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#1 Nov 14 2015 at 10:00 AM Rating: Excellent
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This was my very first house. The house was built or designed before some of the cool stuff made by players existed. So you had to use items in game to deceive look by placing them upside down, sideways larger or smaller to get a certain look. If you have any tricks to use please post.
This House is featured in the panels between zoning screens. And “NO” compensation for my “ART” I gave my rights away to SoE when agreed to play lol.
I have a level one toon on each of the servers just to explore and “Steal” ideas from other housing projects. Makes for a pleasant hour or so when I am tired of getting PK’d on Zek. But always looking for new ideas?
All my houses, about 25+, are located in Cedar Country Meadows, ZEK including the PeaceKeepers guild hall. On Zek you can get PK’d in a house or Big Guild Hall so the guild is closed to public. If you have a level 5 or less, arrangements can be made to let you tour. Please contact me either by mail here or on Zek tells. Characters I am usually playing are Armourcarr, trader in bazaar and Vinney my 105. I try to add a lot of detail to make the project look like it is frequently used and real.
Come Tour on Zek. In Cedar Country Meadows most of my houses are open. The ones are locked are just used for storage and crafting. Remember there is no PvP until level 5 so if you are lower you are safe. Any zone you can instant camp in is a Safe zone. On Zek you have Sunrise Hills, PoK, PoTranquility, Nexus, small Guild Hall & Guild Lobby.
Mountain House Link 101 Brimming Heights Cedar Country Meadows Zek.
Please feel free to add your own Creations and Art. At times Housing can be very frustrating but also very addicting once you get the hang of it.

Screenshot

Picture of the house about same angle used for panel photo between zoning in screen.
example of items used differently if you see the flower pot is a windmill size increased and put upside-down.
If you tour you can see how I used upside-down gazebos as outside decks.

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As you enter house. You can see weapons used to make the beer taps on barrels buried 1/2 way into walls.

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More weapon handles used as containers and bottles.

House guide on Flickr
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#2 Nov 14 2015 at 10:04 AM Rating: Excellent
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Use of weapons for their handles buried into barrels for tap handle look:
Screenshot
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#3 Nov 14 2015 at 10:53 PM Rating: Excellent
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Vinney does amazing things with the housing system in EQ, and has done an excellent job sharing his work here at Zam. It would be great to hear what other people are doing (or did with it) and what kind of tricks they use.

As well, it's my understanding that some EQ housing information that existed in some other places has been lost.

There's a pretty solid page about housing on the Zam EQ wiki here



Big thanks to Tatankaseventh for compiling several years worth of postings into this thread.

Edited, Nov 15th 2015 8:10pm by snailish
#4 Nov 15 2015 at 7:32 AM Rating: Excellent
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I myself have occasionaly logged in to Zek to check out his houses. Personally, I'd leave this thread stickied, and I would add a post to link to all of his other threads which he makes showcasing some of the houses he's made.

Tat
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Anaceup Mysleeves, 105 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 105 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)

Tatankaa (95 Inquis)/Urkell (38 Conj)/ Seanthornton (24 Pally), <Inisfree> Freeport server (some other server now)
#5 Nov 15 2015 at 7:53 AM Rating: Excellent
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OK. don't be a dufus and ask for something to be done.... just do it :)

Here's a link to Vinney's posts on housing, going back to Nov. 30, 2012:

Night of the Living Dead....
http://everquest.allakhazam.com/forum.html?forum=1&mid=1444003428211486406

The EQ World Famous Armourcarr Museum.
http://everquest.allakhazam.com/forum.html?forum=1&mid=1442212829272286189

New property CCM Keep
http://everquest.allakhazam.com/forum.html?forum=1&mid=142399288462593937

New Pirate Ship
http://everquest.allakhazam.com/forum.html?forum=1&mid=1418006085308013613

The Castle
http://everquest.allakhazam.com/forum.html?forum=1&mid=1403240691107745698

HOUSING: Hill Climb
http://everquest.allakhazam.com/forum.html?forum=1&mid=1397568325254246806

