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Rangers don't get enough credit!Follow

#102 Jun 04 2005 at 4:10 PM Rating: Good
Quote:
i dont understand how parsing can give accurate information about a class in general...wouldnt that only tell you about the character you are clocking? how can it answer class vs class questions like that? when you are parsing, do you count DoT's? how do you account for the difference in arrow types? what about differences in stats that affect damage? archery skill?


Parsing captures everything in your chat window, and therefore you can parse everone in your group. It includes magic and everything. It is not 100% accurate as there are many factors that can skew the results of a parse, but really, a parse doesn't care about anything except damage. Whether you are using a bow or a sword is irrelevant as far as the parse is concerned.
#103 Jun 04 2005 at 5:04 PM Rating: Good
Quote:
i dont understand how parsing can give accurate information about a class in general...wouldnt that only tell you about the character you are clocking? how can it answer class vs class questions like that? when you are parsing, do you count DoT's? how do you account for the difference in arrow types? what about differences in stats that affect damage? archery skill?

anything that effects damage is counted.

if two similiarly geared characters are parsed, it provides insight in to how well those two classes, at that level of the game at least.
#104 Jun 04 2005 at 10:48 PM Rating: Default
Quote:
I love my Ranger now level 52. One thing that is hard for me while playing with others say a Monk, Warrior type is why they are always running out to pull instead of letting me do it.

Here I am, a puller if not a main tank, can do damage of what 50-120 with most shots and Yes do miss but usually a very steady hit basis with bow. Target, do autofire, back up and keep hitting till back with group. Why wouldn't they not want to have a good deal of damage done before the target even gets to them is a surprise to me.

I was dual wield but the swords unless a little higher level than I am or have the money really aren't that good so have bought and almost capping in 2HS with a decent sword for the level.

Tanking not hard, personally I need to upgrade armor a bit more but with the spells, good weapon and armor, we can hold our own if needed in a situation.

Great soloer too and bowing sometimes really helps with target before I am even touched.

Have taken aggro away from a Pally (for the fun of it).

I still love my Pally but my Ranger is a lot of fun and taking them both all the way if possible.


----------------------------
Paladin Human Lvl 66
Ranger Human Lvl 55
Enchanter Human Lvl 35



First of all as a Warrior I HATE pulling, any time a ranger or monk is around I let them pull all they like! My job is to stick my fat/ugly face (yes I'm an Ogre) right in front of the mob and **** it off, not run around town trying to get it to chase me. Second if you are grouped with an SK/Pally tank sure pluck arrows all the way back to camp and work the mob down some, they can snap agro much faster and more effectively than Warriors can. When you are grouped with a Warrior Tank I would recommend you keep the arrow shots down to a single attack to gain agro. Attacking all the way back to camp (especially on long pulls) can get you quite a large ammount of agro and 1 Taunt doesn't always work, and 2 Taunt only works for a capped amount of agro when it does. The old believe that a Working taunt automatically put you at the top of the hate list has been disproven time and time again. So the more pop shots you take pulling the harder it will be for a warrior to take agro off you and do HIS job.

And yes you can take agro from a paly if you want, you can also take it from a SK, and from a Warrior... but remember if you have agro they could always take it away from you too... Frankly I think the only class that doesn't have some special 'trick' to steal agro with are monks... but between the speed of their attacks and any procs they may have they could even pull it off from time to time. Every noob knows how to GET agro... the good players know how NOT to get agro. (BTW don't get upset, this is not a statement against you, just a general concept that everyone needs to understand)

