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#27 Jun 22 2013 at 4:58 AM Rating: Excellent
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Allegory wrote:

I'm equally peeved when a game boss is completely invulnerable except for shooting projectiles at you which you then turn against him..

You must have hated Ocarina of Time Smiley: laugh
#28 Jun 22 2013 at 5:19 AM Rating: Good
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LockeColeMA wrote:
You must have hated Ocarina of Time Smiley: laugh

Hey, I was twelve at the time. I didn't see anything weird about being engaged to a fish either and I still don't 0_-.
#29 Jun 22 2013 at 6:30 AM Rating: Good
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Allegory wrote:
LockeColeMA wrote:
You must have hated Ocarina of Time Smiley: laugh

Hey, I was twelve at the time. I didn't see anything weird about being engaged to a fish either and I still don't 0_-.


You should watch Muromi-san then
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#30 Jun 26 2013 at 10:06 PM Rating: Decent
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Kirito is Gary Stu. All the girls with screen time in the show like him. He's a chosen one (having his special skill). The villain of the second part is after his girl. He's pretty much faultless. He wins every (or nearly? I can't remember) fight he's in, and wins them mostly all by himself. He's the best at most everything he does to the point of absurdity. Remember how he beat the best player in ALO with some of the best equipment in the game literally one day after picking it up?

He's an obvious, boring vicarious doll for male viewers.

lolbuzzwords. Really, why would you use the same argument that people use on 4chan, which is to use words incorrectly. Kirito is not the male version of a Mary Sue, unless you want to create a new version of Mary Sue that removes some of the requirements.

Do you know what his special skill is? It isn't being awesome at the game. It's his ability to adapt, and his strong conviction. At the beginning of the game he had a one-up over many people because he played the beta test seriously. He knew the mechanics of the game and had practiced them for longer. Then we cut forward a month, and then keep moving forward. All the while he's spending more time fighting, by himself, more than any other person in the game.

Then in ALO he beats someone who has been the 'top fighter' for a game that's been out for a year, while he's been using the nervegear for over 2 years 24/7.

You're complaining that the person who started (insert anything) before anyone else, and put in more practice than anyone else, is better than those people. It doesn't make any logical sense. It just sounds whiny and childish; you're tunnel visioning because you didn't like the character or show from the get go. It'd be like me complaining that my friend is better than me at Japanese because over the past two years he spent more time studying than me and had a head start.

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Yes. He's comically evil. His plan makes no sense outside of providing Kirito something to struggle against so the story is interesting. Taking over people's minds with nerv gear? A fairly ridiculous thing in itself and a fairly generic take over the world plan, but let's have the stand. It's incredibly convenient that Asuna is both Kirito's GF and the object of his desire, but that too can stand. Why the hell is he in the videogame? Because the story wants a cool fight scene. It's ridiculous.

It's ridiculous to you because you refuse to acknowledge anything. Taking over people's minds? No. Figuring out and mapping out the mind so that it can be recreated and manipulated. And selling this information to the US military for a **** load of money.

Why is he in the videogame? Because Asuna is trapped in the video game. He can't interact with the object of his desire unless he's in the video game. It's a simple explanation that shouldn't even need to be made. Stop trying so hard to find faults that don't exist.

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The most obvious one is the ending of the first cour. Asuna dies in game, which should mean she dies in real life, but she doesn't. Kirito wills himself to win the fight, in seeming defiance of any game mechanics.

When someone dies they don't instantly get fried in the real world. If you need cited proof, see the revival item from santa that can revive someone within 10 seconds of dieing in game. If you're peeved that she wasn't fried within the ~30ish seconds from when she died then too ******* bad. You're peeved because mechanics don't work the way you incorrectly assumed they work. The clear game phase instructions overwrote the fry brain instructions when Kirito won because Kayaba isn't an evil ****.

