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Bored Druid Thread: The Next GenerationFollow

#4852 Mar 27 2014 at 12:47 PM Rating: Excellent
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idiggory the Fussy wrote:
Gbaji lives in a fear bubble
Just to take this and run with it, this is the part I just don't get.

It's the thing that bothers me most when I watch something like Fox or whatnot. It's not the conservative mindset, it's the pervasive fear that seems to work it's way into every newscast. You think listening to some of these news anchors that the world was constantly on the verge of collapse, crime was threatening to spiral out of control, threats of every kind were around every corner, etc etc. It's to the point I just can't watch it regularly, it's exhausting just to listen to a half hour of it (heck the fear is bad enough when you read it online).

Maybe I'm just not wired right Smiley: clown or something, but that's something I just can't fathom. It's one thing to have a discussion about a conservative viewpoint. That's helpful, insightful, useful, and I may just come away buying the argument in the end. But when you add that fear to the equation, and it's just a frustrating gridlock. You can't have an intelligent conversation when the other person is deathly afraid of whatever.
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#4853 Mar 27 2014 at 12:55 PM Rating: Good
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someproteinguy wrote:
Maybe I'm just not wired right
Too European maybe.
#4854 Mar 27 2014 at 1:10 PM Rating: Good
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Also, Alma is one of those people who have been told/told themselves endlessly how they're so smart and that's why people don't understand him and he refuses to believe it may be because his communication skills are **** poor. Gbaji, I think Gbaji decided what/who was right a few decades ago and never challenged that, he's not like Alma but he's definitely not very intelligent either.
#4855 Mar 27 2014 at 1:14 PM Rating: Good
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idiggory the Fussy wrote:
Alma, on the other hand, is just a moron.
It does amuse me how desperate he tries to get me to respond to him. Anyway, neither of those two take their positions because they believe in them. They've admitted on several occasions about it. But truth be told, sometimes you guys go way too far liberal for my tastes as well, but at least it's what you guys actually believe and not just some attention seeking behavior.

At this point, I don't think I'm going to go multi-page arguments anymore. Maybe the first two or so pages, but then I'm just gonna quip the rest of the time. I'm either getting my post count or my post count and a headache, so why bother with the headache?
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#4856 Mar 27 2014 at 1:15 PM Rating: Good
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Gbaji is at least doing you a favor by getting really frustrated with your posts. Smiley: lol


Edit: and I tend to vote for one of the most left leaning parties in the Netherlands and we call our political right liberals.

Edited, Mar 27th 2014 9:16pm by Aethien
#4857 Mar 27 2014 at 1:18 PM Rating: Excellent
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I suspect Alma just finds it amusing to steadfastly defend a random position which he never bothers to explain.

His Excellency Aethien wrote:
someproteinguy wrote:
Maybe I'm just not wired right
Too European maybe.
I dunno, I have a weird Libertarian streak at times too. I suppose the only thing I'm really not is a social conservative. Just about everything else is at least tolerable for the most part.
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#4858 Mar 27 2014 at 1:23 PM Rating: Good
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Well you've lived in the USA for all of your life, some of that FREEDOM! stuff is bound to get stuck on you.
#4859 Mar 27 2014 at 1:28 PM Rating: Good
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I vote Republican, or I don't vote at all.

The last few elections I haven't done much voting. Smiley: laugh
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#4860 Mar 27 2014 at 1:34 PM Rating: Good
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Yeah, I usually vote for the Socialist Party. Partially because I know they won't win any elections but they tend to fight really hard for social security and keeping studying cheap for kids which I think is really important. Other than those issues I find them a little too far to the left and I think they wouldn't do a good job of leading the country but form the opposition they can fight tooth and nail for those issues I care about and make sure the governing parties don't forget about it for a second and that's just where I want to see them.

That said, if US politics are two parties standing at opposite ends of a football field and shouting at each other, Dutch politics are a group of people sitting at the same round table.

Edited, Mar 27th 2014 9:35pm by Aethien
#4861 Mar 27 2014 at 1:38 PM Rating: Excellent
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His Excellency Aethien wrote:
Well you've lived in the USA for all of your life, some of that FREEDOM! stuff is bound to get stuck on you.
Probably, though it doesn't help that our government is based some 3,000 miles away on the other side of the continent either. Culture and priorities are a lot different at times.

