1.81D

As posted by Sanya on the Herald:
    Had to get these up for the weekend testing. They're pretty rockin', and there are more goodies to come... EDIT 5:00 PM Sigh. Most of the goodies I was hinting at are actually up NOW, they'd just been left off the draft of the notes that I posted. The person in charge of passing notes to the person who passes them to the Herald team to proofread has been sacked. Read the New Things and Bug Fixes section again; big changes to the realm point system. EDIT 5:22 PM. The person put in charge of passing notes to the person who passes them to the Herald team after the first person was sacked has been sacked. And I'm going to start drinking* at work again. Please peruse the New Thing and Bug Fixes section one final time. * Diet Vanilla Coke, you silly person. EDIT 5:42 PM. I have spilled my glass of water on the floor. Now I must get a mop or bucket and clean it up. The REAL new RP formula is now listed in the patch notes. Also, please note that the Mag Mell art changes in the DF client are causing drama, so wait to admire them until tomorrow, plz? EDIT 6:15 PM. If you are on Pendragon, log out and log back in. Also, please note there will be pink barrels in Mag Mell until tomorrow. =================================== Dark Age of Camelot Test Version 1.81d Release Notes Realm vs Realm and Class focus December 1, 2005 =================================== NEW THINGS AND BUG FIXES - Mezmerization and Stun spells are now calculated when determining Realm point distribution. The spells are looked at as if they were damage spells cast upon a player. All Mezmerization spells will count as 5% and all stun spells will count as 10%. However, this does not mean a player will get 10% of the realm point worth of an enemy that is killed. It means the player will be considered as doing 10% damage from the damage pool, which dictates realm point values. - Realm points will now be awarded for successfully repairing a door or outpost piece. You will receive roughly 10% of the amount you repaired in realm points. - Realm points will now be awarded for healing players who are involved in RvR combat. You will receive roughly 5% of the amount of hp you restored in realm points. - Guards alone will no longer be able to make the healed player considered "in RvR combat". They must be injured, and must have a record of an RvR Player or Pet opponent attacking them recently. - Players will now be informed in all of the new realm point cases how many realm points they have earned. - Players will no longer receive repair realm points in the battlegrounds. - Altered Player RP Value formula to: (Player level - 20)^2 + (Player's realm level * 5) + (Player's champ level * 20) + ((Player's master level^2) * 5). Remember when you're feverishly minmaxing that we raised the RR cap to 13 this patch. - Dead players will now continue to retain and receive their realm point credit on targets until they release. This will work for solo players as well as grouped players in terms of continuing to contribute their share to the kill if a target is being attacked by another non grouped player as well. - All damage to primary pets (Not turrets, theurgist pets, or BD pets besides the commander) now gives realm point credit on the pet's owner as well. If a pet with 1600 hp is controlled by a player with roughly 1600 hp, and two solo players kill each of them, they will get roughly even shares of the credit. - Breaking an object (Not just destroying it) will also be worth realm points now. Previously walls and doors were not worth realm points for this reason. - Re-breaking an object which was previously broken, and only repaired up to roughly 25% should result in a reduction in the overall realm point value of the object. (To roughly 1/4 what it would have been worth at full health.) - /autoloot toggle added. This will toggle whether or not you wish to automatically loot items, per the following guidelines: When loot drops, if solo, and /autoloot is active, you should pick up gold and items automatically. When loot drops, if grouped, and the group leader has /autoloot active, gold and items will be picked up automatically. Gold and item division should be handled normally from that point depending on the group settings. When loot drops, if