Kirito "defying" the game mechanics to win was the ******* point. During the 10 seconds that you're still in game immediately after your hp reaches zero, he maintained his consciousness and moved his arm.
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#31 Jun 27 2013 at 3:19 AM Rating: Good
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I've already made my case to everyone else, but I'm going to home in on one point.
Deadgye wrote:
Then in ALO he beats someone who has been the 'top fighter' for a game that's been out for a year, while he's been using the nervegear for over 2 years 24/7.

You're far too enamored with SAO to see flaws init, because this is glaringly obvious.

Let's say I'm the absolute best League of Legends or Starcraft player in the world. How realistic is it that after one day I'd be the absolute best at Dota or Starcraft 2 against someone with a year of experience and the second best setup for it. That's what's ridiculous. The best sprinter in the world being good at long distance running? Sure, highly likely. The best sprinter in the world also being the best long distance runner in the world after a day of practice? Laughable.

That's a small part of overbearing flaws of SAO. Kirito isn't a believable character. He's unabashed wish fulfillment. Some people are okay with that--clearly you are--I am not.
#32 Jun 27 2013 at 4:09 AM Rating: Good
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Allegory wrote:
ILet's say I'm the absolute best League of Legends or Starcraft player in the world. How realistic is it that after one day I'd be the absolute best at Dota or Starcraft 2 against someone with a year of experience and the second best setup for it. That's what's ridiculous. The best sprinter in the world being good at long distance running? Sure, highly likely. The best sprinter in the world also being the best long distance runner in the world after a day of practice? Laughable.
You've GMed PNP RP games before right? Have you never had your players win a fight that you had built with the expectations that they run away from it(with the plan to set up a villain for a later encounter) by doing something unexpected? Or perhaps due to some intervention by the random number gods?

If we throw out the running analogy, since the rules on that don't allow for much metagame to it, that leaves us with the games one. I could very well see someone who was an expert at SC winning a single battle in SC2 against a master player by managing to avoid playing to expectations, given a little time to learn the basics about the units. It depends a little on luck, like perhaps pulling out a strategy that no one expects because it only works if no one expects it and everyone used to expect it but this person wasn't expecting it this one time.

Having seen it now, I wouldn't be surprised if a second fight turned out differently once the element of surprise is lost. But there is a huge advantage to the unexpected. As I recall, the battle ended up fairly close.
#33 Jun 27 2013 at 7:15 AM Rating: Good
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Allegory wrote:
I've already made my case to everyone else, but I'm going to home in on one point.
Deadgye wrote:
Then in ALO he beats someone who has been the 'top fighter' for a game that's been out for a year, while he's been using the nervegear for over 2 years 24/7.

You're far too enamored with SAO to see flaws init, because this is glaringly obvious.

Let's say I'm the absolute best League of Legends or Starcraft player in the world. How realistic is it that after one day I'd be the absolute best at Dota or Starcraft 2 against someone with a year of experience and the second best setup for it. That's what's ridiculous. The best sprinter in the world being good at long distance running? Sure, highly likely. The best sprinter in the world also being the best long distance runner in the world after a day of practice? Laughable.

That's a small part of overbearing flaws of SAO. Kirito isn't a believable character. He's unabashed wish fulfillment. Some people are okay with that--clearly you are--I am not.


The problem with your analogies is that ALO uses the exact same engine as SAO iirc. The main thing Kirito had to adjust to was magic, and he didn't use all that much of it.
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#34 Jun 27 2013 at 7:40 AM Rating: Good
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The One and Only Poldaran wrote:
You've GMed PNP RP games before right? Have you never had your players win a fight that you had built with the expectations that they run away from it(with the plan to set up a villain for a later encounter) by doing something unexpected? Or perhaps due to some intervention by the random number gods?

Certainly. I think there are two differentiating factors. D&D is not a competitive game, and while there is a conflict occurring between the players and the DM, neither is trying to win so much as they are trying to have a good time. And no one beats the DM anyway.

That fight, and so many other situations just reek of contrivance. The girl he meets in ALo just happens to be his sister who also likes him, but they're not blood related so it's ok? That doesn't seemed like a forced situation? Having Asuna "die" valiantly defending him to provoke strong emotions from the viewer, but jk she's not actually dead? That doesn't seem contrived? Every female with screen time being attracted to him isn't contrived?