Hermit Hideaway (Dragon House)
http://everquest.allakhazam.com/forum.html?forum=1&mid=139525249470882330

Revised: Armourcarr's Museum
http://everquest.allakhazam.com/forum.html?forum=1&mid=1388020455136546067

Gingerbread House & Santa's Workshop
http://everquest.allakhazam.com/forum.html?forum=1&mid=138728629131884306

Housing New Images
http://everquest.allakhazam.com/forum.html?forum=1&mid=13850353323398436

New Bee Hive House
http://everquest.allakhazam.com/forum.html?forum=1&mid=13817300373562614

New House: Theater & Fishing Hole
http://everquest.allakhazam.com/forum.html?forum=1&mid=1372928891301514684

New Cliff House & Spa
http://everquest.allakhazam.com/forum.html?forum=1&mid=1368386562159289008

Armourcarr's Property Inc.
http://everquest.allakhazam.com/forum.html?forum=1&mid=1362894100141194442

The Aquarium
http://everquest.allakhazam.com/forum.html?forum=1&mid=1357125600206884934

Answer to: ODD HOUSE?????
http://everquest.allakhazam.com/forum.html?forum=1&mid=135486337749052048

Armourcarr's Museum & Chateau
http://everquest.allakhazam.com/forum.html?forum=1&mid=1355877824228909082

Housing: Armourcarr's Chateau
http://everquest.allakhazam.com/forum.html?forum=1&mid=1350849541273816620

New RoF house
http://everquest.allakhazam.com/forum.html?forum=1&mid=1354147902269184800

Tat
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Tatanka Wolfdancer, 105 Wood Elf Druid, 7 x 300 Master Artisan, 7 maxxed trophies :)
Anaceup Mysleeves, 105 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 105 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)

Tatankaa (95 Inquis)/Urkell (38 Conj)/ Seanthornton (24 Pally), <Inisfree> Freeport server (some other server now)
#6 Nov 15 2015 at 8:36 AM Rating: Excellent
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Thanks TaT
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#7 Nov 15 2015 at 10:00 AM Rating: Excellent
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The Volcano as you enter Cedar Country Meadows Zek. I wanted to make an impressive image as you zoned in. 101 Market Street you really can't miss it. The house is closed off and just used as storage.

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Don't forget to click on the Alarm Clock to shake up the whole zone

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Waterfall was made with an Aqueduct Terminus bought with Loyalty Tokens

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If you look inside the hut the table is set. I use Elegant Defiant Round Shields for plates and don't forget to click on the Candy Dish for Stackable Stat Food.
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The Rock Cliffs were made with Floating Tower of Argath....of coarse upside down and sideways.

Edited, Nov 15th 2015 8:05am by Vinney
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#8 Nov 21 2015 at 12:11 AM Rating: Excellent
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Your stuff looks amazing as always!

I dabble in housing too, although my plots are more experimental than polished.

This is a hedge maze I made a while back (click it for the bigger picture).
Screenshot

Technically, the maze isn't solvable. You can't get to the house by walking between the hedges. My solution was to put a climbable object in one of the dead ends so that you could step up to the walk on top of the hedges and nagivate it that way. Eventually, though, I realized that you could "jump" the hedges by getting a running start and pushing forward. So much for my cleverness. Smiley: bah

I tried to put an object in every dead end so that it's not just "blah" when you're wandering around the maze. It's on Vox at 103 Market Street in Elm Colonial Farms if you want to check it out.
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#9 Nov 21 2015 at 7:22 AM Rating: Excellent
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Baron von Oxgoad wrote:
Eventually, though, I realized that you could "jump" the hedges by getting a running start and pushing forward.



