Took me a few days to find it in the .DATs but here you go...
This is a list of all the Runes that will be available for Moblin Maze Mongers. What are Maze Runes? They determine how your dungeon is constructed, from mob behavior, type of mob, enhancements to mobs, and even restrictions to players. Remember, Runes take up a certain number of squares on the 5x5 Maze Tabula, so you can only put so many runes on the board to be designed...
Mob Family Type
Maze Rune 001 The rune reads "Aquan." Aquan-type foes will be lured into the maze.
Maze Rune 002 The rune reads "Amorph."Amorph-type foes will be lured into the maze.
Maze Rune 003 The rune reads "Bird."Bird-type foes will be lured into the maze.
Maze Rune 004 The rune reads "Beast." Beast-type foes will be lured into the maze.
Maze Rune 005 The rune reads "Lizard."Lizard-type foes will be lured into the maze.
Maze Rune 006 The rune reads "Vermin."Vermin-type foes will be lured into the maze.
Maze Rune 007 The rune reads "Plantoid." Plantoid-type foes will be lured into the maze.
Maze Rune 008 The rune reads "Undead." Undead-type foes will be lured into the maze.
Maze Rune 009 The rune reads "Arcana." Arcana-type foes will be lured into the maze.
Maze Rune 010 The rune reads "Demon." Demon-type foes will be lured into the maze.
Maze Rune 011 The rune reads "Dragon." Dragon-type foes will be lured into the maze.
Maze Rune 012 The rune reads "Elemental." Elemental-type foes will be lured into the maze.
Monster Strength/Level
Maze Rune 013 The rune reads "Great Warrior." The maze will be populated with gargantuan foes.
Maze Rune 014 The rune reads "Tiny Warrior." The maze will be populated with diminutive foes.
Maze Rune 015 The rune reads "Motion." The maze will be populated with predatory foes.
Maze Rune 016 The rune reads "Stillness." The maze will be populated with lurking foes.
Maze Rune 017 The rune reads "Supreme Might." The maze will be populated with monsters far more formidable than the client.
Maze Rune 018 The rune reads "Might." The maze will be populated with monsters more formidable than the client.
Maze Rune 019 The rune reads "Weakness." The maze will be populated with monsters less formidable than the client.
Maze Rune 020 The rune reads "Peon." The maze will be populated with monsters far less formidable than the client.
Monster Elemental Affinity
Maze Rune 021 The rune reads "Fire." Monsters in the maze will be imbued with the element of fire.
Maze Rune 022 The rune reads "Ice." Monsters in the maze will be imbued with the element of ice.
Maze Rune 023 The rune reads "Wind." Monsters in the maze will be imbued with the element of wind.
Maze Rune 024 The rune reads "Earth." Monsters in the maze will be imbued with the element of earth.
Maze Rune 025 The rune reads "Thunder." Monsters in the maze will be imbued with the element of thunder.
Maze Rune 026 The rune reads "Water." Monsters in the maze will be imbued with the element of water.
Maze Rune 027 The rune reads "Light." Monsters in the maze will be imbued with the element of light.
Maze Rune 028 The rune reads "Darkness." Monsters in the maze will be imbued with the element of darkness.
Monster's Stats
Maze Rune 029 The rune reads "Strength." The maze will be populated with foes of exceptional physical prowess.
Maze Rune 030 The rune reads "Dexterity." The maze will be populated with particularly dextrous foes.
Maze Rune 031 The rune reads "Agility." The maze will be populated with particularly agile foes.
Maze Rune 032 The rune reads "Vitality." The maze will be populated with particularly robust foes.
Maze Rune 033 The rune reads "Intellect." The maze will be populated with particularly shrewd foes.
Maze Rune 034 The rune reads "Mind." The maze will be populated with particularly wise foes.
Maze Rune 035 The rune reads "Charisma." The maze will be populated with particularly charismatic foes.
Maze Rune 036 The rune reads "Hardiness." The maze will be populated with enemies that can take a beating.
Maze Rune 037 The rune reads "Mysticism." The maze will be populated with enemies with substantial mana pools.
Monster Behavior
Maze Rune 038 The rune reads "Conspicuous Behavior."Enemies will behave in unexpected ways.
Maze Rune 039 The rune reads "Altered Aggression."Enemies' offensive abilities will be affected in unpredictable ways.
Maze Rune 040 The rune reads "Altered Defense."Enemies' defensive abilities will be affected in unpredictable ways.
Maze Rune 041 The rune reads "Divine Magic." Enemies will be imbued with the ability to cast divine magic.
Maze Rune 042 The rune reads "Healing Magic." Enemies will be imbued with the ability to cast healing magic.
Maze Rune 043 The rune reads "Enhancing Magic." Enemies will be imbued with the ability to cast enhancing magic.
Maze Rune 044 The rune reads "Enfeebling Magic." Enemies will be imbued with the ability to cast enfeebling magic.
Maze Rune 045 The rune reads "Elemental Magic." Enemies will be imbued with the ability to cast elemental magic.
Maze Rune 046 The rune reads "Dark Magic." Enemies will be imbued with the ability to cast dark magic.
