WildStar: Relearning the Trinity

If you’ve played any MMORPG in the past 10 years or so, I’m sure you’ve grown quite familiar with the plethora of mechanics that accompany the genre. Everything from questing to battlegrounds to loot-filled bags that need sorting out should all be familiar territory to any MMO veteran. Another one of these well-established mechanics that you might be accustomed to is none other than the “Holy Trinity”.

While this commonly used gameplay mechanic has proven time and time again how much it works, it has grown a bit stale over the years. That being said, I believe the upcoming Carbine Studios-developed MMORPG, WildStar, aims to give players a fresh take on what it means to play their chosen group role. With free-form targeting mechanics, a complex telegraph system and its huge emphasis on movement and position-based gameplay, WildStar may be just the game to hit the sweet-spot between combat innovation and familiarity.

Today I’ll be taking a look at the Holy Trinity of WildStar and what things players may need to learn or keep in mind for their role in group play. By the time you’re done reading, you’ll be well on your way to helping lead your group to victory upon arriving on planet Nexus, so let’s begin!