More 1.87!

Test Version 1.87i Release Notes from the Herald:
NEW THINGS AND BUG FIXES

 - Players may now select near, medium or far for the clipping range of figures through the Options screen.

 - A loading bar has been added to the game start up splash screen.  Note: This will only be visible in the Catacombs client and higher.

 - The range in which a pet can be commanded to attack has been increased from 1500 units to 2000 units.


CLASS CHANGES AND NOTES

Bards

 - A new line of Spec Armor Factor buffs has been added to the Bard's Nurture spec line.

  Level       Name                      Effect
  6       Lesser Shield of Ivy        20 Armor Factor
  12      Shield of Ivy               27 Armor Factor
  18      Greater Shield of Ivy       35 Armor Factor
  25      Wrap of Ivy                 43 Armor Factor
  34      Shroud of Ivy               55 Armor Factor
  44      Blanket of Ivy              67 Armor Factor


Bonedancers

 - Commander pets now have an assist ability which defaults to 'on' for all commander pets when summoned. Bonedancers can turn this ability off and back on again via keyword command "assist". The ability enables sub pets to attack whatever the Commander pet is directed to attack by the Bonedancer.

 - Fossil Soldiers will now equip a shield when they wield a one-handed axe. Note: This does not give the Soldiers the ability to use Shield Styles.

 - The duration of Melee Commanders' and Fossil Soldiers' Charge ability has been increased in duration to 10 seconds.

 - The values of the Bone Army baseline and Spec line Damage Over Time (DoT) spells have been increased at higher levels. The new progressions are as follows:
 
  Level       Name                       Effect
  2       Lesser Bones to Grit      4 Damage/tick
  3       Bones to Grit             6 Damage/tick
  4       Lesser Bones to Dirt      9 Damage/tick
  6       Bones to Dirt            13 Damage/tick
  10      Lesser Bones to Silt     16 Damage/tick
  13      Bones to Silt            21 Damage/tick
  17      Lesser Bones to Dust     27 Damage/tick
  23      Bones to Dust            34 Damage/tick
  29      Lesser Bones to Powder   45 Damage/tick
  36      Bones to Powder          50 Damage/tick
  44      Lesser Bones to Ash      55 Damage/tick
  50      Bones to Ash             60 Damage/tick
 
  1       Soften Bones              2 Damage/tick
  3       Disperse Bones            6 Damage/tick
  5       Liquify Bones             9 Damage/tick
  7       Melt Bones               13 Damage/tick
  10      Render Bone              16 Damage/tick
  13      Bones to Blood           22 Damage/tick
  16      Soften Skeleton          30 Damage/tick
  22      Disperse Skeleton        38 Damage/tick
  28      Liquify Skeleton         46 Damage/tick
  35      Melt Skeleton            54 Damage/tick
  44      Render Skeleton          62 Damage/tick
  49      Skeleton to Blood        70 Damage/tick
 
  20      Cloud of Rot             21 Damage/tick
  26      Cloud of Decay           31 Damage/tick
  32      Cloud of Deterioration   41 Damage/tick
  38      Cloud of Decomposition   51 Damage/tick
  47      Cloud of Dessication     61 Damage/tick


 - The Bone Spurs Damage Add line for Bone Warriors now has a small Area Effect component to match the line's other pet-cast buffs.

 - The Compress Skeleton line of Direct Damage snares in the Bone Mystics line has had its cast time reduced to 2.8 seconds.

 - All spells in the Bone Guardians spell line between 29 and 39 have been reduced by one level. (The Powder Skeleton spell was previously at level 29, it will now be level 28, etc). This is to allow the Augment Bone Army spell to properly be awarded at level 39.

 - The Shroud of Fear line of spells in the Bone Guardians Spell Line has been changed from an Area Effect Focus Snare spell to a castable Direct Damage/Snare spell. It has a 3 second cast time, 1500 range and 350 radius.

  Level       Name                      Effect                     Cost
  23      Shroud of Fear        Bonus: -35%/Damage: 60 (Body)        14
  30      Shroud of Despair     Bonus: -35%/Damage: 80 (Body)        19
  41      Shroud of Cowardice   Bonus: -35%/Damage: 100 (Body)       26
  49      Shroud of Dread       Bonus: -35%/Damage: 120 (Body)       32


Champions

 - Champions have received a new line of spells in their Valor spell line. This is an endurance reduction chant, similar to the chant added to skalds in 1.87.