In the end I'd be fine under any government I suspect, or at least any government that didn't want to kill me.
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#4862 Mar 27 2014 at 1:44 PM Rating: Good
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I'm generally pretty damn far left, particularly by US standards. I can understand the appeal of some right positions, I just have an honest belief that they wouldn't bring about ends that I find even remotely attractive.
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#4863 Mar 27 2014 at 1:45 PM Rating: Excellent
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His Excellency Aethien wrote:
That said, if US politics are two parties standing at opposite ends of a football field and shouting at each other, Dutch politics are a group of people sitting at the same round table.
Let's go with the table thing, that sounds like fun. Smiley: grin

Really though I don't think our political parties are that far apart on a lot of issues, but no one listens to you if you don't make a big deal out of the little differences.
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#4864 Mar 27 2014 at 1:52 PM Rating: Good
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The bigger issue isn't so much that they disagree, it's that they make a point of not being on the same side on anything that won't lose them votes, because American politics is based around the other guy being wrong, not about who is right.
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#4865 Mar 27 2014 at 4:00 PM Rating: Good
The fervent belief that the other side is "un-American" and will destroy the country when in fact both sides want the best for the country (in theory) but just disagree on how to go about it.
#4866 Mar 27 2014 at 6:17 PM Rating: Good
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So I watched some hearthstone on twitch and it looks rather flawed to me. You're just twiddling your thumbs on your opponents turn which is rather boring since it also means nothing can stop you from whatever you're doing until the opponents turn and the attack system bothers me, the attacking party decides what the battlefield looks like and there's no risk in attacking which really promotes aggresssive play and limits creatures to pretty much just being creatures unless they're giant behemoths.
#4867 Mar 27 2014 at 7:30 PM Rating: Good
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His Excellency Aethien wrote:
So I watched some hearthstone on twitch and it looks rather flawed to me. You're just twiddling your thumbs on your opponents turn which is rather boring since it also means nothing can stop you from whatever you're doing until the opponents turn and the attack system bothers me, the attacking party decides what the battlefield looks like and there's no risk in attacking which really promotes aggressive play and limits creatures to pretty much just being creatures unless they're giant behemoths.


i like it

the game does lend itself very strongly to zerg tactics right now. which has also caused control mid or late game decks that counter them to become stronger

to each their own i suppose but it is free to play so you lose nothing but time by trying it out
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#4868 Mar 27 2014 at 8:10 PM Rating: Good
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His Excellency Aethien wrote:
So I watched some hearthstone on twitch and it looks rather flawed to me. You're just twiddling your thumbs on your opponents turn which is rather boring since it also means nothing can stop you from whatever you're doing until the opponents turn and the attack system bothers me, the attacking party decides what the battlefield looks like and there's no risk in attacking which really promotes aggresssive play and limits creatures to pretty much just being creatures unless they're giant behemoths.


Of course you're twiddling your thumbs when it's the opponent's turn. That's what you do in turn-based games.

Not sure what you mean by there being no risks involved with attacking. Attacking what?
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#4869 Mar 27 2014 at 11:46 PM Rating: Good
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Mazra wrote:
His Excellency Aethien wrote:
So I watched some hearthstone on twitch and it looks rather flawed to me. You're just twiddling your thumbs on your opponents turn which is rather boring since it also means nothing can stop you from whatever you're doing until the opponents turn and the attack system bothers me, the attacking party decides what the battlefield looks like and there's no risk in attacking which really promotes aggresssive play and limits creatures to pretty much just being creatures unless they're giant behemoths.


Of course you're twiddling your thumbs when it's the opponent's turn. That's what you do in turn-based games.

Not sure what you mean by there being no risks involved with attacking. Attacking what?


other minions

it is usually a good idea to keep the opponents board clear unless you are just trying to zerg him down
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#4870 Mar 28 2014 at 12:20 AM Rating: Good
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Mazra wrote:
His Excellency Aethien wrote:
So I watched some hearthstone on twitch and it looks rather flawed to me. You're just twiddling your thumbs on your opponents turn which is rather boring since it also means nothing can stop you from whatever you're doing until the opponents turn and the attack system bothers me, the attacking party decides what the battlefield looks like and there's no risk in attacking which really promotes aggresssive play and limits creatures to pretty much just being creatures unless they're giant behemoths.


Of course you're twiddling your thumbs when it's the opponent's turn. That's what you do in turn-based games.

Not sure what you mean by there being no risks involved with attacking. Attacking what?


He wants less zerg rush, more "You've activated my trap card!"
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#4871 Mar 28 2014 at 2:37 AM Rating: Good
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I mean there's nothing stopping you from blindly attacking with every creature every turn as your opponent can't really defend himself anyway and neither can you on his turn. It really lacks a lot of interactivity. Look at a MtG game at a tournament and there's much more interaction, especially with a control deck in the game. Even just the fear of counters can force your opponent to play differently.


Also, ***** yugioh, that was a way too limited game as well.
#4872 Mar 28 2014 at 5:42 AM Rating: Good
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It's not completely one-sided, it depends on what you're playing.

