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Need Help getting to be artisanFollow

#1 Oct 14 2005 at 11:00 PM Rating: Decent
How do i become an Artisan?
#2 Oct 15 2005 at 1:42 AM Rating: Good
Meat - by crafting stuff.

Potatos - Find the wholesale crafting instance in your home village. Join it, enter and start crafting things with the items you collect while harvesting nodes.

There is a great quest you can do for a guy in your wholesale guild that will take you to lvl 9 as a craftsman and also get you a cool 10 slot bag, a +skill vest and all the recipe books from #3 to #9 for free! In addition, the guy will give you money for completing the tasks he gives you AND let you keep the stuff which you can thensell for more money! It is a win win win situation. Have fun!
#3 Oct 15 2005 at 11:30 AM Rating: Decent
oh, well how do i be an artisan archtype and not adventurure. Cuz i remember when i made my barbarian warrior/evil the banker asked me if i was an adventurer or artisan, so i picked adventurer. and now im a ratman scout and the banker didnt ask me anything like that, so how would i know if im an archtype artisan or adventurer.
#4 Oct 15 2005 at 2:45 PM Rating: Decent
They took out that question as it is misleading. You are always both and there is no difference in archtypes. You are just both.
#5 Oct 17 2005 at 1:41 PM Rating: Decent
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1,885 posts
I took my 50 Conjurer back down into the tradeskill instance last night to try to get a few levels as an Outfitter on my way to Weaponsmith.

After running back and forth between the tables for a while to figure which one makes what, I realized I can open my recipe book to view each one.

I decided to work on some /con blue recipies until I needed some oils and tempers. That led me the alchemy table and a fe wmore minutes looking for my old crafting buttons and figuring out which ones have progress, durability, or both.

Bought components to make 20 items, only to realize about halfway through that I was getting 2 or 3 vials with each combine. Good thing I have large bags. :)

Just by making oils, washes, and a bunch of components at the forge, I made 2.5 levels. :)

Now that I had all the compnonets I decided to try my hand at some Leafblades. man oh man! I never had such a hard time trying to make a pristine weapon! And when I finally did, I jumped up and did the shimmy-shammy at my desk, gathering strange looks from my kids.

My excitement ground to a halt when I realized a pristine weapon was no better than non-pristine. ...dang...

So I'm figuring what to make next to gain levels and get to 20. I figure I'll just make a bunch more WORT's and grind out more levels.
#6 Oct 17 2005 at 3:16 PM Rating: Decent
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991 posts
10-20 are some of the easiest levels as a crafter. You have to remember, you are getting recipes from three different areas of expertise. So in one recipe book for an outfitter, you will have probably 5-6 new things to create, which will give you great xp if you make each of these at least once. I strongly recommend not sticking to just one item. Try to make all the items in your recipe books at least once to take advantage of the bonus xp a first time pristine offers. Plus, most of the weapons use the same things (hilts and edges; pommels and crossguards). The armor is the real PITA. That will take some time to get used to, but does grant good xp. I don't want to scare you off of TSing, but if you think it's a grind now, wait until the 20's

B-b-b-b-b-baby, no you aint seen nuthin' yet...
#7 Oct 17 2005 at 9:50 PM Rating: Good
Personally, I find the tail end of each tier to be the worst stretch in crafting. When you get to lvl 8 or 9 of the tier, most everything worth making has gone green to you or worse so XP comes very slowly.

In addition, the prep items in your latest books will be used throughout the next tier and are very good XP but are also difficult to craft unless you are willing to purchase the WORTs, since you can't get the next tier's apothicary book till you hit the next 0 lvl.

You also can't imbue anything until you hit the 9 lvl so that avenue of lucrative income is unavailable until then.

I just finished taking my tailor from 28 to 30 and it was like root canal without anesthesia! At 30, however, everything has opened up again and I can't wait to resume crafting. Now I just have to get my woodworker from 27 to 30... Oh, dear...

Edited, Mon Oct 17 22:58:40 2005 by OldBlueDragon
#8 Oct 18 2005 at 10:14 AM Rating: Decent
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1,885 posts
After a polite scolding from my guild who infomred me that an alt in the guild is already a medium level weaponsmith, I logged one of my other alts who had only done the IoR crafting, deciding to work my way to woodworker.

I was pleseantly surprised when I started the Artisan quest and began making items for huge amounts of lowbie exp. In no time I was level 8 when I had to log. I guess there's a piece of armor awaiting at the completion, but I am already nicely equipped.

Seems the hardest to make so far has been /con blue items, especially armor and weapons. THose things jsut don't want to get to pristine, even with me carefully timing the buffs.
#9 Oct 18 2005 at 10:20 AM Rating: Decent
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801 posts
Yup, yup, yup. Those last few levels are heck. Wait 'til you grind from 48 - 50...

48 - 49 was the worst. I was only getting .5% for an even con finished item with vitality. Making 100 WORT's netted less than 1%. When I hit 49, I bit the bullet bought a stack of luminous extracts and made every common imbued weapon I could and an imbued ebon battle hammer for myself. That got me most of the way to 50.

I got from 50 to 51 just by making every new recipe in my book to pristine. Including all the apothecary, geomancy etc. items I never use like ink and patterns.

Now I'm harvesting so I can make stacks and stacks of WORT's, refines and subs while they still make the bar move. :)
#10 Oct 18 2005 at 10:44 AM Rating: Decent
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801 posts
tutanbriarpaw wrote:
Seems the hardest to make so far has been /con blue items, especially armor and weapons. THose things jsut don't want to get to pristine, even with me carefully timing the buffs.


You have to get extremely lucky to make a pristine before you get to level 10. At that point you get a new set of buffs that add durability, and the getting pristine percentage turns on it's head - it's almost impossible not to get it. The ones you have now only add progress, and one of them comes at the expense of durability.

When you get the new buffs, keep the old ones up so you can move progress when your duirability is good. This is my standard buffing pattern: You can tell when you have a new round when your bars move and the numbers float up over the crafting station. You can hit up to 3 buffs here and have all of them take effect. Then stop and wait for the next round. At this point I start out by hitting all 3 of the buffs for either progress or durability, depending on my condition. I start by using all progress and switch to durability when the last durability bar goes below 30 - 40%. If progress gets to the third bar and durability is over 50% on the last, I go all progress to sprint to finished.

The beginning of a new round is when you'll see an event possibly pop up. That's why it's good to wait for each new round to hit your buffs. You don't want to get a failure or miss a rare event because you spammed the wrong buff. Hit the matching buff first to react, and wait for it to poof grey before hitting anything else. If the reaction required the last buff you had been spamming in your pattern, you might not have time to get all three out. Seeing an event and reacting to it correctly is a good thing becasue it's supposed to guarantee you a good round. I say supposed to because it only works 95% of the time - possibly due to lag.

When I'm low on power I switch to using only the two buffs that use no power to let it come back, unless I'm in an emergency durability situation. As always, remove all power enhancing gear and do anything possible to improve power regen, like using good drink or grouping with a bard or enchanter.
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