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Should I play?Follow

#1 Oct 20 2005 at 10:46 PM Rating: Decent
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167 posts
I'm recently playing Final Fantasy XI. I have played EQ and EQ2 before. The last time i played EQ2 they had a lot of freezing issues where i would have to completely reboot to get back on the game. I was wondering if they've fixed that?
Anyway if anyone has server suggestions and an answer to the freezing problem it would help ^^ thanks
#2 Oct 20 2005 at 11:28 PM Rating: Decent
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801 posts
I haven't been kicked to the desktop in many months. The game has probably changed a lot since you played. Check out the Trial of the Isle demo to see if you like it.
#3 Oct 20 2005 at 11:54 PM Rating: Decent
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167 posts
Well I dont really care if its changed ^^;;; I loved the game! Its the best ive seen for a while. Anyway the only reason i didnt like it was because every 10 minutes id get the boot v.v; .... ^^;
anyway i just downloaded the game and im prolly gonna start tonight/later tomorrow
If anyone has some tips/advice it would be helpful.. dont really remember how to do shouts/reply to messages and all that jazz FFXI and EQ2 are very diff (dont say read the intructions) i bought the game the day it came out and now my intructions have jumped out of the box.. or else my friend took em... well thanks for the help ^^ appriciate it
#4 Oct 21 2005 at 1:10 PM Rating: Decent
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1,885 posts
Scroll down and read some of the MANY posts asking the same question. I'm sure you'll find many answers there.
#5 Oct 22 2005 at 12:19 PM Rating: Default
No.

SOE forced a combat upgrade on SWG that was designed as a pvp world and enabled solo'ing, thereby alienating all of the longtime players and raping the Jedi.

SOE bailed on EQ1 after failing to address bugs and pathing issues that are still present in EQ2. Poor group play, weak player skills, no pulling, no resources for tradeskills, no market for trade products, lame housing, poor pvp planning, horrible player response from support, long /LFG waits, weekly SOE tinkering, and absolutely no community where people gather and celebrate being in an online world.

IMO the only thing they did right with this game was fixed the train problems from EQ1 and added Heroic Opportunities. I'd wait for a game SOE doesn't own.
#6 Oct 22 2005 at 1:49 PM Rating: Good
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1,885 posts
Quote:
SOE bailed on EQ1

For a game that's been active for 5+ years? I'd hardly call that bailing.

Quote:
Poor group play, weak player skills, no pulling, no resources for tradeskills, no market for trade products, lame housing, poor pvp planning, horrible player response from support, long /LFG waits, weekly SOE tinkering, and absolutely no community where people gather and celebrate being in an online world.

Not sure if you're playing the same EQ2 I am. Maybe your server population has declined over time.

Not sure what you mean by poor group play. Groups are the best way to take down tough mobs. Heroic Opportunities are an additional way for group cooperation to do more damage or get a battle buff.

Weak player skills? I think everyone brings something to the group. And the ability for any class to solo, that tells me that players have good skills - each one does it differently. DOn't expect a mage to melee a mob in his tissue-paper armor.

Resources for tradeskills - I can either harvest items in the field, buy them at a vendor, or buy them from other players.

No market for trade products - sorry, but player-made items are the best to own and they are affordable at all levels. SOE took some items away from the merchants to encourage players to buy from other players. The economy is still stable. Sounds like a good market there.

Lame housing? How about no housing in EQ1. In EQ2 you at least start with a basic room, and can upgrade to larger houses. Don't expect a free-construction zone where people can build. That's not part of this game so don't look for it.

PvP was probably on their plan for a while, just not at launch. Since the game is primarily designed as PvE, it's a delicate process to now change all PvE skills to PvP. They have adopted 2 skill rules when you use either PvE or PvP.

Player support - I've submitted several petitions and reports. I received a response within just a day or two. I don't expect a GM to come swooping in the very second I yell help.