in a battlegroup with a designated treasurer, and that treasurer has /autoloot active, items that are high enough level to go to the treasurer will be looted automatically and distributed to the battlegroup treasurer. If autoloot fails because no one in your group has open inventory slots, the item should remain on the ground. Players who drop coin as the result of an RvR death cannot be /autolooted. This is so they have a chance to retrieve their own coin if their side holds their ground. Interface Changes - Changed the tool tips on the character bar to include the key that opens each panel. (Character, Inventory, Specializations, etc.) - Added tool tips to the style and spell windows. - Added mousewheel support for the style and spell windows. - Tool tips for inventory items will now display better information. Useful information (such as condition and durability) will now show up in the tool tip if it's relevant. CLASS CHANGES AND FIXES General Class Notes - (Pendragon Only) All abilities noted in prior patches will now be available to pre-existing characters. Realm Rank Extension As Dark Age of Camelot progresses, many of our players have fought their way to the tops of the realm rank charts. To allow these players the opportunity to achieve new goals in the New Frontiers, we have extended the realm rank system to Realm Rank 13. - Characters will receive one realm skill point for each realm level, which means that the total possible realm skill points will increase from 110 to 120. - Specialization bonuses will continue through Rank 13, with a total of +12 at Rank 13. - Characters with 23,308,097 or more realm points will need to earn at least 1 realm point before they will become their appropriate new realm rank and level. Realm Rank 13 Albion Rank Title - Baron/Baroness Midgard Rank Title - Vicomte/Vicomtessa Hibernia Rank Title - Ciann/Cath Level 13L0 - 59,622,972 Realm Points Armsman - Snapshot has been replaced with "Soldier's Citadel". This ability grants a 50% bonus to parry and block rates to the armsman for 30 seconds, but -10% block/parry rate for 15 seconds after. Re-use timer of 15 minutes. - Snapshot has been moved to 25 crossbow spec for Armsman. Hero - Tactics has been replaced with "Combat Awareness". The Hero will gain 360 degree 50% evade for 30 seconds during which time the Hero's attack power is reduced by 50%. During this time, the Hero will also be snared by 50%. This ability's re-use timer is set to 15 minutes. - Tactics has been moved to 45 shield spec for Heroes. Armsman, Hero and Warrior - Fury's magic resists will properly wear off after the spell expires. - Taunting Shout will no longer interrupt casters. Cleric, Druid and Healer - Enhanced cures have been added to the primary healing line of the Cleric, Druid and Healer classes. These cures are in addition to Cure Poison and Cure Disease. These cures will be available to currently created characters with the appropriate specialization. 14 Regrowth/Mending/Rejuvenation: Pulsing Cure Poison - Single Target. Cures once, then pulses for another cure 3 seconds later. 18 Regrowth/Mending/Rejuvenation: Pulsing Cure Disease - Single Target. Cures once, then pulses for another cure 3 seconds later. 28 Regrowth/Mending/Rejuvenation: Pulsing Cure Poison II - Single Target. Cures once, then pulses for another cure 3 and 6 seconds later 36 Regrowth/Mending/Rejuvenation: Pulsing Cure Disease II - Single Target. Cures once, then pulses for another cure 3 and 6 seconds later 40 Regrowth/Mending/Rejuvenation: Cure Nearsight - Single Target Cure Nearsight. 46 Regrowth/Mending/Rejuvenation: Group Cure Disease - Group Cure disease 49 Regrowth/Mending/Rejuvenation: Cure All - Single target Cure all (Nearsight, Disease, Poison) 50 Regrowth/Mending/Rejuvenation: Group Cure All - Group cure all (Nearsight, Disease, Poison) Infiltrator, Nightshade and Shadowblade - The Strength/Con poisons have been replaced with Weaponskill/Con poisons. There has been no change made to the level required to use these poisons. Currently owned STR/CON poisons will not be altered, however Strength/Con poisons have been replaced with the Weaponskill/Con poison in tradeskill menus and in all merchant inventories. The amount of Weaponskill and Con debuffs are as follows: Poisons 