Monster Main Job
Maze Rune 047 The rune reads "Warrior." Enemies will be imbued with the abilities of a warrior.
Maze Rune 048 The rune reads "Monk." Enemies will be imbued with the abilities of a monk.
Maze Rune 049 The rune reads "White Mage." Enemies will be imbued with the abilities of a white mage.
Maze Rune 050 The rune reads "Black Mage." Enemies will be imbued with the abilities of a black mage.
Maze Rune 051 The rune reads "Red Mage." Enemies will be imbued with the abilities of a red mage.
Maze Rune 052 The rune reads "Thief." Enemies will be imbued with the abilities of a thief.
Monster Enhancements
Maze Rune 053 The rune reads "Onslaught." Enemies' inherent attacking ability will be enhanced.
Maze Rune 054 The rune reads "Protection." Enemies' inherent defensive ability will be enhanced.
Maze Rune 055 The rune reads "Accuracy." Enemies' inherent visual acuity will be enhanced.
Maze Rune 056 The rune reads "Evasion." Enemies' inherent evasive abilities will be enhanced.
Maze Rune 057 The rune reads "Force of Will." The effectiveness of enemies' magical attacks will be enhanced.
Maze Rune 058 The rune reads "Steady Mind." Enemies' resistence to magical attacks will be enhanced.
Maze Rune 059 The rune reads "Flurry of Blows." Enemies will gain the ability to attack multiple times.
Maze Rune 060 The rune reads "Critical." Enemies will fight with exceptional tenacity.
Maze Rune 061 The rune reads "Rapid Strike." Enemies will gain increased attack speed.
Maze Rune 062 The rune reads "Volubility." Enemies will gain the ability to cast spells at a high rate of speed.
Maze Environment
Maze Rune 063 The rune reads "Prospector." Tunnels will run closer to veins of ore.
Maze Rune 064 The rune reads "Woodsman." Groves of trees will sprout readily in the maze tunnels.
Maze Rune 065 The rune reads "Gatherer." Herbs and grasses will sprout readily in the maze tunnels.
Synthesis!!
Maze Rune 066 The rune reads "Carpenter." Woodworking skill will be enhanced when synthesizing as a party.
Maze Rune 067 The rune reads "Smith." Smithing skill will be enhanced when synthesizing as a party.
Maze Rune 068 The rune reads "Goldsmith." Goldsmithing skill will be enhanced when synthesizing as a party.
Maze Rune 069 The rune reads "Leathercrafter." Leathercrafting skill will be enhanced when synthesizing as a party.
Maze Rune 070 The rune reads "Bonecrafter." Bonecrafting skill will be enhanced when synthesizing as a party.
Maze Rune 071 The rune reads "Clothier." Clothcrafting skill will be enhanced when synthesizing as a party.
Maze Rune 072 The rune reads "Alchemist." Alchemy skill will be enhanced when synthesizing as a party.
Maze Rune 073 The rune reads "Master Chef." Cooking skill will be enhanced when synthesizing as a party.
Party Enhancements
Maze Rune 074 The rune reads "Lost and Found." Enemies in the maze will be affected in a particular way...
Maze Rune 075 The rune reads "Swift Synthesis." The time required for synthesis will be dramatically decreased.
Maze Rune 076 The rune reads "Sure Synthesis." Synthesis will be conducted with increased precision.
Maze Rune 077 The rune reads "Superior Synthesis." The chances of synthesizing high quality items will be increased.
Maze Rune 078 The rune reads "Insurance Contract." In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.
Maze Rune 079 The rune reads "Replenishment Contract." The maze will be stocked with boxes of provisions.
Objectives/Pathos
Maze Rune 080 The rune reads "Trial by Velocity." Slay your foes quickly and a surprise may be in store for you...
Maze Rune 081 The rune reads "Trial by Velocity." Achieve your quota quickly and a surprise may be in store for you...
Maze Rune 082 The rune reads "Trial by Velocity." Slay your foes quickly and a surprise may be in store for you...
Maze Rune 083 The rune reads "Trial by Budget." The maze will be cheaply constructed and particularly unstable.
Maze Rune 084 The rune reads "Trial by Numbers." Massive throngs of enemies will be released into the maze.
Maze Rune 085 The rune reads "Trial by Numbers." Even more massive throngs of enemies will be released into the maze.
Maze Rune 086 The rune reads "Amnesiac's Trial." You will be unable to use abilities within the maze.
Maze Rune 087 The rune reads "Trial by Silence." You will be unable to cast spells within the maze.
Maze Rune 088 The rune reads "Guidance Contract." You will be outfitted with a Maze Pearl.
Maze Rune 089 The rune reads "Conditioning Contract." Opening treasure chests might have an unexpected effect...
Maze Rune 090 The rune reads "Sustenance Contract." You will be outfitted with support items in the maze lobby.
And thats it, thats the full list from the .DAT's. At Fanfest there were 104, so maybe there are some that they will add at a later date.
Edited, Dec 11th 2008 9:14pm by ImmortalAlchemist