Could you stack another hedge on top of each piece of hedge to build it up in height?
#10 Nov 21 2015 at 3:59 PM Rating: Excellent
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Good idea! I might have to get that a shot. Smiley: cool
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#11 Nov 22 2015 at 1:07 AM Rating: Excellent
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Looks good Oxgoad. When I built my maze, at the time there were not large rectangles panels to buy, so I used Large Stone Chiseled Counters to cover the top, as a roof, of the double hedges so people could not cheat :D . Also at the time the nice maze hedges were not available. My maze is at 102 Brimming Way Cedar Country Meadows, Zek. Inside the house is a maze also. Remember you can always "Run-a-way" by clicking on the Little square EQ box / Real Estate / Leave Real Estate. You can also just enter house by right clicking any portion of the house and click on Enter.
Screenshot


Screenshot


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inside

Edited, Nov 21st 2015 11:11pm by Vinney
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#12 Nov 22 2015 at 3:08 PM Rating: Excellent
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Fun!
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#13 Nov 25 2015 at 9:08 PM Rating: Excellent
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Something a Little Outside the Box…..
Outside Theater with Puppet Show….and in side house the “Fishing Hole” 104 Guild Way, Cedar Country Meadows, ZEK. Owner Jodiarias.
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View from port pad

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Curved Wood Hewn Bench use as bleachers.

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Elaborate Defiant Quickclaw used as door handles.

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View as you enter the house. Adiene's Terris-Thule Painting back side used for black sky.

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I used up-side-down Picnic Table to make docks

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For the water look I used Building Block - Flat Rectangle - Icy Stone
There is a lot of detail in house and animals hidden... have fun... I have not tried to fish in there yet...LOL


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#14 Nov 29 2015 at 3:25 PM Rating: Excellent
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Nothing brings in the holidays like “FOOD” on the table
Example: Cooked Turkey made by clicking on an Endless Turkeys item.
Put a torch in it and you have a very “HOT” looking Bird •Smiley: grin
If you place an item with the tag “PLACEABLE TEMPORARY” on it, the item will stay when placed in house, an example would be Mage’s temporary weapons used to make chandeliers (will be another post)
Please feel free to post Screen Shots of your Food ideas. I will be placing more. Merry Christmas

Screenshot

Table feast in Armourcarr's Museum. 105 Brimming Heights, Cedar Country Meadows, ZEK... FREE admission and snake bar


Edited, Nov 29th 2015 1:26pm by Vinney
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#15 Dec 05 2015 at 5:55 AM Rating: Excellent
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In PeaceKeepers Grand Guild Hall entrance the Chandelier made with: Summoned: Spectral Shortsword & Elegant Defiant Buckler
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Screen Shot as you enter PeaceKeeper's Guild Hall

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I used two shield and casted a lot of swords

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any pole in game can be used to form a support from ceiling.

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Placing each sword at the right alignment to the shield. a real pain and time consuming.

Located at 200 Terminus Heights, Cedar Country Meadows Zek…Guild Hall is locked because PvP on Zek can take place in one’s guild hall… arrangements can be made, to tour, with either Vinney or Armourcarr if on at the time.

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#16 Dec 11 2015 at 11:40 PM Rating: Excellent
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Santa’s Village and Toy Factory. 107 Betwixt Avenue Cedar Country Meadows ZEK…owner Ventodiavolo
Bring the Spirit of Christmas year round to Zek. Come check out all the properties.
Screenshot

Moving Frostfell Dancing Candy Canes

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Frostfell Snow Sled & Reindeer Saddle

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Make sure you look everywhere... even inside bottles :D

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View as you enter the Factory... Hard Hats not required.

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Different angle of the Factory

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Taking advantage of resizing items on the Toy Table.

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the Quil High Quality Sketching tools & Captain Greyheart’s Pipe

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The Steam Powered Loom

Safe Travels & Merry Christmas


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#17 Dec 15 2015 at 9:23 AM Rating: Good
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MIRRORS:
When housing first started there were NONE. Now there are some player made & store bought mirrors, but nothing like the ones salvaged from unlikely sources in the beginning. The best being the backside of a Velium Round Shield: Few pictures of the shield being used. Only problem with this shield is it’s “Lore”
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Located in the bathroom of Hobbit Hollow 102 Park Circle Cedar Country Meadows ZEK

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First one I made. Located in the Tree House 103 Park Circle Cedar Country Meadows ZEK

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Just on Wall over basin The Hanging Gardens 101 Vanward Heights Circle Cedar Country Meadows ZEK

Also a great Mirror item is Decorative Augmentation Sealer Table
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PeaceKeepers Grand Guild Hall 200 Terminus Heights Cedar Country Meadows ZEK.

