Of Guards and Thieves: First Look

One minute left. Everything's quiet. You've got the right hallway locked down, but something feels off. It's too quiet. Suddenly your team loses the Main Hall. The lights go out. Bathroom, too – they're making a push. You shouldn't rush the door, but the alarms are loud and your team is dead.

You nudge the door. Your flashlight peeks. Crap, nothing. You know you don't have time to waste, they'll cap' at the Elevators. You rush the door! – *shink* – and get knifed. You laugh. You knew it was coming, but you brush it off...because now it's your turn. This is Of Guards and Thieves.