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What do you look for in a guild?Follow

#1 Aug 04 2005 at 11:45 AM Rating: Decent
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991 posts
Yesterday was an excellent day for me. First, I became a scholar on these boards, which means a great deal to me coming from all the fantastic posters in here. Then, as an added bonus, I joined a great guild. I have been tirelessly looking for the right guild and could not seem to find one. Either there were too many people or not enough. Too RP or none whatsoever. Too unorganized, too new, too rude, etc. etc. Which brings me to the point of my thread.

What is your main criteria when making your guild choice or, if you started your own guild, what goals do you have in mind?

My list is as follows:

1. Personally, and this has been addressed on this board already, I cannot stand when people throw a blind guild invite. That marks them off my list right away.

2. I look for professionalism in the person who is trying to recruit me. If I have questions and they can't answer them right away, take your time, talk to your leader and get back to me. Don't ignore me all together because I asked you something you didn't know.

3. I like to know about the guild charter, motto, what they stand for and what their long term goals are.

4. Willingness to group and share loot. Say I group with someone in a guild and an Adept I spell drops that I need. If they still keep group options on lotto and don't offer it to me, they are out. That shows selfishness and I don't want a part of that.

That is about it. What kind of list do you have?
#2 Aug 04 2005 at 12:30 PM Rating: Decent
1.) Yep, blind invites are very bad things.

2.) In fact, I like guilds that don't just take in anyone who wants in. It's better to group with a prospective member first and make sure they're not incompetent. The person you invite in on a whim may be just fine, but there's just no way to know for sure unless you group first.

3.) I personally don't want to be in raiding guilds due to lack of time (or guilds that intend to raid once we've all hit 50). Casual guilds that are just composed of friends are better.
#3 Aug 04 2005 at 1:10 PM Rating: Decent
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1,885 posts
One of the most important factors would be a willingness to help guildmates.

The members of my small guild all know that if someone asks for help with something, we will effectively drop what we are doing to go help. The obvious disclaimer is we won't break away from a instanced zone or some other important event going on.

When I log on I frequently ask if anyone needs help with anything. BE it killing a NPC, getting access or escort through a zone, or simply a few stacks of Tussah Roots for a artisan.

Forum boards are a good tool to communicate, plan events, post accomplishments, or spread a word around.

Oh, and don't forget maturity and sense of humor. They go together like peas and carrots. :)
#4 Aug 04 2005 at 7:38 PM Rating: Decent
I think the first thing I want out of a guild is fun. Now follow up fun with a sense of family. I prefer to be in smaller guilds so you don't get lost in the crowd. My current guild is comprised of family and friends who moved over from EQ Live.

I know that being a small size guld will make some of the higer end raids and quests more difficult.

With my work/life schedule I need to be able to log in and laugh. Laughter keeps me healthy. I love my job and really enjoy my co-workers but being on the support staff side of a junior college can have stressfull days and weeks. If I can come home and be able to log into EQII and have fun I am reducing my stress levels.


#5 Aug 05 2005 at 9:04 PM Rating: Decent
I always tend to end up running or being a senior officer in my guilds and I always go for the same things-

(1) Small, Family style enviorment. Quality over Quantity. Raiding guilds are good and all but I prefer realy getting to know everyone in the guild.

(2) Cool sounding name that isn't a rip off of a popular movie/game/etc. I know this might sound slightly superficial but I'd much rather run around with my name saying "Rebels of the Sacred Heart" then with "Legolas's Hunters"(actualy a guild on lucan, or was).

(3)Reputation. A good rep is everything to a guild, take Order of Marr on Lucan for instance, they are the largest guild on the server but everyone hates them cause all they do is invite every newbie of the isle with blind invites. One of their main officers is a known theif that used to be in my guild til we kicked him for stealing from the guild. (sorry for the semi-rant but they **** me off Smiley: mad)

(4)Attitude. If your out for just yourself and don't want to help the guild then the guild doesn't want you.
#6 Aug 06 2005 at 6:56 AM Rating: Decent
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580 posts
Well Usualy I am an Officer/Guild Leader, and I usualy Lead Raid Capable Guilds.

1- If I join a Guild or Start one(Which I think I may try and Avoid this time around-The starting one), I Usualy make sure the use a voice chat program, not that it is 100% needed , but I tend to get lazy typing lol.