SAO just feels like a very fake world where the author knows what he wants to happen, but cannot imagine a realistic way for it to occur.
#35 Jun 27 2013 at 7:43 AM Rating: Good
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Allegory wrote:
D&D is not a competitive game,
It is after a couple of drinks.
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#36 Jun 27 2013 at 9:05 AM Rating: Default
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Poldy and Vataro already explained why your analogies and way of thinking are stupid, so I doubt I have to drive home that point. You had to gall to tell me I'm too enamored with SAO to see the flaws when I myself pointed out some that you didn't even remember. Meanwhile you're in the exact opposite corner blinded by your illogical hate for the show and characters.

Quote:
That fight, and so many other situations just reek of contrivance. The girl he meets in ALo just happens to be his sister who also likes him, but they're not blood related so it's ok? That doesn't seemed like a forced situation? Having Asuna "die" valiantly defending him to provoke strong emotions from the viewer, but jk she's not actually dead? That doesn't seem contrived? Every female with screen time being attracted to him isn't contrived?


So this guy leading an army needs to cross a bridge that's owned by his uncle, should be no probs right? But no, the uncle just so happens to have daughters and wants him to marry one. He reluctantly agrees. Immediately after some ***** shows up and he falls in love with her and gets married to her. Talk about forced situation amrite? Then one of the leaders in his army decides to kill some kids, and he has to be punished. Another sh*t forced situation amirite? Now he has to kill him, or he could just jail him for a while, but nah he's gotta kill him because HONOR. And because of that part of his army leaves him, and he has to go to the uncle again to get forces! More liked Forced forces amirite? And then he dies. Yet this was raved about as incredibly well written and "domino like".

News flash: "Forced Situations" is yet another buzzword. Every single situation in every fiction ever made is a forced situation. The fact that you're calling stuff forced means you went into it with hate already clouding up your mind.

If they do Phantom Bullet correctly it's going to be awesome, since that was the first light novel I felt was well written. But since you can't understand how somebody who's used an interface for over thrice as long as someone else could ever possibly be better at using that interface, I doubt you'll be able to enjoy anything. (Since he uses his past experiences and skills to beat other people, which you seem to have a problem with.)

Edited, Jun 27th 2013 11:11am by Deadgye
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#37 Jun 27 2013 at 3:09 PM Rating: Good
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Actually, I think a lot of the problem is that the anime is missing information that the light novel includes(which I only know about thanks to TVTropes).
Allegory wrote:
The girl he meets in ALo just happens to be his sister who also likes him, but they're not blood related so it's ok? That doesn't seemed like a forced situation? Having Asuna "die" valiantly defending him to provoke strong emotions from the viewer, but jk she's not actually dead? That doesn't seem contrived? Every female with screen time being attracted to him isn't contrived?

SAO just feels like a very fake world where the author knows what he wants to happen, but cannot imagine a realistic way for it to occur.
The girl he meets was met due to very specific circumstances. They logged in at roughly the same time from roughly the same IRL location, so the game put them into the same area, possibly thinking it was a single player multiboxing or some such. Asuna doesn't die specifically because Kirito defeats the final boss, sending a "game clear" signal before the game sends a "fry her brain" signal.

Another one not specifically mentioned in here is that apparently the character speeds are actually set based on your RL reaction time, so compared to Kirito, other players are playing with some serious lag or perhaps simply have slower swing speeds and such.

The specifics of his relationship with his "not really his sister" and all the girls being attracted to him are pretty standard anime conventions. Bellisario's Maxim is in effect. Some things you just have to hand wave. I'm sure if it wasn't past my bedtime I could probably name at least half a dozen animes that I enjoy that use similar conventions. In some ways, it's a harem show with an interesting premise. I'm fine with that. If it's not your kind of thing, then it's not your kind of thing.
#38 Jun 27 2013 at 6:33 PM Rating: Good
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The One and Only Poldaran wrote:
Actually, I think a lot of the problem is that the anime is missing information that the light novel includes(which I only know about thanks to TVTropes).

