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Seem's Sophus was right...Follow

#1 Jan 01 2006 at 12:37 PM Rating: Good
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3,011 posts
In the last week, the economy has doubled. Inflation has achieved its highest point in Shiva history. I smell something rotten afoot :/

Edited, Sun Jan 1 12:41:19 2006 by Shaolinz
#2 Jan 01 2006 at 5:32 PM Rating: Good
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233 posts
Its the GS and their goddamn christmas sales >.< People put up the price of high ticket items at christmas time because people have time off, and will be trying to get them. The GS selling super cheap gil causes the prices to rise, which causes people to buy more gil, which causes prices to rise etc. It will keep up like this until the cycle is broken >.<
#3 Jan 01 2006 at 8:05 PM Rating: Good
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424 posts
Quote:
It will keep up like this until the cycle is broken >.<


Sadly this cycle will never be broken, people with free money that don't realize this is a game will always spend real money on fake money. It's a problem that will never be taken care of until this game is no longer "popular" and something else comes along IGE and other similar sites can make money on. However it doesn't look like Final Fantasy XI will be "un-popular" anytime soon, so expect more rises and inflation in prices and the economy in general.

Edited, Sun Jan 1 20:08:13 2006 by Shinkyu
#4 Jan 01 2006 at 10:57 PM Rating: Good
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3,011 posts
Quote:
However it doesn't look like Final Fantasy XI will be "un-popular" anytime soon.


FFXI is already no longer the best rated MMORPG.

Wether you like it or not, WoW has less problems in its creation and the creators actually listen to players.

However, WoW is also newer and hasn't had the time to have had the RMTs sink their greedy fangs into it, which they will.

Lame people kill games and they always will.
#5 Jan 02 2006 at 12:48 AM Rating: Good
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1,324 posts
Players are abusing this inflation at the AH. I'll use Leaping Boots as an example. On Friday I checked the AH for them and saw that none were on sale. The AH history had one player buying it for 3mil BUT selling it the same day for 3.5mil. That was just wrong. I can't say if he did it intentionally but it seemed that way. Its really easy to take advantage by simply buying the only one there and reselling at an inflated price. -_-
#6 Jan 02 2006 at 9:05 PM Rating: Good
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81 posts
This is prolly off topic but i have to point this out cause it made me smile. While loggin out tonight i saw a shout from xellith stating to buy all the gil u can from IGE and drop it. While his attempts are prolly futile i applaud him for trying.
#7 Jan 04 2006 at 1:07 AM Rating: Good
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2,727 posts
the best way is just to ignore it completely. that's what i'm doin, i'm just gonna craft my way to the top, and make a killing on the side. although price gouging is profitable, i'm gonna undercut the hell out of these bastards and hope to drive some prices down
#8 Jan 04 2006 at 8:46 AM Rating: Good
TaterzZ wrote:
the best way is just to ignore it completely. that's what i'm doin, i'm just gonna craft my way to the top, and make a killing on the side. although price gouging is profitable, i'm gonna undercut the hell out of these bastards and hope to drive some prices down


Have fun losing money
#9 Jan 04 2006 at 12:00 PM Rating: Good
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836 posts
He won't lose money, his stuff is gonna outsell anyone elses.
Undercut, undercut, undercut!!

It amazes me how ppl get so pissed when they are undercutted, it's actually a good business idea most of the time. Get your stuff sold at a good price, make others have to repost their items, losing more money on tax and having to lower the price. I love it.
#10 Jan 05 2006 at 2:43 PM Rating: Good
23 posts
Hell yeah! lets start undercutting the weskits first... from 16 mil down to 2 mil. <can i have it?>.

pretty soon there are gonna be a lot more red question marks running around with the XBOX360's release of FFXI. i feel really bad for these people if they don't already have a handfull of friends who play. Next thing you know, even the low level gear will be in the 100k+ area. not cool. Instead of talking about it on forums, we need to come up with a plan somehow. undercutting is great. what else?
#11 Jan 05 2006 at 4:38 PM Rating: Good
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526 posts
uh oh, my name almost showed up twice in the Leaping boots history. I've wanted a pair since I first discovered them in the game and Lizzy has been stingy 6 times for me already. Right after Christmas I spent a significant portion of my crafting money (2.5 mil) on a pair so I could lvl war and thf and have some decent boots while doing it. A few days later my wife pointed out Leaping boots were up to 5 mil and to be honest, the gil meant more to me than 3 dex and 3 agi. I held off a couple more days and saw 6 on AH and thought I better make the decision quick, so I did and I listed them (undercut by 300K) and got 4.8mil for em. 2.3mil - 94K listing fee in a week would be the best I've ever done in this game and all it did was give me enough money for a walkure mask, venerer ring, HQ lvl 36 rings and have my old crafting budget back. Still gonna hit 40 war and not have spare money for woodsman or sniper. Since I craft I do need a significant amount of gil on hand to keep a steady income and can't blow it all on gear.
#12 Jan 06 2006 at 1:30 PM Rating: Good
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1,324 posts
About the 360 release, Shiva is an old server, supposedly the 2nd one built after Bismarck. Though we may get a few people out of random chance they land here a majority of the new players may be put into a new specially made server, like when the EU players entered some time last year. If you do find a 360 player when the release comes out, ask if he/she knows anyone here. If not either take them under your wing to teach or highly suggest they find a World Pass to the new server if one is made.