22: 12% Weaponskill & 45 Con Poisons 29: 16% Weaponskill & 61 Con Poisons 37: 20% Weaponskill & 81 Con Poisons 47: 25% Weaponskill & 108 Con Runemaster - Rune of Utter Agility (Runemaster RR5 RA) now grants 360 degree enhanced evade. NEW FRONTIERS WORLD NOTES - It is now possible to begin repairing a destroyed tower at 0% rather than 25% condition. GENERAL WORLD NOTES - King Lug, enamored by the warmth of his citizens upon his return, has begun renovations of Mag Mell. The layout in Mag Mell has been changed to include the addition of new buildings. The town’s surroundings now accommodate a more welcoming approach. NPCs in Mag Mell have been moved to new locations and horse routes have been adjusted. Please note, for this version the new layout will only be visible in the Darkness Rising client. Using the other clients, the buildings and NPC's may appear to be oddly placed or missing textures. The new layout will be used for all clients in the next 1.81 patch to Pendragon. Over the coming months, Mularn and Cotswold will undergo the same renovations. CAMELOT CLASSIC WORLD NOTES Darkness Falls - Lilith the Demon Queen has stirred from her slumber and will sometimes answer the call of her children when provoked. - Named demons in Darkness Falls and the Chapter 3 Dungeons such as the Dukes, Earls, Inquisitors and Chthonic Knights are now worth varying amounts of Master Level Experience. Quests - Albion - The reuse timer on the Charged Summoning Orb for the Dark Discovery (Albion) quest has been shortened. - The Staff of Life quest now correctly awards experience upon completion. - The Boar Stew quest is no longer repeatable. Quests - Hibernia - Players stuck on step 8 of The West Wind quest will now be able to advance their quest. - Rhian now has a visual quest indicator. SHROUDED ISLES WORLD NOTES - Added in a system of porters for the Shrouded Isles' zones. - The following locations have a porter inside the town, and allow teleportation between any of the porters: ALB: Caer Gothwaite, Wearyall Village, Fort Gwyntell, and Caer Diogel. MID: Aegirhamn, Bjarken, Hagall, and Knarr. HIB: Grove of Domnann, Droighaid, Aalid Feie, and Necht. The following locations have porters inside the town and allow one way teleportation from that town to the main SI city (Caer Gothwaite, Aegirhamn, or Grove of Domnann): ALB: Clifton, Little Haven (barbarian town), and the Lammia outpost on Inishail Island. MID: Iarnwood's iarn dwarf encampment, Moderngrav's iarn dwarf encampment, and Dellingstad. HIB: Atlan Garran (Outlander Town), Krrzck, and the Mantid Town on Allta Fearann. *Note: The one-way teleporters are in faction based towns. You will need to have good standing with the town to use these teleporters. - Added a porter system that will help raids return to the mainland after slaying the dragon. Upon news of the dragon's death, a porter will appear at the dragon's mound to offer players passage to the capital city or the border keep. The porter will remain for roughly 30 minutes, or until the dragon returns to the land of the living, whichever comes first. Quests - Albion - Players stuck on the Ogre's Might quest can now /use the Citadel Map to advance the quest. TRIALS OF ATLANTIS WORLD NOTES Quests - The Mau of Bastet quest now offers correct directions advising the player to /interact with the Enchanted Papyrus. - The Skyros Order, level 30-39 and The Skyros Order, level 40-50 quests have been updated to allow players to gain faction more easily. Players with very low faction standing can restore themselves to neutrality on their next completion of these quests, and the amount of faction awarded by these quests has been increased. - The Naxos Society, level 30-39 and The Naxos Society, level 40-50 quests have been updated to allow players to gain faction more easily. Players with very low faction standing can restore themselves to neutrality on their next completion of these quests, and the amount of faction awarded by these quests has been increased. - The Melos Alliance, level 30-39 and The Melos Alliance, level 40-50 quests have been updated to allow players to gain faction more easily. Players with very low faction standing can restore themselves to neutrality on their next completion of these quests, and the amount of faction awarded