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Found this thread. Should re-spec be free or 2 alternating?Follow

#1 Nov 28 2006 at 1:01 PM Rating: Decent
There is a thread on the main WoW site complaining (some) about re-spec costing too much everytime he wants to either raid with his guid, then having to re-spec in order to just compete in PvP. One guy came up with a good idea though. What would be wrong with having two seperate specs you can switch between? One for PvE and one for PvP. What do you guys think? I didn't realize you would have to re-spec in order to just raid and/or PvP everytime. I personally like this idea..
#2 Nov 28 2006 at 2:25 PM Rating: Default
I don't like that idea. Say mid Battleground, a fire speced mage is fighting off one enemy, and then 2 more come to help it. All they have to do is switch to frost/AoE em down. If there was a 24 hour cooldown, and could only be use out of combat, sure, it would be cool.
#3 Nov 28 2006 at 2:43 PM Rating: Good
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Yobari wrote:
I don't like that idea. Say mid Battleground, a fire speced mage is fighting off one enemy, and then 2 more come to help it. All they have to do is switch to frost/AoE em down. If there was a 24 hour cooldown, and could only be use out of combat, sure, it would be cool.


Or maybe only able to down at the class trainer?

As for the OP and someone saying they have to respec each time they want to either raid or go PvP... not true, maybe in THEIR mind it is, but the truth is spec doesn't matter that much in raids. What matters is that you use common sense and play your role, not your spec. For example i've raided with shadow priests who still heal people decently, feral druids (in fact I think my guild has ONE resto druid... thats all), Arms or Fury warriors who are the main tanks, beast mastery hunters, fire/arcane mages... If his guild is forcing him to spec something for a raid then maybe he should join a guild that DOESN'T do that, and don't say that all the hardcore raid guilds do it, because I know for a FACT they don't.
#4 Nov 28 2006 at 2:52 PM Rating: Good
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If I was in a raiding guild and speced for my role in that guild and still wanted to do PVP, I'd just start another character with the intent of specing to do PVP.
#5 Nov 28 2006 at 3:02 PM Rating: Decent
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I don't think it's a fair idea when I think about it pvpwise. One of the things that makes difference in pvp is build and I really don't want to see a tier3 (insert any class here) speccing free for pve and pvp. (There are some classes of which spec makes a distinct difference between pvp and pve, ie. soul link locks. )

A free spec will only make the gear gap more dramatic.

But I think they should make first two respecs free because I've seen so many people choosing wrong talents without knowing about their classes much so it might help them a bit.

PS: I would like a free spec between two builds since I'm at 60g at next spec and there are times when I have to go completely solo and going holy/disc takes sooo long time. But no it will not be fair.
#6 Nov 28 2006 at 3:07 PM Rating: Decent
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morghast wrote:
If I was in a raiding guild and speced for my role in that guild and still wanted to do PVP, I'd just start another character with the intent of specing to do PVP.


You must not raid.

You raid to get gear. GOOD gear. If you want to PvP in said gear your spec could likely ***** you over.

ie resto druids, or prot pallies so their guild could get Kings and Sanctuary, prot warriors, resto shammies, etc.

If I wanted to PvP seriously on my pally I would fork over the 30 or so gold and respec so I could compete seriously.

I think the idea is great. Been one of my larger concerns with the paladin class.
#7 Nov 28 2006 at 3:37 PM Rating: Good
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You are correct - I'm not nearly high enough to raid yet but I think I understand what you are saying. You are saying that the best PVP gear is BOP from raiding so you have to raid to get the gear that you want to PVP with. So, in order to create a strictly PVP character, you would have to raid with it first to get the right gear and then respec after getting all of the gear from the raids that it needs to PVP.
#8 Nov 28 2006 at 3:54 PM Rating: Good
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No, he is saying the best spec and gear for PvE isn't the same as the best gear and spec for PvP.

What's the use of having +400 healing on a druid at the expense of 600 or 1000 health?