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3D effect Twilight Zone 103 Terminus Street Cedar Country Meadows ZEK

The other Mirrors or items used as mirrors are bought with Station Cash... I am not rich and lot more fun discovering dropped or plat purchase items.

ScreenshotScreenshot
Stained Glass Ayonae Ro (backside) bought With (150sc)

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And Light Decorative Cookie Plate (50sc) PeaceKeepers Grand Guild Hall 200 Terminus Heights Cedar Country Meadows ZEK.

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Beautiful Marble Gold-Trimmed Pastry Board (50sc) Dragon House 101 Betwixt Avenue Cedar Country Meadows ZEK. Two used together.

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Crimson Teir’Dal Dressing Mirror (200 sc)
Hive of the Bixie house 103 Betwixt Avenue Cedar Country Meadows Zek. (Walk to top of stairs, look up and click bottom of hive and hit Enter

Some other items I have not used:
Bottom of a Wishing Well (200sc) / Marble Pastry Board (50sc) / Crimson Teir’Dal Mirrored Dresser (250sc) / Painting: A Shattered World (200sc) (Turn backwards) / Painting: A God in Need (200sc) No link? (Turn backwards)
Some of the Paintings that NPC Claire Nybright sells in the Neighborhood Recreation (round) Building have a gold tint if you want that look.





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#18 Jan 03 2016 at 12:25 PM Rating: Excellent
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WATER plays a big part in some of my housing creations. Either used as still standing water, water falls or used as water out of a faucet or tap seems to give them life. There are all kinds of fountains & aqueducts. To make big bodies of water I use Flat Rectangle Icy Stone building blocks. Many, many more examples throughout Cedar Country Meadows Zek. Please make a toon on Zek and explore. No PvP until level 5 and the Neighborhood is a safe zone. Please post any ideas or screen shots you have of the use of water in the Neighborhoods. Can always use Ideas!

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Made with the Koi Pond purchased with sc. Located at Aquarium at: 103 Market Heights Market Heights Cedar Country Meadows Zek. Owner Gonefishing.

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Entrance to PeaceKeeper's Guild Hall made with Aqueduct Terminus and Cascading Stone Fountain. Peace Keepers Guild Hall is located at 200 Terminus Heights Cedar Country Meadows Zek.

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Guild Regeneration Pool in PeaceKeepers Grand Guild Hall.

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I built this for a player in his guild neighborhood The Beached Wayward Lady 108 Park Circle Pandemonium Village Zek Owner: Waffer
I used Building Block – Flat rectangle – Icy Stone to make the water..

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Picture of the outside of the Cliff house and the view from inside looking down on the Village. 101 Terminus Heights Cedar Country Meadows Zek. Owner Toriblack
Outside water falls made with Aqueduct Terminus and water use inside is just made very, very small

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Life’s a Beach 106 Park Circle Cedar Country Meadows Zek. Owner Jodiarias. Use again of the Flat Rectangle Icy Stone for the river

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The falls coming from the Flower Shop 107 Brimming Way, Cedar Country Meadows Zek. Owner Warrhouse. Made with the same Aqueduct Terminus. And the Koi Pond catching the water

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On the bottom floor of the EQ World Famous Armourcarr Museum, located at 105 Brimming Heights Cedar Country Meadows Zek. Used is Oval Fountain base

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Decorative Augmentation Sealer used as mirrors or sinks but adds an interesting view. Twilight Zone 103 Terminus Street Cedar Country Meadows Zek. Owner Timdenchanter

Screenshot Screenshot Screenshot Screenshot
Use of Potameid Dagger as water coming out of Faucet or Beer Tap
Houses are at Lake Front Manor 107 Terminus Street Cedar Country Meadows Zek. Owner Vinney & Hanging Gardens 101 Vanward Heights Cedar Country Meadows Zek. Owner Kaeadas

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Castle Moat made with Flat Rectangle Icy Stone building blocks at 101 Market Heights Cedar Country Meadows Zek. Owner Zemanova.

