Hello

I can't wait to be able to turn some of my level 50 heroes into villains. 5/5 stars.
Welcome back, old friends
# Aug 11 2010 at 12:37 PM Rating: Decent
Many of us older players are looking forward to some of our old friends coming back to CoH/V to check out the new goodies. There have been many, many improvements to the game, and we hope you stay for a while.
Praetoria
# Aug 11 2010 at 12:30 PM Rating: Decent
I'm so looking forward to seeing this expanded. New content is always welcomed and this area is long overdue.
What I'm most looking forward to
# Aug 11 2010 at 12:28 PM Rating: Decent
I'm most looking forward to the influx of new and returning players Going Rogue is going to bring to the game. Also, Kinetic Melee - I can't wait to cut loose with the scrapped I'be had planned since the set was announced!
GR is under a week away
# Aug 11 2010 at 12:26 PM Rating: Decent
Chello!

Mostly, I'll be happy to take villain ATs blueside. there are some Hero concepts that don't fit the heroic ATs. For instance, the Hulk is more of a brute, the Punisher is more of a Corruptor. and, yes, some Masterminds (mercs{) would work blueside as well.

Tony
Getting my SG done!
# Aug 11 2010 at 12:25 PM Rating: Decent
Once GR launches, I can bring all the "alternate" Charlies into my SG! Both the good AND the bad!
Going Rogue
# Aug 11 2010 at 12:24 PM Rating: Decent
Bought the preorder andi am fully in love with my Demon MM can't wait to try electric control.
Looking forward to...
# Aug 11 2010 at 12:21 PM Rating: Decent
I can't wait to bring my Zombies into Paragon and possibly have more people on the villain side.
what im looking forward to
# Aug 11 2010 at 12:20 PM Rating: Decent
What I'm looking forward to most is how the new content presented by GR will affect the game and how its played. Also hopefully more people will actually be exploring the games content. Oh and not to mention I can't wait to see some new costume peices
Why I'm looking forward to Going Rogue.
# Aug 11 2010 at 12:19 PM Rating: Decent
I can't wait until Going Rogue for two reasons.

First off, I'm definitely looking forward to making a classic powerset choice with some of the new costumes in Praetoria. I'm planning on rolling a Claws/Super Reflexes Scrapper, and I'm willing to bet it's gonna be a ton of fun (I've never tried Super Reflexes before, so I'm sure it will be interesting).

Second, I have an Assault Rifle/Traps Corruptor character that I made from the start to be brought over to the hero side. I wanted to do this to fit his character bio. I've since brought him up to level 50 Villain side in order to fit his story (The basic gist of it is that I wanted to be able to make a renowned Villain that made his way to the "good side"). I can't wait to bring him over as a full-fledged Hero.

Being an older player to the game, I absolutely can't wait for Going Rogue to breathe fresh air into my gameplay experience. My copy is pre-ordered and paid off. I can't wait.

Edited, Aug 11th 2010 2:20pm by rklamer
Taking Heroes Red-side!
# Aug 11 2010 at 12:18 PM Rating: Decent
Looking forward to trying out the new Kinetic Melee powerset and to taking some of my current Heroes/Villains into Vigilante/Rogue status. Feels like a new game!! :D
eagerly awaiting
# Aug 11 2010 at 12:17 PM Rating: Decent
can't wait to let my demons loose in Atlas Park!!!
Super duper
# Aug 11 2010 at 12:16 PM Rating: Decent
It'll be pretty awesome to have the full menagerie of AT's on both sides, for sure.
coh gr
# Aug 11 2010 at 12:15 PM Rating: Decent
I'm looking forward to kinetic melee so far it looks great
"Support" Toons
# Aug 11 2010 at 12:14 PM Rating: Decent
Cannot wait to bring a corruptor blueside and offer a support toon that does damage. No more pidly defenders. So excited.
"Support" Toons
# Aug 11 2010 at 12:16 PM Rating: Decent
Please delete

Edited, Aug 11th 2010 2:18pm by CrimsonArcher
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