WAR Zone:Lair of Kamilla  

Lair of Kamilla
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Zone Type Outdoor (Group-Solo)
Controlled by Contested
Level Range (Tier 1)
Adjacent Zones Norsca
Noteworthy
Persons
Objects POIs

The Lair of Kamilla is a Tier 1 lair, accessible with a minimum of 3 people, located on a small island southwest of the Lagoon in Norsca. Inside this lair is Kamilla, a Rank 11 Hero Lich.

Access

The entrance to this lair is currently bugged, many users have reported problems obtaining entry.

To get into the lair, you must have at least one of each race for your realm present. Have each member stand on the appropriate stone outside the lair to unlock the door. Once the correct person is on the stone, that person will receive a slight swirling aura. After all three members are on the correct stones, the door will open for five minutes, during which anyone can enter. If the doors close, people may exit the lair but not re-enter until the matching stone/race code has been redone. Once the lich is destroyed, there is a 15 minute cooldown until she respawns and players may re-enter. There is also a 5 minute cooldown after the doors close before it may be reopened again.

  • The members may need to stand on the stones in a certain order. Try left to right. If that doesn't work, wait 5 minutes, and try right to left. If this doesn't work then your realm may need to have control of the zone.

Players on Core Ruleset Servers must be Rank 11 or under to enter this lair as it's located in an RVR Lake and higher levels will get the Chicken debuff when entering the area. Players on Open Ruleset Servers can access the Lair of Kamilla at Rank 21 or below.

Main Mob

Kamilla has a standard melee attack that hits for around 100-150 on a standard level 10 tank equipped with a shield. She also does an AOE attack for around 200-300 damage, and a single target root that does DoT for small amount. A competent group of 6 players (at least one tank, a few healers and dps) can down her.

Kamilla will drop a level 10-11 blue item, and unlock a lair lore entry (Traitor's Rest) once killed. (this Does not allways work)

This page last modified 2008-12-08 09:54:23.