Back Just In Time For a Grab Bag
Sanya has posted her weekly Grab Bag over on the Camelot Herald:
Q: We were very excited about the announced changes to the crafting system such as 40% less cost and time to reach the LGM level. When will this be implemented? Nothing was mentioned in the last patch notes :(
A: Grin. I know most crafters are excited, and heaven know I may even fish out my own stagnated-at-400 crafter, but as I said last week: "I [have] no idea when these things would hit Pendragon" and "won't even dare say what patch we’ve scheduled" these changes. Not soon.
At one of our many roundtables, I explained the process of making changes to the game. (Fixes to the game are a different kettle of fish.) Making change involves: reading feedback, making plans, creating code and art assets, testing, a second round of design refinements, executing those changes, testing, public testing, and patching. In terms of the crafting changes, we have finished stage two on that list. Again, I would not have mentioned these things at ALL if I hadn’t made the judgment call of giving the European players an exclusive announcement.
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Tags: DarkAgeofCamelot, News