You can't actually TAKE action during an opponent's attack round, but you can proactively make them sorry they did. Mage decks, for instance, have a strong emphasis on secrets cards (Hunter and Paladin also have secrets). These are cards that you play facedown, and their effect is triggered once the opponent meets the conditions. Ice Barrier, for instance, gives +8 armor to the hero when they are attacked. Mirror Entity gives you an identical minion to whatever your opponent next plays (which could be awesome for you).

You definitely get more bang for your buck when you play monsters, but magic cards can really turn the tide of battle much easier than monsters can.

The real balance issue here ultimately comes from longevity. Minions have a much higher potential effect than magic cards. Magic cards, however, let you rearrange the battlefield in ways that minions can't.

I think we'll see zergs get nerfed, and have an expanded magic selection to create new synergies and such with magic cards (because I don't think you can realistically buff magic anymore).
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#4873 Mar 28 2014 at 6:47 AM Rating: Good
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Quote:
You can't actually TAKE action during an opponent's attack round
Which makes it very one sided/non interactive. Secret cards are nice and all but it's not particularly hard to guess what they are. But a bigger problem in my opinion is that due to the way attacking works, bigger creatures will always beat smaller creatures and the chance of a small creature to change the face of battle through smart play is next to nothing since they're so easily destroyed by anything.

Take a card like this in Magic. Doesn't seem too crazy in and of itself but the ability can be used whenever so you could create one in your opponents turn to stop their attack or at the end of their turn so you have mana during their turn to counter or destroy something of theirs if it's needed and when your turn starts you have all your mana again. It's a card that when used well can dominate a game unless it's killed off before it starts reproducing. But in Hearthstone something like that isn't possible since it would be way too easy to kill off the rat before it does anything due to the way combat works.

Another side effect of the combat system is that creatures are limited to being plain creatures with no abilities aside form when they come into play or leave play since they're so easily killed off and there's no reliable way to protect them.

For as far as I've seen Hearthstone is mostly a Timmy game and too limited for a Johnny style player.


Edit: Something like this is completely impossible in Hearthstone and it's the kind of stuff that made Magic fun to me. The shenanigans Survival of the Fittest+Volrath's shapeshifter allows you to do is just genius.

Edited, Mar 28th 2014 3:43pm by Aethien
#4874 Mar 28 2014 at 8:07 AM Rating: Good
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His Excellency Aethien wrote:
Also, ***** yugioh,
Yugioh had Dark Magician Girl, your argument is invalid.
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#4875 Mar 28 2014 at 8:12 AM Rating: Good
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I'm sure you can find some hotties in the thousands of cards Magic has as well.
#4876 Mar 28 2014 at 8:16 AM Rating: Good
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I'm not going to say that Hearthstone is as complex as MTG (and I don't think that, specifically, is a problem, though it could probably stand to grow more complex).

But I do think it's more complex than you're giving it credit for.

For instance, take the Murloc Tidecaller. When used properly, it's a great addition to a Murloc deck. But for it to actually be useful, you need to be able to play it and protect it long enough to summon additional murlocs to make it useful, because it gets +1/2 for each murloc summoned after you play it.

So there are really two ways to play it. You can toss it out and hope to have it up for many turns, and heavily summon other minions to buff it up. If you're up against an opponent who doesn't seem to have spells (or, say, has used 2 polys already), that might be a solid choice. Your smaller murlocs can be used primarily as buffing agents, and you can use them to whittle down defenses to protect your big boy. It's a magic-intensive strategy, though; you'll need spells to make it work.

Or you can bulk summon in one hand. It costs 1 mana, so if you're later in the game (which, granted, isn't when Murloc decks shine), you can toss it and a bunch of other murlocs in the same hand, super-powering it. That requires you to have been sitting on minion cards, though.

The ideal strat will be a combination of those two, of course. But

And then you have Old Murk-Eye, who functions VERY similararly to that rat card you linked. He gets +1/0 for each other murloc in play (and has a default 2/4). If you have 4 Murlocs on the field, that's a nice 6/4 right there, and he has charge, so he can attack right away.

And then Murloc Warleaders have an inverse effect, giving +2/1 to all other Murlocs.

It shouldn't be surprising that Murlocs are popular zerg decks.

I do tend to prefer turtling strategies, with big beasts that I intend to last for a long while and strong defenses. So I do see weaknesses in Hearthstone as it stands currently (Druid decks, which are built more towards turtling, are really not as powerful right now).

And then you can look at those two cards, and consider the Murloc Tidehunter, who summons an additional 1/1 Murloc Scout (so, with a Warleader, that's 3/2, and the scout gives Old Murk-Eye another +1/0).

Hearthstone can be very basic and it can be more complex. You're definitely juggling fewer strategies at any one time than in MtG, but you're definitely not just tossing out minions with the barest of thought.
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