Also sometime back the LS I was in before had planned a monthly "Flea Market", where the LS would meet in some random isolated place no one goes to like Mhaura, the dungeon in Dangru Wadi, and bazaar any old equipment we didn't need. We'd also craft items since there were lots of different crafters available, so long as you provide the materials it would have been free. Problem in this idea now is the lowered prices. This plan never got off the ground since it was around the time COAL was starting, if any of you remember that lol. As an LS you help each other out and selling slightly lower than AH can be great but you never know who would go and re-sell it for full price.
#13 Jan 06 2006 at 1:51 PM Rating: Good
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1,255 posts
It's kinda funny. I posted my theory of inflation and IGE/gil selling predictions on the Shiva boards, but similar theories have been popping up all over Alla. Kinda makes me feel proud that mine came weeks/months ago :D

Edited, Fri Jan 6 13:55:26 2006 by SophusTehNewb
#14 Jan 07 2006 at 8:51 AM Rating: Good
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70 posts
Haha well I had eneterd this post on another thread geared at the same thing, but since my rating will probably get wasted for this on that thread I might as well go for broke and post it here too (friends please rate me up since every1 else will rate me down):

Quote:
Well, just wanted to add a couple things (and probably destroy my rating in doing so because most will not like what i have to say here)
Now not to pick on anyone, but this is a huge misconception and I want to clear it up:
Quote:
And really, can you replace a scorpion harness? It's a crafted item, thus its the crafter's faults in making it so high AND the gil buyers who buy all that gil to pay for that scorpion harness.

Ok to blame this on crafters is kills me. As you can tell from my signature, I am a crafter. As a matter of fact a Bonecrafter...It took me a LONG time, and a ton of heartache to get where i am in crafting. I am thankful that I started crafting right away (as a levle 10 noob) because had if i had not I would never have hit 100 in bone. I farmed my *** off, made deals with all kinds of people, was blessed by good friends in game and out that all helped me to make it where I am. Now here I am at 100 and the items i thought would make me gil really will not. Yes the cost of the item has gone up, but only in relation to the cost of the supplies. The above quote blames the crafter, but I blame those that do KS30 and sell a V.claw for 16M! 16M for one of the supplies to make a SH and you complain about the price of the SH? A crafter has to do so much to reach their levels and the person doing the KS30 spent what, an hour? C'mon, now you get angry at the price of the weskit skyrocketing, but have you checked the price of the talon? At times there is a slight markup, but (taking the weskit for instance) for someone to have struggled to get bone to 100, leather to 60, and alchemy to 60, (all necessary for weskit) should there be no profit or reward for their struggle? Now, the prices have skyrocketed to a place where a crafter and nongil-buyer/seller like myself cannot afford to buy the items and those like Lbedo, Despina, Yukii, etc can and will so the cost will continue to rise! I know this to be true in many crafts (e.g. goldsmithing) as well. To make these highly sought after items you spend X amount of gil on supplies and lose gil if it's a NHQ. I could spend 16M on a Vclaw,(if i had it, but i don't and wouldn't if I did), create a SH and if it's NHQ sell it for 14M --that's right lose 2mil!-- or i could get really lucky and fail synth so i could lose the whole 16M (which is a risk all these crafters take --talk about a gil sink) You want a lower priced SH...very simple solution lower the cost of the V claw...same goes for all these items that you complain crafters jack up the prices of! You sell me a Vclaw @ 6M I'd be happy to sell a SH at 6.5M I make a little and the SH is -voila- cheaper. Lbedo, Despina, and others would also lower the price in an attmept to once again control the entire SH market, but that can be allieveited by directly selling to crafters like myself that you all know.

Now there have been some solutions offered, some are good, some are scary...but here is mine:
Create a NPC vendor that sells the ancient money (Tukuku Whiteshell, 1 Byne Bill, Ordelle Bronzepiece) for a reasonable price (5-10k each) and give them an unlimited supply.
Yes, yes, I know it would make the relic weapons less rare, but you want to talk about a MASSIVE SINK HOLE? Tons of gil would be destroyed! And, hopefully, the market could return to where it was at one time when it was a lot more reaonable and gil was worth so much more! And in being fair, you still need the abj. to make the relic weapons so ppl w/o a great linkshell and access to all Dynamis areas would still not be able to obtain their relic

This is from the thread :Ok everyone can rant lets get the facts straight
#15 Jan 07 2006 at 4:08 PM Rating: Good
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1,324 posts
I agree on a vendor that sells ancient currency, though that almost defeats the purpose of Dynamis runs since most Dynamis LSs use the currency to pay for the runs, but that would be a great way to destroy a lot of gil. When I did my AF2 for Drk the lead was a higher lvl Drk who traded me a W.Tukku shell for free cause he didn't need it. He told me to put in my bazaar for 2.5k since some people collect them, at the time no one was going after relic weapons. Now relic currency is 50-70k a piece ><

#16 Jan 07 2006 at 7:44 PM Rating: Good
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70 posts
Woot! I didn't die a horrible flame death....yet....and I can;t believe O.o someone agreed w/ me! haha
Quote:
I agree on a vendor that sells ancient currency

It is something I think can truly work (and being a drg who just got a new 2hr after SE has receieved years of complaints, I have hope for the possibility of change)
Who else agrees? and hell rate me up while you're at it XD
#17 Jan 08 2006 at 3:48 AM Rating: Good
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1,324 posts
XD Ares you made my Mammoth Tusk a while back ago, but yeah a Dynamis NPC selling currency would destroy MASSIVE amounts of gil.

My idea was the wearing down and eventual destruction of weapons over time. Simply make an NPC that sells a restorative item that can be stacked but non-AH/bazaar type. Then have an NPC in each city who restores weapons much like the item but for a fee, and the more times you use him the better the chance he could restore your weapons so well that it becomes a +1, if the weapon has a +1 version. This would enforce people to come back to the NPC but unable to exploit it if the weapons only dull from mobs that give exp. An Incredibly Tough of course is going to chip away at weapons but Too Weaks are "squishy".
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