by these quests has been increased. - The Mau of Sekhmet and The Mau of Bastet quests have been updated to allow players to gain faction more easily. Players with very low faction standing can restore themselves to neutrality on their next completion of the quests, and the amount of faction awarded by these quests has been increased. Oceanus Encounters - Modified the Artifact encounter "Spear of Kings" so that the spear that must be removed from the temple to complete the encounter is dropped more frequently. - Onuris will once again spawn for Master Level 2.9 (Pendragon only bug). - The merchant scholars at the Havens now sell a special key to help open the doors involved in ML 2.2. Stygia Encounters - Moved mobs associated with the 'mythical' third spawn of Chisisi for 'Band of Stars'. This makes it easier to identify the location for the spawn and eases the mechanism for spawning there. - Increased the spawn rate associated with the Dream Sphere encounter. Volcanus Encounters - Fixed a rare bug in which one of Katorii's pets would sometimes spawn and be invulnerable until she was killed. - The faction requirements required to complete each stage of ML 7.2 have been greatly reduced. Item Notes - The need to turn in locked versions of each artifact was removed. The Scholars, Loremasters, Loremistresses, and Sages were restructured to no longer accept the locked version of each artifact. Players are now only required to have encounter credit and the combined scrolls to receive the appropriate activated artifact. Midgard: Loremistress Vendela, Loremistress Tyraa, and Loremaster Torolf Hibernia: Sage Kaenva, Sage Darragh,Sage Miodac,Sage Girom, Sage Mareva, Sage Narvla, Sage Kalin, Sage Kelleigh, Sage Daevin, Sage Aideena, and Sage Tiernan Albion: Scholar Girec, Scholar Nisreena, Scholar Brivela, and Scholar Torradan CATACOMBS WORLD NOTES Instanced Adventuring - The Grand Summoner Blackmane can now be found in the Haunted Halls. Dungeon Notes - Modified the Terracite Cthiyrkkftooift encounter so that all drops associated with the encounter come from killing the Terracite Cthiyrkkftooift. This resolves an issue with the spawned Spore Cloud that is part of the encounter. Quests - Albion - The Map of the Frontlines is now usable in shade form. DARKNESS RISING WORLD NOTES Quest Notes - The Circle of Five lieutenants and final boss mobs for the Chapter 3: Inferno Champion quests will now grant Master Level Experience. - A number of petitioners have come to the Throne Room in hopes that an audience with their ruler will help address their concerns. While waiting for their petition to be heard, they may ask level 50 players to help them solve their problems or prepare for their audiences. Players may speak with the following NPCs to start these quests: Midgard: Cady, Sevaldric, Fidalla, Guard Heinrik, and Zoawyn Albion: Sir Christopher Cooke, Lady Amelia Cooke, Ambassador Sharifah, Dale Gibbs, and Goodman Benjamin Hibernia: Bhaltair, Messenger Aigneis, Gleogh, Delegate Tuddyn, and Sendel - The Aged Clubs quest now mentions the correct NPC names. - The Too Much for the Realm Guards quest will now provide players with the correct directions in steps 1-5. - Rebellion: Introduction to the Cause will now provide players with Captain Raesinds correct location. - The Once Burned, Twice Shy quest will now be removed from players' journals and completed if the food and potion is used prior to returning to Basill. Encounter Notes - The demon lords in the Demonic Prison are now worth MLXP. Examples: Eternal Hate, Eternal Darkness and Geryon. Item Notes - A dialogue fix was made to the Academy’s Weaponmaster’s dialogue in King Constantine’s throne room. The NPC was erroneously eliciting incorrect keywords for Theurgists learning about which enchantments could be imbued into their Champion Weapon. The Academy’s Weaponmaster now correctly asks Theurgists whether they would like Powers of the Arcane or King’s Blessing imbued into their staff. - The Belt of Good Fortune and Rucksack of Eternal Greed now grant a 3% bonus to coin gained. COOPERATIVE SERVER - The Demon Queen's presence can also be felt on the Isle of Agramon. - The Heart of Agramon is now usable by Necromancers in shade form.

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