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Screen Shots of the outside of the Hill Climb

.Screenshot Screenshot Screenshot
Images of the Cave house.

Miscellaneous Screen Shots in Cedar Country Meadows Zek
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Other Items used but not pictured are: Swan Pond & Contemporary Stone Carved Table used for water in bath tubs








Edited, Jan 3rd 2016 10:28am by Vinney
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#19 Jan 09 2016 at 7:31 PM Rating: Excellent
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Hello, I have been using ZAM for a long time now and greatly appreciate the posts to help w/ quests, etc. I suppose it's finally time to post my own. First off I need to ask a Q before it gets buried in my chatter. My guild recently bought a modest hall and is under construction. The Q i have is, when u exit it to sunrise hills u get punted to the border of the plot. I wonder if this is because the pep who "unfolded " the hall was standing here and if we could change the location some how, I know how to move the whole thing 'round the plot but would want it in the near center of the plot tho not where it currently puts you.I attempted to move it but was after we started adding to the plot, i did manually "save all" and returned it back when i realized none of the other stuff would move w/ it such as the light fixtures i added. I have not done much to the outside yet, focusing on the interior where more can appreciate it. I greatly appreciate Vinney's posts that gave me a lil inspiration and have many ideas of my own. I would share screenshots when more progress is made to inspire others. I took one of 2 toons sitting on the bed of the 2nd floor master bedroom watching "The Hobbit" on Tv (opps, thats a secret, gnomes have been tinkering them for years just waiting for peps to appreciate the other things they can make). It's been a week but have found it very addictly fun. I began looking for placeable items and seeing what would look cool, then looked outside the box and found uses for alot of stuff. Shivs from dulaks have alot of uses pushed deep in walls and other objects such as the flush handle on the toilet.....yep in the bathroom. Lightstones are cool but being round the tend to look like a Disco ball, hate disco. We have a few items that guildies got from "free" SC w/ membership but mostly i used items found in the game and I and guildy fletch and jewelcraft furniture.I could go on and on but half the fun for me was researching items, finding out where it drops,farming it, placing it, spinning it 'round and realizing i can use it for more then just what i wanted it to begin with, luckily i brought back a dozen of them, hehe. I did find it frustating that there are 2 'stone block" one used to jewelcraft furniture and one is placeable, guess the DV's did n't think of the obvious again......I would love visitors and to visit others.I am on FV server, <weapon of mass destruction> Tinel, Tinele,Tinely,Tinelisely but have others on Drinal and room to create toons to visit other servers.
-Tine
#20 Jan 09 2016 at 8:43 PM Rating: Excellent
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Thanks for posting!

tinelisia wrote:
Hello, I have been using ZAM for a long time now and greatly appreciate the posts to help w/ quests, etc. I suppose it's finally time to post my own. First off I need to ask a Q before it gets buried in my chatter. My guild recently bought a modest hall and is under construction. The Q i have is, when u exit it to sunrise hills u get punted to the border of the plot. I wonder if this is because the pep who "unfolded " the hall was standing here and if we could change the location some how?


I can't answer this, but surely others can?

tinelisia wrote:
I know how to move the whole thing 'round the plot but would want it in the near center of the plot tho not where it currently puts you.I attempted to move it but was after we started adding to the plot, i did manually "save all" and returned it back when i realized none of the other stuff would move w/ it such as the light fixtures i added. I have not done much to the outside yet, focusing on the interior where more can appreciate it.

I greatly appreciate Vinney's posts that gave me a lil inspiration and have many ideas of my own. I would share screenshots when more progress is made to inspire others. I took one of 2 toons sitting on the bed of the 2nd floor master bedroom watching "The Hobbit" on Tv (opps, thats a secret, gnomes have been tinkering them for years just waiting for peps to appreciate the other things they can make). It's been a week but have found it very addictly fun.

I began looking for placeable items and seeing what would look cool, then looked outside the box and found uses for alot of stuff. Shivs from dulaks have alot of uses pushed deep in walls and other objects such as the flush handle on the toilet.....yep in the bathroom.

Lightstones are cool but being round the tend to look like a Disco ball, hate disco.

