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I love my Ranger now level 52. One thing that is hard for me while playing with others say a Monk, Warrior type is why they are always running out to pull instead of letting me do it.
Here I am, a puller if not a main tank, can do damage of what 50-120 with most shots and Yes do miss but usually a very steady hit basis with bow. Target, do autofire, back up and keep hitting till back with group. Why wouldn't they not want to have a good deal of damage done before the target even gets to them is a surprise to me.
I was dual wield but the swords unless a little higher level than I am or have the money really aren't that good so have bought and almost capping in 2HS with a decent sword for the level.
Tanking not hard, personally I need to upgrade armor a bit more but with the spells, good weapon and armor, we can hold our own if needed in a situation.
Great soloer too and bowing sometimes really helps with target before I am even touched.
Have taken aggro away from a Pally (for the fun of it).
I still love my Pally but my Ranger is a lot of fun and taking them both all the way if possible.
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Paladin Human Lvl 66
Ranger Human Lvl 55
Enchanter Human Lvl 35
First of all as a Warrior I HATE pulling, any time a ranger or monk is around I let them pull all they like! My job is to stick my fat/ugly face (yes I'm an Ogre) right in front of the mob and **** it off, not run around town trying to get it to chase me. Second if you are grouped with an SK/Pally tank sure pluck arrows all the way back to camp and work the mob down some, they can snap agro much faster and more effectively than Warriors can. When you are grouped with a Warrior Tank I would recommend you keep the arrow shots down to a single attack to gain agro. Attacking all the way back to camp (especially on long pulls) can get you quite a large ammount of agro and 1 Taunt doesn't always work, and 2 Taunt only works for a capped amount of agro when it does. The old believe that a Working taunt automatically put you at the top of the hate list has been disproven time and time again. So the more pop shots you take pulling the harder it will be for a warrior to take agro off you and do HIS job.
And yes you can take agro from a paly if you want, you can also take it from a SK, and from a Warrior... but remember if you have agro they could always take it away from you too... Frankly I think the only class that doesn't have some special 'trick' to steal agro with are monks... but between the speed of their attacks and any procs they may have they could even pull it off from time to time. Every noob knows how to GET agro... the good players know how NOT to get agro. (BTW don't get upset, this is not a statement against you, just a general concept that everyone needs to understand)
Now on Rangers VS Monks pulling.... the choices here are generally (but not always) Monks prefered for Dungeons/enclosed areas, Rangers prefered for outdoor/Open areas. Does this mean rangers should not pull in dungeons, or Monks should not pull outdoors? NO. But face it... If my group is fighting in Chardok I'm gonna want a monk puller because if something happens and a mob paths off a bridge well the monk can FD and we don't all have to go screaming for the zone or have a porter Evac (Or not notice it untill it's too late and half the zone is camping our corpses). However Pulling out in WoS heck yeah give me a ranger anyday... after a couple pulls at a camp some areas can get mighty vacant, a monk may run around for a couple minutes just to find a mob.. a ranger merely hits a button and knows right where the nearest one is and goes and gets it. But frankly even if walls of slaughter there's a bit of comfort knowing that it may take the monk longer to pull, but at least if he gets 4 mobs we know he's not likely to bring them all back to us a once, where a ranger has 2 choices, bring them or die... Frankly few people will suicide to save a group like pullers used to do in the old days!
Well I suppose this old Ogre has ranted and raved enough...
Oh one last thing I almost forgot... I'm the first one around to make a ranger joke, I'm also the first one around to want a Ranger when filling an extra spot in a group. They are great characters! 99% of the Ranger down jokes come from the Pre Jolt Era when rangers had no real way besides turning attack off and stepping back to lower their agro. If you can't remember those days, the jokes really don't mean much to you but seem like insults... for most of us (Even Rangers) they are not. Simply Fond times of dead rangers. (Yes Rangers were often DT whores for pulling CT/Fright/Dread after all without Jolt they got too much agro and died early from another DT anyway! This also helped contribute to the stories.)
Edited, Sun Jun 5 00:06:45 2005 by Glorfendill