  Level       Name                Effect
  12      Chant of Energy          10%
  22      Chant of Stamina         15%
  32      Chant of Persistence     20%
  42      Chant of Tenacity        25%
 

Clerics

 - The range on Divine Wrath, Divine Fury and Divine Vengeance has been increased to 1000 units.

 - The range on the Minor Smite, and Holy Anger spell lines has been increased to 1500 units.


Mentalists

 - Mentalists have received a new line of spells in their Illusions spell line. It is a permanent 100% charm, similar to the charm added to Spiritmasters in 1.87

  Level          Name            Max Charm Level
  11       Phantom Adversary         26
  20       Ghostly Adversary           40
  32       Dream Adversary            50


Friars

 - A new line of Concentration based Haste buffs has been added to the Friar's Enhancements spec line.

  Level         Name   Effect
  2        Imbue Lesser Haste         Target hasted: 8%
  10       Imbue Haste                   Target hasted: 10%
  20       Imbue Greater Haste        Target hasted: 12%
  31       Imbue Lesser Alacrity       Target hasted: 15%
  40       Imbue Alacrity                 Target hasted: 17%
  50       Imbue Greater Alacrity     Target hasted: 20%
 

Healers

 - A new line of Spec Armor Factor buffs has been added to the Healer's Augmentation spec line.

  Level       Name                      Effect
  6         Eir's Lesser Shield       20 Armor Factor
  12       Eir's Shield                 27 Armor Factor
  18       Eir's Lesser Guard       35 Armor Factor
  25       Eir's Guard                 43 Armor Factor
  34       Eir's Lesser Barrier      55 Armor Factor
  44       Eir's Barrier                67 Armor Factor


Hunters

 - Hunter wolf pets have had their Dash ability increased in duration to 10 seconds.


Spiritmasters

 - The charm spell introduced earlier in 1.87 now has an updated graphic.

 

NEW FRONTIERS NOTES

 - The bindpoints at the border keeps on the New Frontiers side have been adjusted to accommodate the newly updated border keeps.

 

CAMELOT CLASSIC WORLD NOTES

General

 -  The floors of the new border keeps have been updated for clients that are able to display Atlantis terrain. You will not see the new textures if you are running a client using Classic textures.


General - Albion

 - Master Narudos will no longer spam players who are crafting in the courtyard below.

 - The aggression radius of the Granite and Stonecrush Giants in Dartmoor has been reduced.


General - Midgard

 - The aggression radius of the Drakulv and Svartalfs in Malmohus has been reduced.


General - Hibernia

 - The aggression radius of the Glimmerlings in Sheeroe Hills has been reduced.

 

SHROUDED ISLES WORLD NOTES

Item Notes

 - Tinderboxes will now drop at more level-appropriate ranges for mobs in Shrouded Isles.  This will make the drops more consistent with their implementation in the classic zones.  This fixes a concern where players were killing mobs and receiving a tinderbox that seemed too low compared to the monster level.

 

TRIALS OF ATLANTIS WORLD NOTES

General

 - The Scholars, Loremasters and Sages in the Hall of Heroes now have a title which indicates the region of the artifacts they accept.

 - Grapple will now have a one minute re-use timer.

 - The stun feedback spell from Ceremonial Bracers will no longer prevent the user of Grapple from being affected by the Grapple stun.


Item Notes - General

 - The Necromancer version of the 'Ring of Fire' artifact has been updated so the /use and /use2 icons match the icons on the other versions of this item.

 

LABYRINTH WORLD NOTES

Item Notes

 - The proc rate of Knit Wounds on the Tough Snegli Skin has been reduced.

 - The polearm weapon, 'Vile', has been updated so it properly reflects the type of polearm that it is and the damage that it does.

 - A number of Hibernian spellbound handwraps were updated so they salvage for the proper material type.

 

CLASSIC SERVER

 - Players on the classic server cluster can now properly zone from the Demon's Breach dungeons into the appropriate battleground.

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