We have a few items that guildies got from "free" SC w/ membership but mostly i used items found in the game and I and guildy fletch and jewelcraft furniture.I could go on and on but half the fun for me was researching items, finding out where it drops,farming it, placing it, spinning it 'round and realizing i can use it for more then just what i wanted it to begin with, luckily i brought back a dozen of them, hehe. I did find it frustating that there are 2 'stone block" one used to jewelcraft furniture and one is placeable, guess the DV's did n't think of the obvious again......

I would love visitors and to visit others.I am on FV server, <weapon of mass destruction> Tinel, Tinele,Tinely,Tinelisely but have others on Drinal and room to create toons to visit other servers.
-Tine


Your Shiv comment makes me think Vinney will be inspired to do a whole series of bathrooms...
#21 Jan 09 2016 at 10:31 PM Rating: Excellent
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Today our guild bought a 4 plot neighborhood so others can have their houses next door, only 4 since only 1 was so interested. We, me especially, was a lil nervous but with an estate crate, u can pack everything up, the interior and then the exterior then the house and unpack in your new plot. the answer to my own Q was slightly answered, it seems u will always be put in a corner of your yard when u exit from interior. When u stand with the plot purchase plaque/stone thang to your right, the zone spot is to your left in the corner of the property.When u place the house and position it so front door faces u there, its not so bad when u zone out of it. Then load a previously saved version of your yard and all items will be back prior to the move. Do the same for the inside and all your work wont be lost,,,PHEW!! When u do buy a neighborhood, i suggest visiting them 1st as we did like Terminus as the GH is up on a hill farther away from player plots as brimming is closer to them and on the same plane. Hope this helps and looking forward to any feedback others may have.
-Tine
#22 Jan 09 2016 at 11:09 PM Rating: Excellent
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1 - I always get booted to the far back corner when I exit the guild hall normally. Fortunately, I rarely exit that way. And that's most certainly NOT where I placed it from.

2 - Paragraphs are your friend. That question was as far as I got.
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Tatanka Wolfdancer, 105 Wood Elf Druid, 7 x 300 Master Artisan, 7 maxxed trophies :)
Anaceup Mysleeves, 105 Erudite Mage, 2 x 300 Master Artisan
Snookims Whinslow, 105 Erudite Enchanter, 2 x 300 Master Artisan
<Inisfree>, Tunare (Seventh Hammer!)

Tatankaa (95 Inquis)/Urkell (38 Conj)/ Seanthornton (24 Pally), <Inisfree> Freeport server (some other server now)
#23 Jan 10 2016 at 3:13 AM Rating: Excellent
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I believe it is a fixed zone out. Just like you would appear in any zone coming in. So you are stuck at that location. Remember you can use the Shabby Lobby Door to port to GL and place them in strategic spots in the guild hall. I also put a The Punting Gnome by the port in spot from the Guild Hall so you can click on him.
Screenshot

Clicking on door sends you to neighborhood. Clicking on the Shabby Lobby Door in handles of front door ports you to guild Lobby. Have also doors in guild porter room & far back wall of guild hall.

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Other areas in guild hall

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Nothing like a good swift kick to get you flying to the recreation building (round NPC building) area in neighborhood.
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#24 Jan 10 2016 at 3:17 AM Rating: Excellent
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Remember to post Address: Property address, Neighborhood and Server and Owner helps also. Love to go tour others.
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#25 Jan 10 2016 at 5:05 AM Rating: Excellent
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200 Brimming Way <weapon of mass destruction>
-Tine
#26 Jan 11 2016 at 2:16 AM Rating: Excellent
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Toured today. Fantastic job. like what you did with the guild healing pool. Thanks for posting and keep up the creative work.
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#27 Mar 31 2016 at 4:13 AM Rating: Excellent
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I'll pass on a comment that was said to me:

decender wrote:
Thank you for your time and if you happen to go onto Cazic Thule server, I strongly suggest you take a peek into my Guild Hall (Dawns Shadow) at Elm Colonial Farms, 200 Brimming Way,
NO kidding when I tell you I have collected about 700 placeable items that are all Weapons, Shields, Books, and Range Items.
#28 May 17 2016 at 7:54 PM Rating: Excellent
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As a proof of concept, I did something you're never supposed to do. I edited the real estate data file directly. Sometimes, it's a real pain to try to get items to stack properly. It may look good from one angle, but seams don't align when you turn the camera 90 degrees.