What's the use of a Paladin having +400 healing for PvP at the expense of nearly all your burst damage?

This mostly comes down to Healing classes being gear screwed because Raid gear doesn't necessarily mean good PvP gear
#9 Nov 28 2006 at 5:05 PM Rating: Decent
Tomec has the best idea with doing that at the talent trainer person
#10 Nov 28 2006 at 5:13 PM Rating: Decent
This kind of thing encourages Blizzard to make a defined Leveling/Raidiing/PvP talent tree, and that's just a bad idea.
#11 Nov 28 2006 at 7:10 PM Rating: Decent
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Why not just get rid of specs altogether and make all skills from all trees available ala AA.

I don't see a free respec really coming to play because it removes the reason for having different specs.
#12 Nov 28 2006 at 9:14 PM Rating: Default
Wysh wrote:
There is a thread on the main WoW site complaining (some) about re-spec costing too much everytime he wants to either raid with his guid, then having to re-spec in order to just compete in PvP.

That's the o-boards for you. You can find complaints about everything and anything. It's the main reason I stay here and away from them.
#13 Nov 28 2006 at 9:27 PM Rating: Decent
BELIEVE me I try to stay off that site as much as possible. I was just up early and went through all my forum sites and nothing was going on. Although the idea really isn't horrible in my opinion. Now..the guy could just be making too much of a big deal about it. I can literally go to every class forum and someone has a thread about a nerf. I sometimes wonder if people understand the game and/or their class.

On the other hand I guess with the expansion raiding won't be nearly as much of an issue if I'm understand it right considering the PvP rewards you can buy. I know the gear in raiding will be better (nobody knows how much better) but I guess you could have a pure PvE char for that. Personally..I play games to PvP 80% of the time.

Edited, Nov 29th 2006 12:32am by Wysh
#14 Nov 28 2006 at 11:25 PM Rating: Decent
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While I like the idea(I could go with my frost spec for MC/BWL/Ony and my fire spec for ZG/AQ20), I can see the problems with it, specifically:

RPZip wrote:
This kind of thing encourages Blizzard to make a defined Leveling/Raidiing/PvP talent tree, and that's just a bad idea.


IMO, every reasonably decent raiding spec can PvP, you just have to adjust your methods to the spec. The need to adjust your PvP based on your spec exists for every class.

This of course assumes that you're in the BG to win games. If you just wanna "Melt Faces"(as it is commonly said) then I'd consider the respec cost as a "Face Melting Tax".

#15 Nov 29 2006 at 12:21 AM Rating: Decent
I was thinking along the lines that it wouldn't be free. Maybe cost 5 or 10 or even 15 gold each time to switch between 2 specs but not the 30g and 40g that respecs cost now after few of those(or this is the impression I have, please correct me if it is more/less) and it would only be doable at your class trainer.

I would like to have different specs for pvp and pve, since I play Shaman and Druids, which 'are forced to' resto endgame(NOTE: I am not high enough to attend endgame, and I know its not a MUST to respec, but it helps immensely).

But this is just IMO.


EDIT: Also just wanted to add. Even thought I would love the idea of 2 specs to switch inbetween, I'm still gonna go with resto Druid to pvp, to bug the HELL out of opposing team.

Edited, Nov 29th 2006 4:22am by Mimickins
#16 Nov 29 2006 at 4:49 AM Rating: Decent
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Tomec the Wise wrote:
As for the OP and someone saying they have to respec each time they want to either raid or go PvP... not true, maybe in THEIR mind it is, but the truth is spec doesn't matter that much in raids. What matters is that you use common sense and play your role, not your spec. For example i've raided with shadow priests who still heal people decently, feral druids (in fact I think my guild has ONE resto druid... thats all), Arms or Fury warriors who are the main tanks, beast mastery hunters, fire/arcane mages... If his guild is forcing him to spec something for a raid then maybe he should join a guild that DOESN'T do that, and don't say that all the hardcore raid guilds do it, because I know for a FACT they don't.

