Forum Settings
       
Reply To Thread

Patch Message Sept. 7, 2005Follow

#1 Sep 07 2005 at 10:10 AM Rating: Good
***
3,128 posts
EverQuest - Live Update - 09/07/05
----------------------------------


*** Headlines ***
--------------------------
Eyes on Nektulos - From the saddle of her unholy steed, Lanys T`Vyl, the child of Innoruuk, surveyed the trolls' as they marched with all of their belongings and wares from Neriak, the dark elf city they called home for a time, to the city of Grobb in the Innothule Swamp. The frogloks had finally lost their foothold in Grobb and now the smelling, foul race of trolls had their home back.

She kicked her steed into motion and made haste through Nektulos Forest making a cursory survey of the lands and then turned to Neriak where dark fates would soon unfurl by her ebony hand.



*** Spells ***
------------------------------------------------
- Increased the duration on Divine Avatar.
- Reduced the casting time on several swarm pet AAs.
- Modified Intensity of the Resolute so it won't be overwritten by other, lesser abilities.
- Using Cyclone Blade or Whirlwind Blade will no longer cause AE Taunt to be used up as well.
- Telekara is now slightly harder to resist, giving it an equal resist chance to other spells in the same line.
- Nature's Blight and Season's Fury now have 200 spell casting range.
- Rhythmic Reflexes and Superior Rhythmic Reflexes had their double attack values switched. This has now been corrected.
- Nature's Blight and Season's Fury will now not focus level 1 spells, including the Shadowknight ability Harmtouch.



*** Items ***
------------------------------------------------
- The dark side of the froglok’s can now wear the armor their culture made.
- Modified the stats of numerous pieces of the cultural armor and the corresponding symbols.
- After much chafing, and a few cracked ribs, the froglok have decided that gnome cultural armor is no longer wearable.
- Blessed Reviver's Charm should now calculate its stats correctly if a non-wis caster is added to the group or raid.
- All spell scrolls should now be stackable. Please note that if you try to scribe more than one spell scroll at one time by using a stack of spell scrolls, that you will receive an error message. You must use only one spell scroll to scribe a spell.
- Ancient Mist Root Stone, Refracted Dusk Amethyst, Ancient Life Root Stone, and Refracted Dawn Amethyst are now usable in the hands and wrist slots.



-- The EverQuest Team


#2 Sep 07 2005 at 11:17 AM Rating: Good
****
5,492 posts
Quote:
All spell scrolls should now be stackable. Please note that if you try to scribe more than one spell scroll at one time by using a stack of spell scrolls, that you will receive an error message. You must use only one spell scroll to scribe a spell.


Hmmmmm.. since i cary 10 levels of spells at a time, how am i going to know which one to scribe at which level?
#3 Sep 07 2005 at 12:06 PM Rating: Decent
*****
19,369 posts
Quote:
Hmmmmm.. since i cary 10 levels of spells at a time, how am i going to know which one to scribe at which level?
I think it means the same spell. So if you had 20 temp scrolls you can put them all in one slot. Makes it nicer for traders.
#4 Sep 07 2005 at 12:14 PM Rating: Decent
***
2,015 posts
And for spell researchers. The components are usually stackable, but make 10 spells and you have a full backpack.
#5 Sep 07 2005 at 12:50 PM Rating: Decent
38 posts
Ok, I'm stumped - just logged in to my trader to check on spell stackage; doesn't seem to work. As a necro, I use spell research to help fund my own new spells, and thus was pretty happy with this concept. Am I missing something here? Has anyone else seen spell scroll stackage work? (Test was trying to merge 2x Lich scrolls... all spells in inventory lack characteristic "1" in corner that indicates stackable)
#6 Sep 07 2005 at 12:51 PM Rating: Decent
*
70 posts
Nice for guild banks also 8)
#7 Sep 07 2005 at 1:02 PM Rating: Good
***
3,128 posts
I checked lucy's and some updated grandmaster wrist items have appeared there, which I checked versus the data base item in EQTC and allas to see what the change is to this item as the patch message mentions a change to DON armor and symbols, it appears to big a big boost to stats, HP, end, mana etc.

The old stats on the Grandmaster's Wrist Symbol Of Judgement
Augmentation Type: 11
Slot: WRIST
STR: +4 STA: +4 WIS: +4 INT: +4 AGI: +4 HP: +35
MANA: +35 Endurance: +35
SV FIRE: +2 SV DISEASE: +2 SV COLD: +2 SV MAGIC: +2
SV POISON: +2
Attack: +15
Mana regeneration: +1
Recommended level of 69
Required level of 65


The new stats on the Grandmaster's Wrist Symbol Of Judgement
Augmentation Type: 11
Slot: WRIST
STR: +11 DEX: +9 STA: +11 CHA +9 WIS: +11 INT: +11 AGI: +9 HP: +85
MANA: +85 Endurance: +85
SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5
SV POISON: +5
Attack: +15
Mana regeneration: +1
Recommended level of 69
Required level of 65




Something very interesting is that the new symbol now says it is usable in tradeskills, so maybe it can be upgraded even further somehow?


Edited, Wed Sep 7 14:12:12 2005 by fhrugby
#8 Sep 11 2005 at 3:53 PM Rating: Decent
*
133 posts
Spell scrolls still don't stack on Tribunal. Anyone seen this active in game?
#9 Sep 12 2005 at 5:44 PM Rating: Good
****
5,492 posts
not stacking on Povar as of yet....

Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 11 All times are in CST
Anonymous Guests (11)