So, although it's probably a bad idea to mess game data, I was curious to see if I could force objects to align exactly as I placed them. It worked. I took eight Ancient Stone Columns and placed them at the perimeter, more or less in the cardinal and ordinal directions of the plot. I saved the yard and then looked for the new file on my computer. Yards are on a 150 x 150 (x 150?) grid, with numbering going from -75 to 75. Editing the file, I set all the Z numbers for these items to the same height. Then I changed the X and Y numbers so that they were exactly -75, 0, or 75. After I saved the file, I reloaded it into the plot (no logging out necessary) and voilà, I had 8 perfectly aligned columns.

I actually made a typo on my first pass. I accidentally deleted one of the quotation marks around my numbers. As a result, the saved plot no longer appeared in the Real Estate window. So, apparently, EQ has some sort of internal check to make sure that the files aren't broken.

One odd finding is that when I saved the yard again, my items shifted ever so slightly, by a few millionths. This is imperceptible to me, but in the actual file, instead of seeing 75.000000, I was seeing things like 74.999586. Perhaps, EQ allows the items to "settle"? Or perhaps, being so close the edge of the plot, perhaps EQ pushes it in slightly? You'll notice that the outlines of the plots are not perfectly square.

This is not something I'd use on a regular basis. But I may rely it when I bring back my "Flyswatter" yard. I had set up a bunch of walls high in the air, roughly in the flight path of spring-launched travelers heading to their plots in the zone. From my architect's vantage point far below on the ground, it's rather difficult to maneuver the walls into place so that they are all on the same plane in all three dimensions. So, I may tweak my numbers to make sure that the walls are properly aligned. Even from a distance I can tell that it's not quite right.

Ultimately, it doesn't matter that much for the purposes of this particular structure as the developers seem to have planned for such naughtiness. When using the spring to launch you to your plot, you are apparently intangible while in the air. So, you pass right through my walls as opposed to going splat. I still like it as a purely visual practical joke, though.

Real estate files are in the userdata folder and named RE_Layout_foo.xml.
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#29 May 17 2016 at 8:12 PM Rating: Excellent
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Also, since this is meant to be a gallery, here's a screenshot. These are three plots of mine on Vox in the Elm Colonial Farms neighborhood. I let escrow expire, so I had to shuffle them around a little since I captured this image, but they are at least back up at the moment. The giant smokestack was not a keeper.

3 plots, Elm Colonial Farms, Vox
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#31 Jun 09 2016 at 8:44 PM Rating: Excellent
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Heres a video of my house to give ideas to your builds
https://www.youtube.com/watch?v=r9GPNKva1TQ
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#32 Sep 17 2016 at 12:48 PM Rating: Excellent
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Hi there! I was directed to this thread by Snailish from the Daybreak Veteran's Lounge forum. I thought I would share my two greatest housing creations!

The first is an entire housing zone filled with neat plots from myself and other friends. Check out the post at: https://forums.daybreakgames.com/eq/index.php?threads/firiona-vie-spruce-bridge-hollows.218866/

The second is an interactive quest I build inside of a guild hall, you can see it here at: https://forums.daybreakgames.com/eq/index.php?threads/the-legend-of-the-fear-house.218867/

If you like them or want to participate in the quest, comment or message me on the Daybreak forums. Enjoy! =^_^=
#33 Sep 26 2016 at 5:51 PM Rating: Excellent
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If housing is your thing, EQ Resource has a lot of threads in their section dedicated to this topic.

Shame the official boards nuked that part of their site.
#34 Oct 12 2016 at 6:27 PM Rating: Excellent
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New Property and House....have to use levitation to get to the platform from adjacent hills. Nothing in the house yet and still working on outside. Property is in Cedar Country Meadows, ZEK...in the Terminus Neighborhood. Item is the new Kunark Statue you get with purchase of the new expansion.
Screenshot
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#35 Oct 26 2016 at 10:41 AM Rating: Excellent
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Thanks Snailish for directing me to this forum, I see alot of my housing people here =) .