My experience is solely limited to the anime. I've read a bit of the wiki on the light novels, but not the materiel themselves.

Certain abnormalities are probably due to anime adaption. For example, Sugou has a giant poster of her character in her room (vain much?) that Kirito apparently never noticed. That seems like a detail that was storyboarded in by the anime production team, and probably not in the LN.
The One and Only Poldaran wrote:
Asuna doesn't die specifically because Kirito defeats the final boss, sending a "game clear" signal before the game sends a "fry her brain" signal.

I know why it happened, I just felt the reason for why it happened is contrived. She gets to have a death scene, but not have the consequences of dying. You get your cake and eat it too.
The One and Only Poldaran wrote:
If it's not your kind of thing, then it's not your kind of thing.

You're certainly right in that regard.

I think I'm mostly just annoyed at how much of a let down I felt the series was. I like the concept of players being trapped in an MMORPG, and I believe it has potential. .hack//sign was a fairly terrible anime (from the eight episodes I watched), and so I was let down before. I wanted SAO to be so much more than it was, a below average shounen battle story with a setting that was more like high fantasy than MMORPG.

Edited, Jun 27th 2013 7:41pm by Allegory
#39 Jun 27 2013 at 10:19 PM Rating: Good
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Certain abnormalities are probably due to anime adaption. For example, Sugou has a giant poster of her character in her room (vain much?) that Kirito apparently never noticed. That seems like a detail that was storyboarded in by the anime production team, and probably not in the LN.


Actually, iirc that was in the LNs too. Is it that strange to think that he never would have had a reason to go into her room? They weren't exactly close siblings, even during the ALO arc they were in the process of rebuilding their relationship. Not to mention he was very busy with other stuff.
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#40 Jun 27 2013 at 10:40 PM Rating: Good
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According to some doujins, he's been in Sugou's room quite a number of times.
#41 Jun 27 2013 at 11:48 PM Rating: Excellent
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Allegory wrote:
According to some doujins, he's been in Sugou's room quite a number of times.
And according to my horrible writing, my WoW character can create frost wyrms and use portals to cut people in half. Blizzard still hasn't given me either of those powers.
#42 Jun 28 2013 at 6:34 AM Rating: Decent
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I think I'm mostly just annoyed at how much of a let down I felt the series was. I like the concept of players being trapped in an MMORPG, and I believe it has potential. .hack//sign was a fairly terrible anime (from the eight episodes I watched), and so I was let down before. I wanted SAO to be so much more than it was, a below average shounen battle story with a setting that was more like high fantasy than MMORPG.

To be fair, the original SAO arc is horribly written. The author himself has even said he's slightly embarrassed by it iirc. With the short stories and progressive volumes he's trying to slowly rewrite it since it has so much potential. The reason it's so convoluted and quick is because there was a size limit on the competition he initially wrote SAO for. Half of what we saw in the anime about the SAO arc were side stories written after he wrote the original SAO arc.

You may actually like the Alicization arc of Sword Art Online though. It starts off insanely boring because new stuff is introduced for no raison and it''s like wtf is going on, but then it gets really good imo. And if you've watched or read Accel World at all (which I think is more well written than all his SAO stuff) you start to see similarities with mechanics since they share the same universe.
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#43 Jul 25 2013 at 9:29 AM Rating: Good
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Since this is sorta the anime general thread. http://www.animenewsnetwork.com/news/2013-07-25/serial-experiments-lain-director-ryutaro-nakamura-passes-away. Despera, never. Everyone I like in the industry dies.

Rozen maiden is turning out much better after the catastrophe of episode 1. I plan to give Sympohgear a shot since I like original series, but there's a previous season that needs to be watched first.

Sales are in for 2012. Jojo had a strong showing which is promising for the rest of the series receiving an animation. The studio really did an excellent job.
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