o rly? i think i know a rogue in your guild who dropped her pvp spec for a more raid-friendly combat dagger spec. it may not be that important in the first few raid instances, but good luck in aq40 and naxx if your people don't spec for it...
we don't force people to spec in a certain way. but because we mainly pve, people automatically spec for it. we balance our builds accross classes and people can work with their preferences. (raid spec is not necessarily healer for the hybrids. for example, we have one pala with fully speced devo aura etc. for fankriss, at least one shadow priest and one feral druid, 2 sl locks for twin emps...).

personally, i have left out pvp talents and gone all out pve talents (don't need pom, but need mana regen; pvp would be the exact opposite).

i agree that dd classes have some pvp viability even with a raid spec. the rest has a harder time. healers are useful in group pvp, but they are at a disadvantage in 1-on-1. hybrids are much more effective with a dps build than with a raid-friendly support/heal build. and full prot warriors are just gimped in pvp.

i still don't think you should be able to respec for nearly no cost all the time. what's the point of having a spec then? you just pull out the strongest spec for the situation you're in. learn to live with what you have.

Edited, Nov 29th 2006 1:56pm by Turicus
#17 Nov 29 2006 at 8:37 AM Rating: Decent
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Turicus wrote:
o rly? i think i know a rogue in your guild who dropped her pvp spec for a more raid-friendly combat dagger spec. it may not be that important in the first few raid instances, but good luck in aq40 and naxx if your people don't spec for it...


So very very true... even for DD classes it's amazing what a proper pure PVE spec will do vs a pure PVP or even a hybrid PVE/PVP spec. Prep rogues are terrible compared to combat rogues. Combustion mages dominate the damage meters while elementalists struggle to keep up. NF/SL locks vs SM/Ruin or NF/Conflag? No contest.

And the gap only widens with healers.... moonkin druids, elemental mastery shamans, ret pallies, shadow priests... it's easy to think that as an individual you can get by by not speccing for raiding, but the difference between 40 people with PVP specs and 40 people with PVE specs is pretty astounding, especially since the topend encounters already often require mass consumables to make them conquerable.

Given that I always have played DPS classes, having to balance PVE vs PVP in my spec has never been a huge problem; I've gotten by making small sacrifices when I can and respeccing to pure PVE specs only when we get to extremely challenging encounters. But for healers, speccing for healing is far more restrictive with regards to PVP and I can understand why they would like it changed.

In reality though, my hope is just that Blizzard doesn't raise the max cap on respecs past 50g, even as the expansion comes out. Given that gold will be far easier to attain (as we work towards 5000g epic flying mounts!), it will mean that respec costs will still be irritating but less preventative like they are now.
#18 Nov 29 2006 at 9:43 AM Rating: Decent
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well considering that blizz has come right out and said the respec fee was put in specifically to stop people from doing it willy nilly.... i think thats the word they used, too << >>

shouldn't be too big a deal at level 70 when gold is even cheaper though
#19 Nov 29 2006 at 8:34 PM Rating: Default
Speaking of gold being "easier" in BC. Does anyone actually know by any chance how much faster gold is attained? I've "heard" it's not bad at all. I think someone said figure in the gold per hour you make now and it basically doubles in BC. Supposedly most of the monsters have decent drops..*shrug*.
#20 Nov 29 2006 at 10:41 PM Rating: Decent
Well...there's only 2 things to do in WoW...raid and PvP. If you have 2 different templates to choose from, why bother changing your build? The only reason people would change their build is if they messed up, Blizzard made the costs so high so that people would have to make a balanced build or just focus on one thing (hence the "easy to learn, hard to master" aspect). Yeah it'd be nice, but it will never happen and would be foolish on Blizzard's part.
#21 Nov 30 2006 at 12:56 PM Rating: Decent
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Luciene wrote:
Well...there's only 2 things to do in WoW...raid and PvP. If you have 2 different templates to choose from, why bother changing your build? The only reason people would change their build is if they messed up, Blizzard made the costs so high so that people would have to make a balanced build or just focus on one thing (hence the "easy to learn, hard to master" aspect). Yeah it'd be nice, but it will never happen and would be foolish on Blizzard's part.