2- When inviting people into a guild I really don't care if I know them, or whether they have a good or bad reputation. In all Honesty you really don't know till you have them in your guild.

Example - In one MMO we had this 13 year old join our guild, lots of other guilds didn't want him because he was kinda of a spazz, and it was true to a point. We had him in an end game instance and he was just being annoying, but I knew he was just trying to help. So I talked to him at the end of the night, reminded him that most of the people in the guild were 25-50 and he had to toned it down a bit when in raids.

After a month or two he was one of the best people in my guild and I nominated him for Officer with my other officers(who didn't really like him a whole lot at the start) and they all voted yes to him being promoted.

2a- I also feel the same about joining guilds. I could play with one member or could read up on their site(Guilds Tend to Embelish(sp?)on their own sites lol.) and yet you never know whether its right for you or not.

It pretty much Boils down to that old saying,"You never truly know someone until you live with them.", and it applie to both Woman and MMO Guilds lol.


3- Personally I like guilds that want to help better each other and want to do end game, but I prefer guilds that don't feel they need to be the 1st ones to do it. I like to savor my games.


UO - Guild Size 45 people
EQ - Guild Size 200+ People that Combined with another guild to make 500+ people and it still is running today(and very close nit despite the size)
FFXI - Small 20 - 40 people
WoW - 90-100 People


#7 Aug 06 2005 at 3:46 PM Rating: Good
First, I look for a sense of family. You are going to spending a lot of time in-game with these people and if you don't like them, you won't have a good experience. You may not like every member of the guild, just like you don't like every relative in your RL family, but on balance, you should enjoy the company of these folks.

I also look for people who are willing to help each other out. I expect to contribute my share to the pack but I want to know that I'm not being used and also that others will be there for me in my moments of need. If your guild leader is willing to drop what she is doing, travel across 3 zones and then mentor down 15 levels to help a guildie take down a heritage quest mob, that tells me a lot!

I want for there to be a high level of camaradie in guild chat. I want to "hear" these friends... this "Band of Brothers", share the joy in each other's accomplishments and sympathise in each others hardships.

I am finding that guilds are a whole different animal in EQ2. In EQ, they seemed to be far more structured and traditional. But then, this game is more casual so it seems fitting that guilds are structured in a looser fashion.

Maybe the bottom line, for me, is that I'm looking for a good fit. A group of folks who see the game the same way I do and want to share both their experience and mine with me.

#8 Aug 07 2005 at 6:53 PM Rating: Decent
I'm also the type of person that always ends up a guild officer. I've done all sorts of guilds, family style, raid style, etc. Mostly in EQ1. In EQ2 I started the game with some friends and we formed a guild. Everyone was either a family member or a friend of someone else in the guild (I mean real life). That was cool while it lasted but people left.

I made a new char and ended up getting invited to a very casual guild that was recruiting in antonica. I figured it was my lowbie, what the heck, and I joined up. They were just shouting for recruits, and normally that's a big turn off for me. But the style was great, it was all about being casual and choosing how you play.

And I'm having a blast. Its one of the 10 biggest guilds in EQ2, its casual, its fun. You help your guildmates when you want to, but you can totally say "sorry I'm busy" and people accept that. And despite that, people do help each other out. They help each other with quests, with tradeskilling, with information. Its a huge guild and yet its still a family.

Let me tell you, I was very suprised that it turned out this way. Eventually I joined with my main and am now being considered for officer. I will probably do it, because unlike other guilds, the officers are mostly just the more mature, adult members of the guild, but they don't have to do all the work for everyone like in most guilds.

So yes, blind invites, giant guilds etc, that can all be a turn off. But sometimes things work out for the best when you just take a chance.

My last guild in EQ1 was a family guild, but the one before that was a big time raiding guild. I've had fun in every guild I've been in, sometimes they fit my style, and sometimes they don't. When they don't I try and move on in the most non-confrontational manner I can, explain my situation and have rarely left on bad terms.

Most guilds accept that you have to try before you buy. You have to be in the guild a few weeks before you can tell if its for you.

Although I was in one guild in EQ1 that I lasted in for less than 2 hours - the language and sheer immaturity made me hit disband so fast I'm not sure they even knew I was there :)
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