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Making an alchemist ALTFollow

#1 Oct 17 2006 at 2:55 PM Rating: Decent
Hi,

I´ve been reading the forums ever since I started playing WoW, but this is my first post.

I was a pure gatherer (skinner 300 / herbalism 300) from lvl 1 to 49 and I was planning to drop 1 when I get to 40. I didnt do it because I was afraid of hurting my income badly but I still dream about making potions for the guild and for profit. I'm gathering recipes and mats to become a well suited alchemist - 300 in a couple of hours.

BUT, my guild was in a serious need of an enchanter and the GM is already a 150 alchemist. So I droped skinning for enchanting (I dont like to farm beasts anyway).

I still want to become an alchemist, but droping herbalism for it doesnt sound like a good plan. Here comes the thought: What if I go for alchemy on my Alt? Would it be a good ideia? (what lvl should that alt be?) So far, the only disadvantages I see in having a alchemist Alt is that you will need to be high lvl to access the Alc. Lab. and people may not let you need on alchemy recipies. Is there any other things I should consider here?

I havent skilled up enchanting yet. So I would like to hear what you guys think about it.

Thank you in advance
#2 Oct 17 2006 at 10:52 PM Rating: Decent
It's a great idea. Most of the potion recipes are not BoP, only a few (like Major Mana Potion) and some are obtained through quests (Restorative Potion) but the most of the other recipes can be obtained really easy.

First I wanted to have Alchemy on my main and Herbalism on an alt, but it's not worth it, since you'll be playing mainly your main, your alt won't gather too much herbs, as you can gather herbs with your main while grinding/farming or in instances.

So go right ahead, make an alt and teach him crafting stuff, keep your gathering prof. on your main ;)
#3 Oct 18 2006 at 8:50 AM Rating: Decent
Thank you for your reply shadowstalke.

I agree with you and thats why I wont drop herbalism (its still my main source of income!). It does take a lot more time to gather then to craft.

Im more encouraged to go for a tradeskill alt now. But doing a deeper search on alchemy formulas I found out that the really useful stuff (by that I mean end-game) comes from BoP formulas or at least requires access to an Alchemy Lab (I would need to be level 60). Ok, Greater Fire Protection is BoE, but then you need Transmute: Elemental Fire (which is BoP). And also Major mana should be one of the main reasons to take alchemy, isnt it?

Waiting for more thoughts
#4 Oct 19 2006 at 5:07 PM Rating: Good
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978 posts
I think you should go with the tradeskill that will benefit you the most, and that you want to do. You said the GM is already at 150 tradeskill, but in the scheme of things that is not all that high. If you already have mats and recipes saved up you could probably pass the GM in skill level fairly easily. Plus, it's probably good to have more than one alchemist in case one of you can't be on for awhile, the other can fill in and make potions for the guild.

If you really want to do enchanting as well, why not make your alt the enchanter? That's what I did, I figure I'll get to level 35, learn all the BOE enchants that I can and worry about the faction enchants once I hit level 60.

Again, choose something that you want to do and will enjoy, otherwise you will just drop it later :)
#5 Oct 20 2006 at 7:39 AM Rating: Decent
Thank you very much Khalane.
I guess the only problem with that is you will probably never enchant the items on your main character because they would mostly be soulbound, right?

#6 Oct 20 2006 at 8:57 AM Rating: Decent
Nope. Your enchanting alt can't help you enchant a BoP on your main.

Also, it's been revealed that in the upcoming expansion, disenchanting will be skill based, so a level 5 alt cannot disenchant all those level 50+ BoE's. You'll have to wait until it levels up and gains the appropriate skill level.

Edited, Oct 20th 2006 at 9:59am PDT by thermalnoise
#7 Oct 21 2006 at 11:31 PM Rating: Decent
Don't go Enchanting on any character, period. If your guild needs one, have someone else do it.

Enchanting is damn near impossible to make money with unless you plan on farming for rep AND are in a high-end raiding guild. Even then, there are very few rep enchants that can be sold regularly, and if you are on a PvP server... It's that much more obnoxious to grind Furbolg Rep.

*Very few recipes people want that are sub-farming status, and even enchants like Crusader cost 500g. If you do the math, if you make a profit of 20g per enchant (and that's exaggerating, you'd never make that much on one) you would need to enchant 25 Crusaders before you even break even. Assuming you farm for it yourself, still, that's 500g not in your pocket because you didn't sell it.

*Very few items you disenchant actually make you money. Most greens will drop dusts. More often than not, you are better off simply selling the green item than getting the 1-2 Illusion Dust it gives you. The only real exception to this are Boss drops either level 55+ or 40-47 or so. These will Yield the only 2 shards that sell on the AH for more than the item vendors for. If you are lucky enough to get a Nether or Eternal Essence, congrats- you broke even after all the other greens you DE'ed.

*Enchanting costs quite a bit to level. In fact, I think it's one of the most expensive. You need something like 200 Illusion dust at one point to level up.


It's really not worth it unless you are really serious about farming or sitting in IF spamming all day to make 1g, while you could otherwise be grinding for Essences or something. I switched from Enchanting to Alchemy and I have already made loads of money on Healing Potions and Free Action potions, more money than I made from Enchanting in a year.

Edited, Oct 22nd 2006 at 12:33am PDT by Dyskresiac
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