The development of the upcoming MMORPG/RTS hybrid, Lords Online, was influenced from the Advanced Dungeons & Dragons ruleset, IGG said in a press release on Thursday. The free-to-play, browser-based game is the next slated to join IGG's hefty lineup of micro-transaction MMOs, which enters its Alpha testing phase any day now. As we reported earlier this summer, Lords Online "is an elaborate SLG game that is set in a medieval style land that is in constant conflict," according to IGG. "It features administrative controls, alliance building and hero-nurturing systems blended with classic AD&D rules."
IGG finally expanded on the connection to the "classic AD&D rules" it mentioned in last summer's press release, explaining the influence is tied to the AD&D "Lord mode" adventures. IGG says this aspect is what sets it apart from traditional strategy or RTS games; in Lords Online, players can recruit heroes to fight alongside their characters. The Lords Online "Hero Attributes" also draw inspiration from the AD&D ruleset; heroes have skills and abilities based on the classic "Strength," "Agility" and "Intellect" attributes. Those hero attributes will improve over time as heroes progress in the game, depending on what they learn.
Check out the full press release after the jump, and stay tuned to our Lords Online portal site for upcoming news and announcements about the upcoming MMO.