If you can't find a group, then go solo. If you don't want to solo, then ask a few folks to join you with a /tell. You'd be surprised how many people will drop their soloing to go help or join a group. There are plentiful supplies of solo mobs for anyone to grind out.

Tinkering will happen and will always happen to any game. EQ1 still gets fixes even after 5+ years. I don't know of any game that is bug/fix-free.

About the only thing I'll agree on is the community. Because of the many city zones, there is no central area for people to gather like PoK in EQ1. However, prior to PoK or Nexus there was no central place for anyone. With the EQ2 boat bells available to transport folks to distant places, there is no need to go somewhere to get buffs for adventuring. Additionally, the game used to have locked encounters, forbidding casting in from the outside.

The mindset was, "If I can't help anyone, why should I try?"

However there has been a step in the right direction. Locked encounters have been changed. Now players can cast spells into a group or even do damage into the encounter. A higher level healer can stand outside the group and cast helpful heals or buffs. A fighter can taunt the mob to him so a group can kill it, staying safe. Buffs like SoW can be cast on anyone, allowing them to run faster without staying near the caster.

I frequently take my 27 Warden around and see if there is anyone needing help, heals, or buffs. I've even seen a higher level fighter in Oakmyst Forest offering to tank a named mob so the lower level group can kill it and get credit.

A tour through the game aisle does not produce any game that is perfect. The good news is that if you don't like it, you don't have to play. EQ2 is not for everyone. Best thing to do is try this and see for yourself. Keep in mind that it's just the tip of the iceburg. The real adventure awaits. :)
#7 Oct 23 2005 at 1:16 AM Rating: Decent
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207 posts
I played World of Warcraft for over a year (I didn't get into FFXI) and I recently started playing EQ2 because WoW has gotten boring, and so far I've been much happier with EQ2. It's a much deeper game, everything in WoW is so easy, it's hard to be proud of your character. Just try to make some friends that regularly play and you won't have any trouble at all.
#8 Oct 24 2005 at 1:11 PM Rating: Decent
39 posts
I use to play FFXI and got bored with it.. everything was the same over and over again... when you go to lvl a second job for the same charicter.. just got old.. I've read up on this and there are soo many diff things you can do, diff weapons, tons of quests to keep you busy.. Plus find a good guild and it wont get dull, i'm in one and there is always something to do weather its having them help you with your quests or helping them with theirs or just going out and slaying everything you can.. Over FFXI and DAoC, EQ2 is by far much better.. :D
#9 Oct 28 2005 at 1:42 PM Rating: Decent
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172 posts
Quote:
SOE bailed on EQ1 after failing to address bugs and pathing issues that are still present in EQ2. Poor group play, weak player skills, no pulling, no resources for tradeskills, no market for trade products, lame housing, poor pvp planning, horrible player response from support, long /LFG waits, weekly SOE tinkering, and absolutely no community where people gather and celebrate being in an online world.


You have the mental capacity of a fan-boy.

That said, EQ1 was GREAT. And it still is great. EQ2 is the most fun I've had in ages. And i've played nearly every MMORPG there is. Soloing is easy, the community is MUCH better, speaking of Kithicor that is. People are tons more mature than the fools on FFXI and WoW. They are willing to HELP instead of "Pfft go ***** urself noobi. LOLOL!!" People are fun to talk to, and in a month of playing it I've only run into two or three morons. The NPC voices are great, the gameplay is fun and non-repetitive, housing is... well I don't like the housing myself but anyway. Tradeskilling is a hell of a lot easier than eq1 and FFXI. Weak player skills? I'm unsure of what you are saying, every class has its place and fits there well.

This game isn't really fit for PVP imo. Go to WoW or L2 and complain about gankers there. Thats all that is going to happen if they introduce full PVP. I'm still rather low but I haven't seen ANY long lfg waits yet, and like someone above said, it is still very possible to solo. Weekly updates are good. Very good. Downtimes are PLANNED instead of whenever FFXI crashes. Get a guild if you don't think the community is very good.

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