I always end up at 50g respecs quickly on my characters and still spend absurd amounts of respeccing.

Why?

Because for certain classes (especially damage classes), each tree has completely different "feel" to it and respeccing can make your character feel fresh and interesting again :) There's usually only 1 or 2 optimal raid builds but many effective PVP builds; so for those that only PVP, there are still many reasons they want to respec.

Also, my understanding from reading about Beta is that grinding for your epic flying mount from 60-70 is similar to grinding for your regular epic mount from 1-60; this would suggest that the gold increase is pretty substantial. I am hoping this is true so that respecs at 70 will be the equivalent of 10-20g now... which would be much more manageable =)
#22 Nov 30 2006 at 2:47 PM Rating: Decent
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I don't like 2 alternating specs, as fun as it could be.

As a warrior, I need to decide if I want to PvP or go all PvE... I'm sticking to Arms, because though with the right talents you COULD do well prot specced in PvP, you'll never do as well as the Arms or Fury warrior.

But, as Arms, I can still do fine in PvE (I think).


One thing that might be cool would be like, having 10 or 20 of your talent points interchangeable (at your class trainer, no cooldown.)

So you couldn't completely respec, but you could move some points around. And maybe like, you'd have to complete some kind of quest to unlock the ability to do that.

But it would have to have some sort of limit to it or else people would just change points... and then change points again, until they've had a full respec >_>
Thought of that after writing the original idea... whatever.
#23 Nov 30 2006 at 2:51 PM Rating: Decent
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Mageoken wrote:
I don't like 2 alternating specs, as fun as it could be.

As a warrior, I need to decide if I want to PvP or go all PvE... I'm sticking to Arms, because though with the right talents you COULD do well prot specced in PvP, you'll never do as well as the Arms or Fury warrior.

But, as Arms, I can still do fine in PvE (I think).


That's nice for non-tanking warriors...

Play a resto druid and see how fun PvP is. :P

#24 Nov 30 2006 at 3:00 PM Rating: Decent
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KTurner wrote:
Mageoken wrote:
I don't like 2 alternating specs, as fun as it could be.

As a warrior, I need to decide if I want to PvP or go all PvE... I'm sticking to Arms, because though with the right talents you COULD do well prot specced in PvP, you'll never do as well as the Arms or Fury warrior.

But, as Arms, I can still do fine in PvE (I think).


That's nice for non-tanking warriors...

Play a resto druid and see how fun PvP is. :P



I don't think I've ever been significantly effected in a 1v1 fight versus a resto druid >_>

They REALLY can't PvP.
#25 Nov 30 2006 at 3:05 PM Rating: Decent
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Mageoken wrote:
KTurner wrote:
Mageoken wrote:
I don't like 2 alternating specs, as fun as it could be.

As a warrior, I need to decide if I want to PvP or go all PvE... I'm sticking to Arms, because though with the right talents you COULD do well prot specced in PvP, you'll never do as well as the Arms or Fury warrior.

But, as Arms, I can still do fine in PvE (I think).


That's nice for non-tanking warriors...

Play a resto druid and see how fun PvP is. :P



I don't think I've ever been significantly effected in a 1v1 fight versus a resto druid >_>

They REALLY can't PvP.


lol i know and PvE specced (ie healbots) pallies, shammies and priests arent much better tbh.
#26 Nov 30 2006 at 3:14 PM Rating: Decent
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KTurner wrote:


lol i know and PvE specced (ie healbots) pallies, shammies and priests arent much better tbh.


Well I have a friend who is a holy specced priest with some disc and he still beats me in duels at level 42 against my level 42 rogue... and I don't suck. He just... outlasts me. (Yes, I use Kick, Gouge, and Kidney shot to interrupt casting)
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