Now on Rangers VS Monks pulling.... the choices here are generally (but not always) Monks prefered for Dungeons/enclosed areas, Rangers prefered for outdoor/Open areas. Does this mean rangers should not pull in dungeons, or Monks should not pull outdoors? NO. But face it... If my group is fighting in Chardok I'm gonna want a monk puller because if something happens and a mob paths off a bridge well the monk can FD and we don't all have to go screaming for the zone or have a porter Evac (Or not notice it untill it's too late and half the zone is camping our corpses). However Pulling out in WoS heck yeah give me a ranger anyday... after a couple pulls at a camp some areas can get mighty vacant, a monk may run around for a couple minutes just to find a mob.. a ranger merely hits a button and knows right where the nearest one is and goes and gets it. But frankly even if walls of slaughter there's a bit of comfort knowing that it may take the monk longer to pull, but at least if he gets 4 mobs we know he's not likely to bring them all back to us a once, where a ranger has 2 choices, bring them or die... Frankly few people will suicide to save a group like pullers used to do in the old days!

Well I suppose this old Ogre has ranted and raved enough...

Oh one last thing I almost forgot... I'm the first one around to make a ranger joke, I'm also the first one around to want a Ranger when filling an extra spot in a group. They are great characters! 99% of the Ranger down jokes come from the Pre Jolt Era when rangers had no real way besides turning attack off and stepping back to lower their agro. If you can't remember those days, the jokes really don't mean much to you but seem like insults... for most of us (Even Rangers) they are not. Simply Fond times of dead rangers. (Yes Rangers were often DT whores for pulling CT/Fright/Dread after all without Jolt they got too much agro and died early from another DT anyway! This also helped contribute to the stories.)

Edited, Sun Jun 5 00:06:45 2005 by Glorfendill
____________________________
Glorf
Future Monk
Faceless Uprising, Selo
#105 Jun 18 2005 at 1:49 PM Rating: Default
IMO Rangers are the best class and if used properly can do just about anything that the peroson behind the keyboards wills them too. Perosnally I believe that the char fits the person, if you are a Ranger at heart then that is the class for you, if you are a Warrior at heart well then dito. The point here is that people that play the Ranger class may not be the best person to play that class and there for are not the best at it. I have played all the classes - Mostly I play my Ranger <lvl 70 > and my Magician <lvl 67 > I enjoy playing them both but I am most suited to play the Ranger. Yes the Ranger is gimp in some area's but yet we accell in others as well. We get high bow DPS and also we get High melee dps if anyone that has played or is playing a Ranger knows that w/ bow DPS we average about 180-300 depending on crit hits, and for melee we can average at 120 400 depending on weapons. As for class balancing if you dont like the class that you are playing because you feel that it sucks then that prolly isnt the class for you, go play another.

Edited, Sat Jun 18 15:05:16 2005 by LyndenWoodson
#107 Jun 20 2005 at 9:03 PM Rating: Good
Friar Reinman wrote:

This is fact, and it is the Devs who are to blame, who have never had a clear direction as to what the ranger is to be.


And this is in fact the correct answer.
#108 Jun 20 2005 at 9:21 PM Rating: Good
Assailant wrote:

As Friar pointed out, it's not a good way to judge DPS.

I did some extensive parsing when I was getting archery AAs for my ranger during the levels 59 - 61.

Before any archery AAs, with nightmare compound bow and summoned arrows, 41% haste, my ranger was doing about 40 dps.

With duel wielding 13/19 150DD proc and epic (41% haste), it was about 60-80dps.

With Windblade and 36% haste, it was about 80 - 110 dps.

With EQ/AM 1, Stonewood bow, 11 + 4 dmg arrow, 41% haste, archery damage started to come close with windblade dps.

It wasn't until EQ/AM2 archery became a worthwhile primary dps method.


Assailant's numbers look spot on to me.

At 70 with Stonewood/Blessed Champion arrow, 46% haste, Shammy buffed and the second level of AA crits my DPS typicall parse at between 200 to 260 on individual mobs say in PoE.

But the average over a whole raid is more like 160 DPS.

Using the Edge of the Envelope in the same sort of situation produces around 120 DPS.