I have spent a great deal of time and sanity dealing with my eviction crates since returning to the game so I am going to be extremely lazy and just link past EQ housing posts.

Be aware, all my lots/houses are now located on The Rathe server, Temple Guardianz Village, Brimming area.There are ten open houses, one open guild hall so expect to spend a bit of time and look at everything !!! ~I still get **** hurt over people not noticing the threaded needle on the doll in Santug's workshop.~

Some houses are locked as there is little to nothing on the inside, to make this discernment I'm going to place summoned swords to form an X by the lot marker or noticeable place on the lot . Not all houses have a door to click on, find a exposed area of the original house to right click then hit enter (make sure you are standing within lot boundary) . If you can not find the clickable exit make a hot key /leaverealestate. Ohh Snap guild hall is open, MoM is not. A couple places have special features or entrances gained from going up ramps located in the back.

I'll post when I finish updating all the old houses from the 300 to 500 limit...the train station will expand =) no time soon tho.

https://forums.daybreakgames.com/eq/index.php?threads/110-brimmingway-temple-guardianz-village-on-the-rathe.204033/

https://forums.daybreakgames.com/eq/index.php?threads/200-brimming-way-temple-guardianz-village-on-the-rathe-server.203014/

https://forums.daybreakgames.com/eq/index.php?threads/103-brimming-heights-temple-guardianz-village-on-the-rathe.204530/

https://forums.daybreakgames.com/eq/index.php?threads/daughters-dark-elf-home-finished.204833/

http://www.elitegamerslounge.com/home/soearchive/viewtopic.php?f=1443&t=178931
#36 Oct 29 2016 at 9:02 AM Rating: Excellent
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For those interested, I have some properties finished, to the point I will display them, that might be fun for any trick-or-treaters out there.

All are on Drinal, Colonial Island.

Overall note: All are designed to be viewed seeing all particles and effects. Those clouds and stuff are important, no matter what anyone tells ya.
Also have pet and NPC names off.

Storming Frankengnome's Castle
101 Market Heights
owner: Frankengnome
Unfortunately, large races cannot get to every room inside as the architect was a wee person. So shrink em if you can.
If I have any player characters up and standing/spinning around, please inspect them. Their descriptions may help move further and hopefully add to the overall experience.
In case no characters are up to assist you, the entry to the castle is the exposed part of the bixie hive inside the well.
Once you get in, you'll have to find which wall is climbable.(I've disabled the trampoline so that pets inside cannot be tampered with. Those rascals can be so hard to track down.)
You will need to use the command /leaverealestate to exit the house.

The Lair
101 Market Street
owner: Vaddiszno
There are some skellie arms that are around to help guide/point you to the entrance of the house.

Ghouls Just Wanna Have Fun
102 Market Heights
owner: Levente
No interior atm

The Funeral Chapel
102 Park Circle
owner: Levente
Use exposed part of bixie hive in doorway to enter.
You will need to wriggle a bit to get through the waterfall curtain before the main room. Just primarily face the room when wriggling. Works for an assortment of characters I have tried, so hopefully it won't hold anyone back.
Use /leaverealestate to exit.

graveyard adjoining the above chapel
101 Park Circle
owner: Ravasz

Dead Man's Party
103 Park Circle
owner: Halloween
Inspect the Doorman, if he is up.

That's all I got that one might argue is more or less Halloween themed. Actually, tis almost all I have that is in a state of completion.
Happy Trick-or-Treating!

And for those that are already into the next big holiday:

Who Saves Santugg?!
(think I'll stick w/ this new name)
108 Park Circle
owner: Meisterburger

Entry via the exposed part of bixie hive in doorway.
Use /leaverealestate to exit.

I hope you enjoy your visits
#40 Oct 29 2016 at 10:33 AM Rating: Excellent
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Looks great... was a lot of fun touring....
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