1.86f Now In Testing
Test Version 1.86f Release Notes are up over on the Herald:
NEW THINGS AND BUG FIXES
- The particle effect on the Dochar Druid Hammer has been fixed.
- Players who are not using the Labyrinth client may now see the player Minotaur models.
TRADESKILL CHANGES AND FIXES
- With this version, we are introducing capital city crafting bonuses. When crafting in Jordheim, Tir na Nog, and Camelot City, players will receive a 10% bonus to crafting speed and a 5% bonus to skill gain chance for all tradeskills.
CAMELOT CLASSIC WORLD NOTES
- Corrected an instance where some guards in Mularn would spawn with their race displaying incorrectly.
SHROUDED ISLES WORLD NOTES
- Reduced the amount of drakoran mobs who wield bows in Avalon City.
TRIALS OF ATLANTIS WORLD NOTES
Oceanus Encounters
- Eternal Plant: Lowered the number of followers and fanatics that can spawn in the progression of this encounter.
DARKNESS RISING WORLD NOTES
- The spawn rate has been lowered for Legion and all of its minions in the final chamber leading to the Lair of the Demon Lord.
- The majority of common monsters throughout the hallways of the Chapter 3 dungeons have had their spawn rate lowered slightly. Monsters found within the hallways leading up to and inside the "Boss" rooms have not had their rate adjusted.
COOPERATIVE SERVER
- The Keep Lords of Dun Scathaig and Dun Crimthain have been fixed with regard to their teleporting of players out of the keeps upon spawning.
Tags: DarkAgeofCamelot, News