(My dual wield stuff sucks atm so not worth mentioning the DPS).
#109 Jun 21 2005 at 8:44 AM Rating: Decent
my ranger is level 69 and to be honest i have no agro issues, at least while using my bow and if i'm puller the tank usually doesnt have an issue with grabbing the mobs once in camp.

i love dishing out the dps with my ranger, especially since they made my nukes .5 sec casts, i can still blast them while trueshot is cooking and not waste alot of it.

your loss if you dont like a ranger in your group if you ask me. parse some dps and you will see why.
#110 Jun 21 2005 at 8:54 AM Rating: Decent
and all the talk of what class out parsed who.........i was parsed as highest dps on one of our emporer raids in SSRA.....all classes present and trying their best.

that includes wizzys and rogues, only thing we dont have is a raiding zerker....yet.
#111 Jun 21 2005 at 11:56 PM Rating: Good
Quote:
and all the talk of what class out parsed who.........i was parsed as highest dps on one of our emporer raids in SSRA.....all classes present and trying their best.

as has been said a thousand and one times, rangers are out of whack pre ep.
#112 Sep 26 2005 at 5:17 PM Rating: Decent
I love playing a Ranger and thats all that matters to me.. if they adjust the class thats fine.. they nerf it?? Hey what ya gonna do?? just keep playing.. Groups benefit a lot from a well played toon of any class and Rangers are certainly no exception. And as for PVP vs. a Ranger you better pick your targets carefully or you will get a dose of reality regardless of class. (not bothering to quote the post about the bard from above)
#113 Sep 27 2005 at 1:51 PM Rating: Good
I have played my main, a Ranger, since March 2003.

Rangers on Tanking:

In the early levels I was main tank often. Even through the LDoN's up to the 50's. Once you get into PoP or the newer zones, tanking gets to be a bit harder. The mobs hit harder and our AC is not comparable enough to warriors or the like without some major twinkage. Since this is not the road I wanted to take I started opting out of tanking duty. Recently I have tanked WoS when our SK went AFK for a few and cleric didnt want to stop grinding. She used quite a bit of mana to keep me going. Had to HoT as mob came in then when I was down to 50% had to cast CH. Didnt take much to get to 50%. With good buffs I have almost 7k hp and 1400 ac. Not close to warriors or the like but doable in the older zones. Even PoP is a bit easier as long as there is a slower.

Ranger DPS:

With EQ/AM3 the DPS is great, not a good as say a rogues but dont expect it to be. My friend is a rogue (lvl 63) and his DPS is fantastic. Backstabbing 2 or 3 times in one hit plus crits just knocks the mob down quick. I started a Ranger because I wanted to focus on archery. No other class has EQ (as it should be) and knew it would take some time to get there. Early levels archery is a joke, even maxed out and very costly if you have to make your own arrows. And carring around 200+ arrows leaves little room for loot. Then I hit 51 and archery shot up nicely with the dble damage. Took some time to get archery up, (went to the Karanas to root and shoot the white gnolls) but well worth it. I couldnt wait to get EQ/AM3. When I did that was it. Nowhere else to go. Not many new bows, no new arrows with greater damage. The archery just maxed out. Melee I have gotten new swords or axes, more aas and better armour but I would pefer the bow. That is why I chose this class.

Ranger Aggro:

If you cant grab or lose aggro as you wish, then you dont know your class very well. I can pull aggro from almost any tank when I want and lose it just as easily. Our spells do most of this for you. Just need to know how and when to use them. If you dont then start practicing and trying different combinations. Our Flame Lick spell (lvl 9 by the way) can create a great deal of aggro with a short cast time and low cost (15 mana).

Ranger Jokes:

I think they are funny and never get upset about them. Besides I always tell the one saying the joke, "I dont have to outrun the mob, I just have to out run you." And since people are always asking for our SoW or SoE spells, not that hard to do.

Anyways my point is to know your class. I am currently playing a Beastlord and a Necro and love both classes, and yes my Beastlord can solo mobs my ranger couldnt at that level, but my Ranger is my pride and will always be my main toon
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