1.51b Pendragon/Mordred

Most of the changes in tonight's patch are related to the new Mordred PvP server in testing, although Left Axe users may find one change of interest. ======================================= Dark Age of Camelot Test Version 1.51b Release Notes ======================================= NEW THINGS AND BUG FIXES IN GENERAL - After a mez spell wears off, another cannot be cast for one minute. When in this state, when a player zoned, the mez would become immediately re-active after zoning. This has been fixed. - The damage from the Left Axe skill has been adjusted slightly to grow more with the player as he specializes more in Left Axe. Previously, higher level people could do more damage with normal two-handed weapons than with their "special" Left Axe attacks. The damages at higher levels should now be more equivalent. - There was a bug where Disease spells would only "snare" (slow) the target occasionally. They should now work consistently against both players and monsters. - Delving a permanent duration effect no longer gives an incorrect timer for seconds remaining. - The 2 hour guild rejoin timer was incorrectly added to Pendragon. It has been removed. Dungeons: Please note that the revised dungeons have multiple exits, some of which are one-way, meaning you cannot re-enter from the same spot. Midgard - Nisse's Lair: -You should no longer get dumped into the void and then back to your bind point. -All monsters in the new areas of the dungeon should now be spawning correctly. Albion - Tomb of Mithra: -All monsters in the new areas of the dungeon should now be spawning correctly. PENDRAGON ONLY All portal keeps are now functioning. The Gothi, Master Visur, and Glasny are no longer on their extended coffee break. MORDRED ONLY - PVE deaths now only broadcast to group, alliance and guildmates only. We had issues with players locating enemy players based on the PVE death message. - We had cases where a pet could attack an enemy, but the enemy could not attack back due to the pet controller's PVP immunity after zoning. When the pet controller orders a pet to attack, the pet controller loses PVP immunity. - CSR's now correctly show with the /WHO CSR command. - We fixed a bug where Relics would sometimes disappear when dropped in an outpost. - Players should no longer be attackable when they are logging in. The PVP invulnerability timer has been accordingly reduced to 5 seconds. - When someone is /GC REMOVED, their 2 hour timer for switching guilds is now correctly set. - Darkness Falls entrance status is no longer shown with the /REALM command. All people on PVP servers have full time access to Darkness Falls. - Players now receive a minimum of 1 AP per kill even when fractions get "rounded down" when legally killing low level targets. - You can now correctly repair items from other realms through the trade window repair system. - Players not in guilds can no longer pick up relics. - The message when a relic is removed from a keep has been fixed. - Stealthed players will no longer appear when you go out of visual range and back into visual range.

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