1.86f Now In Testing

Test Version 1.86f Release Notes are up over on the Herald:
NEW THINGS AND BUG FIXES

 - The particle effect on the Dochar Druid Hammer has been fixed.

 - Players who are not using the Labyrinth client may now see the player Minotaur models.

TRADESKILL CHANGES AND FIXES
 
 - With this version, we are introducing capital city crafting bonuses. When crafting in Jordheim, Tir na Nog, and Camelot City, players will receive a 10% bonus to crafting speed and a 5% bonus to skill gain chance for all tradeskills.

CAMELOT CLASSIC WORLD NOTES

 - Corrected an instance where some guards in Mularn would spawn with their race displaying incorrectly.

SHROUDED ISLES WORLD NOTES

 - Reduced the amount of drakoran mobs who wield bows in Avalon City.

TRIALS OF ATLANTIS WORLD NOTES

Oceanus Encounters

 - Eternal Plant: Lowered the number of followers and fanatics that can spawn in the progression of this encounter.

DARKNESS RISING WORLD NOTES

 - The spawn rate has been lowered for Legion and all of its minions in the final chamber leading to the Lair of the Demon Lord.

 - The majority of common monsters throughout the hallways of the Chapter 3 dungeons have had their spawn rate lowered slightly. Monsters found within the hallways leading up to and inside the "Boss" rooms have not had their rate adjusted.

COOPERATIVE SERVER

 - The Keep Lords of Dun Scathaig and Dun Crimthain have been fixed with regard to their teleporting of players out of the keeps upon spawning.

Comments

Free account required to post

You must log in or create an account to post messages.