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Wood Elf GaurdianFollow

#1 Oct 13 2005 at 2:04 AM Rating: Decent
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[]OK,in a month I will be getting my EQ2 account started and I'm already planning on making a wood elf fighter and am planning on going gaurdian because iI love to tank and my toon on EQ1 was a wood elf warrior hehe and I wanna know if i should use Dual Wield weapons or a Shield and 1hander. I also wanna know how good a wood elf gaurdian can be on this game (if anyone has grouped with one
#2 Oct 14 2005 at 12:39 AM Rating: Decent
I'am in the process of making a guardian myself. I hear sheilds and one handers for groups, then whatever you like for soloing. But as far as wood elf tanks are concerned. It doesn't matter later in the game.
#3 Oct 16 2005 at 8:58 PM Rating: Decent
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636 posts
Ok well I know When soloing i would want all the damage I can get so I don't die before the enemy does lol. And Its true that it dosnt matter but hope i dont get excluded from groups cuz of my low sta (but high agi which means more mitigation right?) i know wood elves are cool and really customilzable plus my EQ1 toon was a wood elf warrior hehehe Id love to see the difference in how they play :P
#4 Oct 16 2005 at 9:22 PM Rating: Decent
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1,885 posts
Regarding stats, you want to focus on your primary stat to give you the most benefit. Power pools are determined by your primary stat. For a fighter, its Strength.

The higher strength you have, the more damage you will do and the bigger your power pool will be. Other stats may help a little, but not enough to change the tide of all battles. A fighter is a tank designed to take a beating and inflict low-to-medium damage.

The party will not expect you do do lots of damage. However, they will expect you to taunt the mob onto you, keeping it off the casters. And while you are taking a beating, the healers will keep you alive while the scouts and mages DPS the mob down.

Best thing for you do to is ensure your armor is the best you can afford, and your taunt skills are the highest level you can afford.

You will get armor, weapons, and jewlery that will boost your stats into the 200's. It will come with time. :)
#5 Oct 17 2005 at 1:01 AM Rating: Decent
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636 posts
Thanks Tutan,I will try and take your advice when I get my account started up,I already have a friend with jewlery for me so i know ill have jewlry hehe but you are all helping me understand it :)
#6 Oct 17 2005 at 2:25 AM Rating: Decent
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1,885 posts
My pleasure.

Keep in mind that there are several flavors of Fighter and they all do things a bit differently. When you begin, you'll be on the Isle of Refuge and you'll pick your starting class - in your case, a fighter (if you so select).

On the IoR you'll do quests to get a beginning set of armor and weapons, find a little loot, learn the mechanics of play, then at level 6 head to your main city in Qeynos.

From there, talk to every NPC you can find to do as many quests as you can find. You'll get even better armor, exp, weapons, cash, food/drink, and even some furniture for your room. You could almost get to level 13 just by doing quests.

When you are level 9 about to make 10, you'll need to go find the Fighter Trainer. He'll give you some mini-quests to discover what the different archtyes do. Your choice will be Warrior, Brawler, or Crusader. Check out this link for a breakdown. Depending on what archtype you pick at level 10 will determine what final choice you get at level 20.

At level 19 you go back to the Trainer and he'll send you on more mini-quests for you to decide what your final choice will be. If you picked Warrior at level 10, then your choice at level 20 will be Berzerker or Guardian.

If you want a full list of skills for each class, check this out.

Good luck and hope to see you on Najena. :)
#7 Oct 17 2005 at 7:10 AM Rating: Decent
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636 posts
I think that I will still be going gaurdian because i love tanking and taking hits :P I will probably take your advice and quest so i can get items instead of having to drop em (ugh brings back EQ1 memories) Ill try and build him as good as i can though i know i wont be that gimp compared to other warriors hehe i have my agility advantage :D
#8 Oct 17 2005 at 12:54 PM Rating: Decent
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1,885 posts
One last thing to remember, beginning stats only matter for the first few levels. After that, you begin to get gear that gives you boosts to your stats. So any beginning difference is overshadowed by massive boosts, and in the long run, doesn't matter.
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